summaryrefslogtreecommitdiffstats
path: root/doc/classes/ShaderMaterial.xml
Commit message (Collapse)AuthorAgeFilesLines
* Add link titles for all links in the class referenceHugo Locurcio2020-08-311-1/+1
| | | | | This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.)
* doc: Sync classref with StringName/Callable changesRémi Verschelde2020-02-221-2/+2
|
* Update docs to version 4.0clayjohn2020-01-311-1/+1
|
* Fix some URLs to use HTTPS when availableRémi Verschelde2020-01-291-1/+1
|
* doc: Drop unused 'category' property from headerRémi Verschelde2020-01-261-1/+1
| | | | | | | | | | We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
* Finish up docs for materialsclayjohn2020-01-211-1/+1
|
* Complete documentation of some more classesTomasz Chabora2020-01-141-0/+2
|
* doc: Sync classref with current sourceRémi Verschelde2019-07-151-1/+1
|
* doc: Add default values to all propertiesRémi Verschelde2019-06-301-1/+1
| | | | Thanks to @bojidar-bg's impressive work in #29380.
* doc: Drop unused <demos> tagRémi Verschelde2019-04-191-2/+0
|
* doc: Bump version to 3.2Rémi Verschelde2019-04-011-1/+1
|
* linked tutorials in the classrefclayjohn2019-03-121-0/+1
|
* doc: Sync classref with current sourceRémi Verschelde2018-09-151-0/+16
|
* Sync classref with current sourceRémi Verschelde2018-05-281-4/+4
| | | | Also fix binding of Basis.slerp
* Added some quick info on shaders to the docsBastiaan Olij2018-05-261-0/+5
|
* doc: Remove status from hardcoded version stringRémi Verschelde2018-02-271-1/+1
| | | | It has no practical use case and just generates noise for each alpha, beta, etc.
* doc: Update version string in headerRémi Verschelde2018-02-191-1/+1
|
* doc: Sync with current sourceRémi Verschelde2018-01-251-1/+1
| | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
* doc: Update version string in XMLRémi Verschelde2018-01-131-1/+1
|
* Update docsBojidar Marinov2018-01-121-14/+4
| | | | [ci skip]
* doc: Update header version for 3.0-betaRémi Verschelde2017-11-241-1/+1
|
* doc: Remove revision.module_config from version stringRémi Verschelde2017-11-151-1/+1
| | | | | It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
* Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky2017-09-121-0/+47
possible to save module files in module directories and the build system will recognize them.