Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | doc: Sync classref with current source + fixup some bindings | Rémi Verschelde | 2020-11-04 | 1 | -27/+9 | |
| | | | | Includes various changes triggered by the refactoring of method bindings. | |||||
* | Link to demos from within the class reference | Aaron Franke | 2020-10-01 | 1 | -0/+3 | |
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* | Add link titles for all links in the class reference | Hugo Locurcio | 2020-08-31 | 1 | -1/+1 | |
| | | | | | This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.) | |||||
* | Update core documentation to match recent C# changes | Aaron Franke | 2020-07-21 | 1 | -15/+19 | |
| | | | | | | Also a few minor API changes like adding AABB.abs() Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||||
* | doc: Sync classref with current source | Rémi Verschelde | 2020-03-18 | 1 | -2/+2 | |
| | | | | Fix wrong binding after #37111. | |||||
* | doc: Sync classref with apparent Variant return type changes | Rémi Verschelde | 2020-02-22 | 1 | -2/+2 | |
| | | | | | Part of those seem bogus, methods like Array.back()/front() should return a Variant and not void. | |||||
* | doc: Sync classref with current source | Rémi Verschelde | 2020-02-18 | 1 | -2/+2 | |
| | | | | Handle removal of Pool*Array types and other recent changes. | |||||
* | Update docs to version 4.0 | clayjohn | 2020-01-31 | 1 | -1/+1 | |
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* | doc: Drop unused 'category' property from header | Rémi Verschelde | 2020-01-26 | 1 | -1/+1 | |
| | | | | | | | | | | We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | |||||
* | Document that translated does not behave like rotated or scaled | Aaron Franke | 2019-12-15 | 1 | -3/+4 | |
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* | Add docs for is_equal_approx on structures | Aaron Franke | 2019-11-30 | 1 | -0/+1 | |
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* | doc: Sync classref with current source | Rémi Verschelde | 2019-11-08 | 1 | -0/+8 | |
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* | Add transform methods for PoolVector*Array | Andrii Doroshenko (Xrayez) | 2019-08-29 | 1 | -2/+2 | |
| | | | | | | Similarly to `Vector2` and `Rect2` transforms in 2D and Vector3, Plane, and AABB in 3D. PoolVector2Array and PoolVector3Array were the only missing Variant types in both Transform2D and Transform respectively. | |||||
* | Document constants in Transform/Transform2D | Marco Costa | 2019-07-04 | 1 | -0/+3 | |
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* | doc: Add default values to all properties | Rémi Verschelde | 2019-06-30 | 1 | -3/+3 | |
| | | | | Thanks to @bojidar-bg's impressive work in #29380. | |||||
* | Proofread and improve the whole class reference | Hugo Locurcio | 2019-06-27 | 1 | -4/+4 | |
| | | | | | | | | | | | | | - Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies | |||||
* | doc: Drop unused <demos> tag | Rémi Verschelde | 2019-04-19 | 1 | -2/+0 | |
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* | doc: Bump version to 3.2 | Rémi Verschelde | 2019-04-01 | 1 | -1/+1 | |
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* | DocData: Fix return type listed as "var" instead of "Variant" | Rémi Verschelde | 2018-08-31 | 1 | -4/+4 | |
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* | doc: Sync classref with current source | Rémi Verschelde | 2018-08-21 | 1 | -0/+6 | |
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* | doc: Remove status from hardcoded version string | Rémi Verschelde | 2018-02-27 | 1 | -1/+1 | |
| | | | | It has no practical use case and just generates noise for each alpha, beta, etc. | |||||
* | doc: Update version string in header | Rémi Verschelde | 2018-02-19 | 1 | -1/+1 | |
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* | Fix wrong return type of xform functions | Poommetee Ketson | 2018-01-30 | 1 | -8/+8 | |
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* | doc: Sync with current source | Rémi Verschelde | 2018-01-25 | 1 | -1/+1 | |
| | | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | |||||
* | doc: Update version string in XML | Rémi Verschelde | 2018-01-13 | 1 | -1/+1 | |
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* | [DOCS] minor corrections to Transform2D | Chris Bradfield | 2017-12-24 | 1 | -15/+15 | |
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* | doc: Update header version for 3.0-beta | Rémi Verschelde | 2017-11-24 | 1 | -1/+1 | |
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* | doc: Remove revision.module_config from version string | Rémi Verschelde | 2017-11-15 | 1 | -1/+1 | |
| | | | | | It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs. | |||||
* | classref: Sync with current source | Rémi Verschelde | 2017-10-22 | 1 | -3/+3 | |
| | | | | | Also fix hyperlink references to same class as per the guidelines. [ci skip] | |||||
* | [DOCS] Fix a few typos. | Andreas Haas | 2017-10-14 | 1 | -1/+1 | |
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* | doc: Sync classref with current source | Rémi Verschelde | 2017-09-23 | 1 | -1/+1 | |
| | | | | [ci skip] | |||||
* | Rename pos to position in user facing methods and variables | letheed | 2017-09-20 | 1 | -1/+1 | |
| | | | | | | | | | | | Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is. | |||||
* | Spatial, Transform and Transform2D documentation tweaks | Przemysław Gołąb (n-pigeon) | 2017-09-15 | 1 | -9/+9 | |
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* | doc: Sync classref with current source | Rémi Verschelde | 2017-09-13 | 1 | -3/+3 | |
| | | | | [ci skip] | |||||
* | Changed the doc class generation to individual files per class. It is also ↵ | Juan Linietsky | 2017-09-12 | 1 | -0/+177 | |
possible to save module files in module directories and the build system will recognize them. |