| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Added increment_pressed and decrement_pressed icons to scrollbars | skysphr | 2021-08-17 | 1 | -0/+6 |
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| * | Add theme item descriptions to the online documentation | Yuri Sizov | 2021-08-04 | 1 | -9/+9 |
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| * | doc: Sync classref with current source | Rémi Verschelde | 2020-02-12 | 1 | -4/+4 |
| | | | | | | | | | Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer. | ||||
| * | Update docs to version 4.0 | clayjohn | 2020-01-31 | 1 | -1/+1 |
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| * | doc: Drop unused 'category' property from header | Rémi Verschelde | 2020-01-26 | 1 | -1/+1 |
| | | | | | | | | | | | We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | ||||
| * | Complete documentation of various classes | Tomasz Chabora | 2020-01-10 | 1 | -1/+11 |
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| * | Fix some small text mistakes | Tomasz Chabora | 2019-11-08 | 1 | -1/+1 |
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| * | doc: Fix parsing of self-closing XML tags | Rémi Verschelde | 2019-09-24 | 1 | -2/+2 |
| | | | | | | | | Follow-up to #31925, `<member />` tags just before `</members>` would cause a parsing issue, and we'd never notice that we're no longer parsing members. Also added space before closing `/>`. | ||||
| * | Run doctool after overridden properties changes | Bojidar Marinov | 2019-09-04 | 1 | -0/+4 |
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| * | doc: Drop unused <demos> tag | Rémi Verschelde | 2019-04-19 | 1 | -2/+0 |
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| * | doc: Bump version to 3.2 | Rémi Verschelde | 2019-04-01 | 1 | -1/+1 |
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| * | doc: Remove status from hardcoded version string | Rémi Verschelde | 2018-02-27 | 1 | -1/+1 |
| | | | | | It has no practical use case and just generates noise for each alpha, beta, etc. | ||||
| * | doc: Update version string in header | Rémi Verschelde | 2018-02-19 | 1 | -1/+1 |
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| * | doc: Sync with current source | Rémi Verschelde | 2018-01-25 | 1 | -1/+1 |
| | | | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | ||||
| * | doc: Update version string in XML | Rémi Verschelde | 2018-01-13 | 1 | -1/+1 |
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| * | doc: Update header version for 3.0-beta | Rémi Verschelde | 2017-11-24 | 1 | -1/+1 |
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| * | doc: Remove revision.module_config from version string | Rémi Verschelde | 2017-11-15 | 1 | -1/+1 |
| | | | | | | It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs. | ||||
| * | Changed the doc class generation to individual files per class. It is also ↵ | Juan Linietsky | 2017-09-12 | 1 | -0/+36 |
| possible to save module files in module directories and the build system will recognize them. | |||||
