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* Document initializing PackedVectorArray/PackedColorArray correctlyHugo Locurcio2023-06-153-0/+12
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* Allow setting negative WorldBoundaryShape2D.distance through the editorkleonc2023-06-142-5/+6
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* Merge pull request #78203 from felaugmar/patch-1Rémi Verschelde2023-06-141-1/+2
|\ | | | | | | Fixed `RichTextLabel::clear` documentation
| * Fixed `RichTextLabel::clear` documentationFelipe Augusto Marques2023-06-131-1/+2
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* | Merge pull request #78212 from timothyqiu/move-towardsRémi Verschelde2023-06-141-1/+2
|\ \ | | | | | | | | | Clarify `move_towards` does not go past final value
| * | Clarify move_towards does not go past final valueHaoyu Qiu2023-06-141-1/+2
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* | Merge pull request #78201 from smix8/navmesh_cell_height_4.xRémi Verschelde2023-06-144-6/+24
|\ \ | | | | | | | | | Fix `cell_height` for navigation meshes
| * | Fix `cell_height` for navigation meshessmix82023-06-134-6/+24
| |/ | | | | | | Fixes `cell_height` for navigation meshes.
* | Merge pull request #78161 from BastiaanOlij/expose_texture_native_handleRémi Verschelde2023-06-142-2/+10
|\ \ | | | | | | | | | Expose `RD::texture_get_native_handle`
| * | Expose RD::texture_native_handleBastiaan Olij2023-06-142-2/+10
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* | | Merge pull request #76688 from ajreckof/backward_undoRémi Verschelde2023-06-142-2/+35
|\ \ \ | | | | | | | | | | | | Add `backward_undo_ops` as option for action
| * | | add backward_undo_ops as property for actionajreckof2023-06-132-2/+35
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* | | | Document known bugs with the Multi-Threaded thread model project settingHugo Locurcio2023-06-141-1/+2
| |_|/ |/| | | | | | | | | | | - Add a warning on project startup when using the Multi-Threaded option. - Improve command line validation for the `--render-thread` CLI argument.
* | | Merge pull request #78172 from smix8/navpoly_cell_size_4.xRémi Verschelde2023-06-131-0/+5
|\ \ \ | | | | | | | | | | | | Add NavigationPolygon `cell_size` property
| * | | Add NavigationPolygon cell_size propertysmix82023-06-131-0/+5
| | | | | | | | | | | | | | | | Adds NavigationPolygon cell_size property.
* | | | Merge pull request #77750 from RandomShaper/tidy_shader_data_itemsRémi Verschelde2023-06-131-0/+6
|\ \ \ \ | | | | | | | | | | | | | | | Let editor workaround a case of inconsistency in compound scenes
| * | | | Let editor workaround a case of inconsistency in compound scenesPedro J. Estébanez2023-06-131-0/+6
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* | | | | Disable NVIDIA's threaded optimization on WindowsÁlex Román Núñez2023-06-131-0/+4
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* | | | Set both texture format overrides to false by defaultAaron Franke2023-06-121-1/+3
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* | | Merge pull request #78139 from winston-yallow/document-audio-bus-index-from-nameRémi Verschelde2023-06-121-1/+1
|\ \ \ | | | | | | | | | | | | Document behaviour of AudioServer.get_bus_index() if name doesn't exist
| * | | Document behaviour of AudioServer.get_bus_index() if name doesn't existWinston2023-06-121-1/+1
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* | | | Merge pull request #78081 from smix8/obstacle_api_update_4.xRémi Verschelde2023-06-124-16/+88
|\ \ \ \ | | | | | | | | | | | | | | | Update NavigationObstacle API
| * | | | Update navigation obstacle APIsmix82023-06-124-16/+88
| |/ / / | | | | | | | | | | | | Updates navigation obstacle API.
* | | | Merge pull request #68599 from Rindbee/update-edited_scene_root-in-timeRémi Verschelde2023-06-121-0/+7
|\ \ \ \ | |/ / / |/| | | | | | | Update the edit scene root in time after it is replaced
| * | | Update the edit scene root in time after it is replacedRindbee2023-06-121-0/+7
| | | | | | | | | | | | | | | | | | | | When changing the type of the edited scene root node, it may be necessary to update edited scene root in time for the child nodes to work properly.
* | | | Merge pull request #78132 from bruvzg/ios_rt_orientRémi Verschelde2023-06-121-0/+1
|\ \ \ \ | | | | | | | | | | | | | | | [iOS] Fix orientation change in runtime.
| * | | | [iOS] Fix orientation change in runtime.bruvzg2023-06-121-0/+1
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* / | | Input - fix just pressed and released with short presseslawnjelly2023-06-122-2/+9
|/ / / | | | | | | | | | | | | | | | Previously if an action was both pressed and released on the same tick or frame, `is_action_just_pressed()` would return false, resulting in missed input. This PR separately the timestamp for pressing and releasing so each can be tested independently.
* | | Merge pull request #78000 from RandomShaper/let_users_mess_upRémi Verschelde2023-06-101-0/+13
|\ \ \ | | | | | | | | | | | | Let user scripts disable thread safety checks
| * | | Let user scripts disable thread safety checksPedro J. Estébanez2023-06-091-0/+13
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* | | Enable S3TC_BPTC but not ETC2_ASTC by defaultAaron Franke2023-06-091-2/+2
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* | | [Label] Add support for tab stops.bruvzg2023-06-091-0/+3
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* | | Merge pull request #77882 from Calinou/doc-renderingdevice-initialactionRémi Verschelde2023-06-081-0/+6
|\ \ \ | | | | | | | | | | | | Document the InitialAction enum in RenderingDevice
| * | | Document the InitialAction enum in RenderingDeviceHugo Locurcio2023-06-081-0/+6
| | | | | | | | | | | | | | | | | | | | This also improves the documentation for the FinalAction enum, and fixes an incorrect comment in the RenderingDevice header.
* | | | Merge pull request #75746 from ajreckof/order_autocompleteRémi Verschelde2023-06-082-1/+15
|\ \ \ \ | | | | | | | | | | Sort code autocompletion with rules
| * | | | sort code completions with rulesajreckof2023-05-232-1/+15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixups Add levenshtein distance for comparisons, remove kind sort order, try to improve as many different use cases as possible Trying again to improve code completion Sort code autocompletion options by similarity based on input To make it really brief, uses a combination `String.similiary`, the category system introduced in a previous PR, and some filtering to yield more predictable results, instead of scattering every completion option at seemingly random. It also gives much higher priority to strings that contain the base in full, closer to the beginning or are perfect matches. Also moves CodeCompletionOptionCompare to code_edit.cpp Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com> Co-Authored-By: Eric M <41730826+EricEzaM@users.noreply.github.com>
* | | | | Merge pull request #77980 from YeldhamDev/not_so_disposableRémi Verschelde2023-06-081-1/+0
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | Remove inaccuracy about re-using `Thread`s in its doc
| * | | | | Remove inaccuracy about re-using `Thread`s in its docMichael Alexsander2023-06-071-1/+0
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* | | | | | Merge pull request #77963 from dsnopek/remove-gdextension-legacy-structRémi Verschelde2023-06-081-1/+0
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | Remove GDExtension compatibility code for Godot 4.0
| * | | | | | Remove GDExtension compatibility code for Godot 4.0David Snopek2023-06-071-1/+0
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* | | / / / Add setting to control the window used to run the project for the Android editorFredia Huya-Kouadio2023-06-071-0/+4
| |_|/ / / |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The follow options were added to the (new) `run/window_placement/android_window` editor setting: - `Same as Editor`: run the project in the same window as the editor - `Side-by-side with Editor`: run the project in an adjacent window to the editor - `Auto`: choose how to run the project based on the device screen size
* | | | | Merge pull request #77902 from dalexeev/doc-unify-deprecationsRémi Verschelde2023-06-0710-16/+19
|\ \ \ \ \ | |/ / / / |/| | | | | | | | | Documentation: Unify deprecations
| * | | | Documentation: Unify deprecationsDanil Alexeev2023-06-0710-16/+19
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* | | | | Clarify use of size flags in `Control`Ninni Pipping2023-06-071-2/+2
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* | | | Merge pull request #77924 from Eranot/fix-tls-options-server-documentationRémi Verschelde2023-06-071-1/+1
|\ \ \ \ | | | | | | | | | | | | | | | Fixing parameter order in the documentation of TLSOptions.server()
| * | | | Fixing parameter order in the documentation of TLSOptions.server()Eranot2023-06-061-1/+1
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* | | | | Merge pull request #77802 from dalexeev/tree-add-autowrap-modeRémi Verschelde2023-06-071-0/+15
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | Tree: Add ability to configure text autowrap mode for individual cells
| * | | | | Tree: Add ability to configure text autowrap mode for individual cellsDanil Alexeev2023-06-031-0/+15
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* | | | | | Merge pull request #77761 from JustinDodemaide/typo-fixesRémi Verschelde2023-06-072-14/+14
|\ \ \ \ \ \ | |_|/ / / / |/| | | | | | | | | | | NavigationAgent2D, NavigationAgent3D typo fixes
| * | | | | NavigationAgent2D, NavigationAgent3D typo fixesJustinDodemaide2023-06-062-14/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixed minor spelling errors in the NavigationAgent2D and NavigationAgent3D classes. fixes godotengine/godot-docs#7445