| Commit message (Collapse) | Author | Age | Files | Lines |
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- Use 3 bounces by default.
- Enable environment lighting from the scene by default.
- This is not done in `3.x` for compatibility with existing projects,
but it makes sense to do this by default since pretty much all
outdoor scenes benefit from this.
- Set the custom environment color to white (like ReflectionProbe).
- Its default energy is still 0, so it's invisible by default.
- Enable the generation of dynamic object probes by default.
- Tweak the `max_texture_size` property hint for better usability.
- Improve error messages when passing invalid sizes to
`LightmapGI.set_max_texture_size()`.
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supports: LinuxBSD, Windows, macOS, iOS, Android, UWP
Co-authored-by: bruvzg
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This makes the files ended in ".json" be treated as Godot resources.
This solves two problems:
* Avoid extensions to implement their own handling, which results in conflicts (all must use this one).
* Allow code to still work opening it as a file (since it will not be imported).
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Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered
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ImageTextureLayered, plus overhaul TextureLayered
Co-authored-by: Clay John <claynjohn@gmail.com>
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Improve volumetric fog and FogVolume documentation
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Allow negative `speed_scale` in AnimatedSprite2D & 3D
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If the `speed_scale` is set to a negative value, the animation plays in reverse.
The second parameter of `play()` still reverses as before. if `speed_scale` and the second parameter of `play()` is true, the animation plays forward.
Also updates the documentation to better describe the pausing and playing behaviour.
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Fix theme methods usage in docs
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- Fix usages of `get_icon` that was renamed
`get_theme_icon`.
- Replace `new Control().get_font*` with
`ThemeDB.fallback_font*`.
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Fix invalid C# in crypto docs
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Fix redraw timing in `AnimationBlendTreeEditor`
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Mark SkeletonModificationStack3D and related as deprecated.
Mark local bone override and axis functions deprecated in Skeleton3D api.
Fix array property glitch in SkeletonModificationStack2D
Mark SkeletonModificationStack2D and related APIs as experimental. Mark SkeletonIK3D as deprecated.
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Document MultiMesh members
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Do not use horizontal hinting for the editor monospace font.
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Fixes LOD scaling issues on skinned meshes.
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get_datetime_* functions can return wrong values
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Implement `Area[2D/3D].has_overlapping_[bodies/areas]`
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Fix some errors affecting the Web editor
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- Don't warn about minimized/maximized modes not being available.
- Blender and FBX export both depend on running thirdparty applications,
which can't be done (easily at least) for Web and Android editors.
- Editor theme complained about not being able to retrieve texture data
for an icon. It was only used once so instead of flipping at runtime,
let's just add a flipped icon.
Part of #65702.
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Before this change, API docs that look like this:
…adding [param character]s to the right of the string.
would turn into rst files that look like this:
…adding ``character``s to the right of the string.
That reStructuredText is invalid and causes warnings when the docs repo
is built.
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KoBeWi/Two_Tweens_are_tweening_the_same_object._Who-will-win
Add more clarifications about Tween processing
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Add the following properties to AnimatedSprite3D:
- `backwards` parameter in `play()`;
- `speed_scale`.
Both classes' internals are more similar, down to the line spacings. They've also been updated to be clearer and less inconsistent (e.g. `!frames.is_valid()` -> `frames.is_null()`, use SceneStringNames instead of CoreStringNames, rename the internal _queue_update to _queue_redraw)
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Bind `AfterGUIInput` to GDScript and update document
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Co-authored-by: Maganty Rushyendra <mrushyendra@yahoo.com.sg>
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Allow negative indices in `move_child()`
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Remove `Node.remove_and_skip` method
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Fix NavigationObstacle 2D/3D (re)parent issues
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Fixes (re)parent issues with NavigationObstacle 2D and 3D (same as NavigationAgents).
Also adds the option from NavigationAgents to override the default navigation map.
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(cherry picked from commit 26a28d6bbdba880151c7dd8391e75fa3417d7aab)
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