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* Add stretching to `TextureProgress`Evgeny Zuev2017-08-221-0/+42
| | | | | | | Now `TextureProgress` has `nine_patch_stretch` flag. With this flag enabled, it's being rendered as 9-path using `stretch_margin_*` properties as texture margins. Stretching doesn't support `FILL_CLOCKWISE` and `FILL_COUNTER_CLOCKWISE` fill modes.
* Merge pull request #10443 from karroffel/propagate_callRémi Verschelde2017-08-211-0/+11
|\ | | | | add "propagate_call" method to Node
| * add "propagate_call" method to NodeKarroffel2017-08-191-0/+11
| | | | | | | | | | | | | | | | | | | | | | | | It is possible to propagate a notification down the Node tree by using `propagate_notification`, but there was no such method for doing the same but with method calls. This commit adds the `propagate_call` method, which calls a method on a node and all child nodes. An optional paramter `parent_first` determines whether the parent node gets called before or after the children have been visited. It defaults to false, so the parent gets called last.
* | Fixes for new two-dash long command line argumentsRémi Verschelde2017-08-211-7/+0
| | | | | | | | | | | | | | | | | | - Fixes some single-dash leftovers that were missed in the previous commit - Reorder the help output for clarity, and document missing options - Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit - Improve error message on malformed arguments and do not display help on error - Always use long form of arguments when starting a new Godot process from C++, for clarity and easy grepping - Cleanup obsolete code here and there
* | Revert "Second take at making command-line arguments more UNIX-like + ↵Juan Linietsky2017-08-191-0/+7
| | | | | | | | main.cpp and help cleanup"
* | Fixes for new two-dash long command line argumentsRémi Verschelde2017-08-191-7/+0
|/ | | | | | | | - Fixes some single-dash leftovers that were missed in the previous commit - Reorder the help output for clarity, and document missing options - Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit - Improve error message on malformed arguments and do not display help on error - Cleanup obsolete code here and there
* Rename localization method to `tr` againRémi Verschelde2017-08-181-11/+11
| | | | Partial revert of #10380 based on contributor ~~bullying~~ feedback.
* Rename `XL_MESSAGE` aka `tr` to `localize`Rémi Verschelde2017-08-171-20/+11
| | | | | Also renames `set_message_translation` to `set_message_localization` for consistency.
* Merge pull request #10190 from tagcup/euler_yxzRémi Verschelde2017-08-111-2/+2
|\ | | | | Use YXZ convention for Euler angles.
| * Use YXZ convention for Euler angles.Ferenc Arn2017-08-091-2/+2
| | | | | | | | | | | | | | As discussed in issues #1479 and #9782, choosing the up axis (which is Y in Godot) as the axis of the last (or first) rotation is helpful in practical use cases. This also aligns Godot's convention with Unity, helping with a smoother transition for people who are used to working with Unity (issue #9905). Internally, both XYZ and YXZ functions are kept, for potential future applications.
* | Added missing descriptions to Vector2 methods abs and clamped.Naughty2017-08-071-1/+3
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* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-071-20/+20
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* Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTERBojidar Marinov2017-08-061-2/+2
| | | | Closes #7695
* Docs: fix method/type renames, fill some blanksPoommetee Ketson2017-08-021-15/+18
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* Merge pull request #9909 from kubecz3k/docs-collobject-collshapesRémi Verschelde2017-07-311-0/+122
|\ | | | | firsts docs for CollisionObject -> collision shape api
| * firsts docs for CollisionObject -> collision shape apiJakub Grzesik2017-07-271-0/+122
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* | Merge pull request #9863 from kubecz3k/move-docsRémi Verschelde2017-07-281-3/+21
|\ \ | | | | | | Documentation update for KinematicBody.move()
| * | Documentation update for KinematicBody.move()Jakub Grzesik2017-07-271-3/+21
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* | Remove duplicate keycode constant for Numpad Enter key.bruvzg2017-07-261-3/+0
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* | Corrects usage of 'is' instead of 'extends' for testing node inheritance.Julian Murgia2017-07-261-1/+1
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* | tagents --> tangentsISylvox2017-07-261-1/+1
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* Merge pull request #9690 from 648trindade/classref-editRémi Verschelde2017-07-251-25/+83
|\ | | | | Improved math functions descriptions and added many AStar descriptions
| * Improved math functions descriptions and added many AStar descriptionsRafael Gauna Trindade2017-07-191-25/+83
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* | documentation for EditorPlugin and ScriptEditorJakub Grzesik2017-07-251-0/+85
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* | Merge pull request #9764 from Noshyaar/pr-fix2Rémi Verschelde2017-07-241-6/+4
|\ \ | | | | | | Add object type hint for docs
| * | Add object type hint for docsPoommetee Ketson2017-07-231-6/+4
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* | | Merge pull request #9772 from Noshyaar/pr-classxmlRémi Verschelde2017-07-231-9/+15
|\ \ \ | | | | | | | | Docs: fix broken ref tags
| * | | Docs: fix broken ref tagsPoommetee Ketson2017-07-221-9/+15
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* / / Docs: ignore tags inside code,codeblock tagPoommetee Ketson2017-07-221-8/+17
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* | -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-2/+2
| | | | | | | | -Added system for feature overrides, it's pretty cool :)
* | Merge pull request #9629 from kubecz3k/tabs-addonsRémi Verschelde2017-07-181-0/+18
|\ \ | |/ |/| Tabs enhancements: get_tab_rect(), move_tab()
| * Tabs enhancements: get_tab_rect(), move_tab_from_to()Jakub Grzesik2017-07-181-0/+18
| | | | | | | | | | exposed: get_tab_rect(tab_idx) new and exposed: move_tab_from_to(idx_from, idx_to)
* | Merge pull request #9639 from rminderhoud/primitivesRémi Verschelde2017-07-181-21/+21
|\ \ | | | | | | Moved binds of PRIMITIVE_* contants from ArrayMesh to Mesh
| * | Moved binds of PRIMITIVE_* contants from ArrayMesh to MeshRalph Minderhoud2017-07-141-21/+21
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* | missing object.get_incoming_connections() documentationJakub Grzesik2017-07-171-0/+5
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* | Added documentation for blit_rect_maskdumitru-stama2017-07-151-0/+1
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* | sync doc templatedumitru-stama2017-07-151-208/+540
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* | doc: Sync classref with current sourceRémi Verschelde2017-07-141-1078/+1730
|/ | | | | Some descriptions were lost for refactored APIs, but they cannot be matched 1:1 with the new ones, so will need to be rewritten anyway.
* EditorPlugin ability to open and reload scns from filepathJakub Grzesik2017-07-111-0/+16
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* [#9292] Renamed Image.put_pixel() to set_pixel().ducdetronquito2017-07-071-1/+1
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* Improved GDScript parse_json() doc about numerical values conversion.ducdetronquito2017-07-061-1/+2
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* docs: Correct xform descriptions in class_basismdraw2017-06-271-2/+2
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* Merge pull request #8407 from Jylhis/popup_item_select_hideThomas Herzog2017-06-201-0/+14
|\ | | | | Update PopupMenu hiding
| * Update PopupMenu hidingJylhis2017-04-141-0/+14
| | | | | | | | | | Make PopupMenu hiding distinguish between checkable item and non checkable item.
* | Merge pull request #9274 from vnen/compress-functionsThomas Herzog2017-06-191-0/+42
|\ \ | | | | | | Expose compression functions to GDScript
| * | Add documentation to compression functionsGeorge Marques2017-06-191-0/+42
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* | | Added two new methods to 3.0 'blend_rect_mask' and 'fill'd2017-06-181-0/+31
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* | doc: Sync classref with current sourceRémi Verschelde2017-06-171-113/+491
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* | doc: Sync classref with current sourceRémi Verschelde2017-06-151-2105/+2229
| | | | | | | | Tried to salvage what I could of the Image and InputEvent changes.
* | Add Signals descriptions when they exist.Julian Murgia2017-06-142-0/+12
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