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Redot Engine – Multi-platform 2D and 3D game engine
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Age
Files
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*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
2
-0
/
+2
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
2
-4
/
+4
*
Corrections to audio buffer size calculations
Marcelo Fernandez
2017-09-01
2
-6
/
+14
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
2
-2
/
+2
*
Add closest_power_of_2 func and implement mix_rate/latency on OS X
Marcelo Fernandez
2017-08-17
1
-1
/
+1
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
2
-0
/
+2
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
2
-61
/
+56
*
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
1
-1
/
+1
*
Adapt platforms to AudioServer refactoring
Rémi Verschelde
2017-01-16
2
-6
/
+6
*
Oops! Audio engine has vanished :D
Juan Linietsky
2017-01-15
2
-6
/
+6
*
Fix for the huge audio latency of the SamplePlayer (>200 ms)
lonesurvivor
2017-01-05
2
-31
/
+20
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
2
-2
/
+2
*
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-17
1
-0
/
+2
*
drivers: Refactor SCsub and drop redundant env_drivers clone
Rémi Verschelde
2016-10-15
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
2
-2
/
+2
*
Cosmetic fixes to SCons buildsystem
Rémi Verschelde
2015-11-01
1
-2
/
+0
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
2
-2
/
+2
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
3
-0
/
+356
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