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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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drivers
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coreaudio
Commit message (
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Author
Age
Files
Lines
...
*
Implemented capture device selection for CoreAudio
Marcelo Fernandez
2018-07-27
2
-99
/
+160
*
Modified Microphone implementation to handle only one device at a time (WIP)
Marcelo Fernandez
2018-07-27
2
-21
/
+74
*
Experimental microphone support.
Saracen
2018-07-27
2
-0
/
+27
*
-Project/Editor settings now use new inspector
Juan Linietsky
2018-07-19
1
-2
/
+2
*
Add Audio Server profiling time to the profiler
Marcelo Fernandez
2018-07-17
1
-0
/
+3
*
Properly cleanup up CoreAudio unit using AudioComponentInstanceDispose
Marcelo Fernandez
2018-07-11
2
-45
/
+40
*
Resume audio on iOS after phone call or alarm
Ruslan Mustakov
2018-05-07
2
-1
/
+13
*
CoreAudio: Fix iphone build after audio device refactor (#17742)
Rémi Verschelde
2018-04-10
1
-0
/
+2
*
Added new audio device functions to set/get the audio device
Marcelo Fernandez
2018-03-26
2
-49
/
+183
*
Fix for a possible compile error under OS X
Marcelo Fernandez
2018-02-14
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
2
-0
/
+2
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
2
-4
/
+4
*
Fix build on macOS and Android after bc2e8d99
Rémi Verschelde
2017-11-25
1
-1
/
+1
*
Merged iphone and osx audio drivers into drivers/coreaudio
Marcelo Fernandez
2017-09-30
3
-0
/
+412
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