Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | EGL: Use EGL_EXT_platform_base whenever possible | Riteo | 2024-06-04 | 2 | -22/+69 |
* | Replace `find` with `contains/has` where applicable | A Thousand Ships | 2024-05-08 | 1 | -1/+1 |
* | Polish interaction between windowing, input and rendering | Pedro J. Estébanez | 2024-04-10 | 2 | -16/+0 |
* | Fix various spelling errors | Robert Yevdokimov | 2024-01-04 | 1 | -1/+1 |
* | [macOS] Improve ANGLE support detection. | bruvzg | 2023-11-01 | 2 | -0/+10 |
* | Fix macOS and Windows build with statically linked ANGLE/EGL. | bruvzg | 2023-10-26 | 1 | -0/+1 |
* | add support for EGL 1.4 | Philip Whitfield | 2023-10-25 | 1 | -5/+14 |
* | Linux/OpenGL: don't force vsync in the editor | Riteo | 2023-09-24 | 1 | -6/+0 |
* | [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_AN... | bruvzg | 2023-09-21 | 3 | -0/+528 |