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Redot Engine – Multi-platform 2D and 3D game engine
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drivers
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gles2
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shaders
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SCsub
Commit message (
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Author
Age
Files
Lines
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
1
-20
/
+20
*
Implement DOF blur, Glow, and BCS in GLES2
clayjohn
2019-09-30
1
-2
/
+2
*
Support lights and shadows in GLES2, fixes #21853
Juan Linietsky
2018-12-20
1
-1
/
+1
*
Moving lens distortion shader into drivers and adding GLES2 support
Bastiaan Olij
2018-10-02
1
-0
/
+1
*
add initial GLES2 3D renderer
karroffel
2018-07-27
1
-2
/
+2
*
add GLES 2 renderer for 2D
karroffel
2018-03-01
1
-0
/
+22
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-12
/
+0
*
style: Various other PEP8 fixes in Python files
Rémi Verschelde
2016-11-01
1
-5
/
+5
*
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-11-01
1
-5
/
+5
*
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-17
1
-0
/
+2
*
drivers: Refactor SCsub and drop redundant env_drivers clone
Rémi Verschelde
2016-10-15
1
-0
/
+2
*
Cosmetic fixes to SCons buildsystem
Rémi Verschelde
2015-11-01
1
-2
/
+0
*
support for 2D shadow casters
Juan Linietsky
2015-03-02
1
-0
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+9