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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
drivers
/
gles2
/
shaders
/
scene.glsl
Commit message (
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Author
Age
Files
Lines
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Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+2
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-21
/
+0
*
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
1
-1
/
+2
*
Add support for 3D textures to GLES2
clayjohn
2020-01-31
1
-0
/
+12
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Fix array constructor for lightmaps
clayjohn
2020-01-15
1
-13
/
+13
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Add a default POINT_SIZE
clayjohn
2019-12-10
1
-0
/
+3
*
Fix Specular Blinn function
clayjohn
2019-11-22
1
-106
/
+93
*
Fix bugs introduced by IBL fixes
clayjohn
2019-11-20
1
-90
/
+89
*
Fix issues with environment mapping
clayjohn
2019-11-19
1
-7
/
+10
*
Fixed using compressed textures and add work around for firefox webgl mesa sa...
clayjohn
2019-10-27
1
-3
/
+0
*
Fix copyright headers and style issues
Rémi Verschelde
2019-09-24
1
-3
/
+0
*
Added skin support and simplified APIs to override bone position.
Juan Linietsky
2019-09-18
1
-9
/
+3
*
Expose several GLES3 built-ins to GLES2
Chaosus
2019-07-31
1
-0
/
+2
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update algorithm about paking float to vec4 to fix shadow shift and change rg...
RaphaelHunter
2019-07-28
1
-3
/
+3
*
fix gles2 shadow transparency bug
clayjohn
2019-07-21
1
-2
/
+2
*
scale vertex lit lights by envorionment scale
clayjohn
2019-06-19
1
-22
/
+35
*
do not compute fog when using unshaded in GLES2
clayjohn
2019-05-23
1
-2
/
+2
*
Implement shadow to opacity
Bastiaan Olij
2019-05-21
1
-11
/
+39
*
Merge pull request #27898 from clayjohn/metallic_radiance
Rémi Verschelde
2019-05-14
1
-12
/
+15
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added radiance when using clear color and fixed brdf
clayjohn
2019-05-13
1
-12
/
+15
*
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Merge pull request #27798 from clayjohn/gles2-proj-mat-bug
Rémi Verschelde
2019-05-13
1
-0
/
+3
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*
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fixes bug when setting projection matrix
clayjohn
2019-04-30
1
-0
/
+3
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*
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Fix SHADOWS_DISABLED flag in GLES2
Guilherme Souza
2019-05-07
1
-0
/
+12
*
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Merge pull request #28431 from SouzaGuilherme/master
Rémi Verschelde
2019-04-29
1
-0
/
+6
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Adds flag AMBIENT_LIGHT_DISABLED to GLES2
Guilherme Souza
2019-04-25
1
-0
/
+6
*
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keep DEPTH from causing compile error in GLES2
clayjohn
2019-03-28
1
-0
/
+3
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*
GLES2: Fix comments in previous commit that broke rendering (!)
Rémi Verschelde
2019-03-12
1
-1
/
+1
*
GLES2: Add comments around EXT_shader_texture_lod check
Rémi Verschelde
2019-03-11
1
-6
/
+3
*
Revert "GLES2: Ensure extension checks for texture2DLod"
Rémi Verschelde
2019-03-11
1
-2
/
+8
*
Revert "GLES2: Fix regression on texture2DLod extension checks"
Rémi Verschelde
2019-03-11
1
-17
/
+0
*
GLES2: Fix regression on texture2DLod extension checks
Rémi Verschelde
2019-03-11
1
-0
/
+17
*
GLES2: Ensure extension checks for texture2DLod
Rémi Verschelde
2019-03-11
1
-8
/
+2
*
More style cleanup...
Rémi Verschelde
2019-03-04
1
-1
/
+0
*
Skeletons can now choose between using local or world coords for processing, ...
Juan Linietsky
2019-03-03
1
-1
/
+12
*
Fix GCC 5 build after #26331 and cleanup style
Rémi Verschelde
2019-02-27
1
-4
/
+0
*
Merge pull request #26286 from kaadmy/gles2_ortho_shadow
Rémi Verschelde
2019-02-26
1
-1
/
+1
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Fix orthographic shadow color when using GLES2
KaadmY
2019-02-25
1
-1
/
+1
*
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Several fixes to make GLES2 on HTML5 work much better.
Juan Linietsky
2019-02-25
1
-5
/
+41
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*
Explicitly use floating point numbers in the our shaders
Hein-Pieter van Braam
2019-02-24
1
-4
/
+4
*
Fix vertex lighting in GLES2, closes #25365
Juan Linietsky
2019-02-23
1
-1
/
+3
*
-Support DEPTH_TEXTURE in GLES2, fixes #25106
Juan Linietsky
2019-02-22
1
-0
/
+3
*
Fix code style issues
Rémi Verschelde
2019-02-22
1
-1
/
+0
*
added shadow_color property to gles2
clayjohn
2019-02-17
1
-5
/
+7
*
Fix fog in GLES2 by using epic hack, closes #25410
Juan Linietsky
2019-02-12
1
-0
/
+10
*
Properly discard fragments during depth prepass opaque pass, fixes #23321
Juan Linietsky
2019-01-27
1
-0
/
+6
*
Ensure WebGL uses highp by default, and fix some wrong mediump usages. Fixes ...
Juan Linietsky
2019-01-24
1
-1
/
+6
*
Fix problem with texture2Dlod, closes #25263
Juan Linietsky
2019-01-23
1
-1
/
+3
*
Implement unpacking for compressed vertex formats on GLES2 when not supported...
Juan Linietsky
2019-01-22
1
-3
/
+17
*
Merge pull request #24539 from BastiaanOlij/override_gl_position
Rémi Verschelde
2019-01-04
1
-0
/
+9
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Override GL_position
Bastiaan Olij
2018-12-29
1
-0
/
+9
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