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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
drivers
/
gles3
/
storage
/
mesh_storage.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix MultiMesh buffer cache in transforms-only case
Ricardo Buring
2024-05-11
1
-9
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+10
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Merge pull request #88745 from clayjohn/GLES3-system-fbo
Rémi Verschelde
2024-02-27
1
-1
/
+2
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Consistently use system_fbo instead of binding 0 as it is needed for iOS devices
clayjohn
2024-02-25
1
-1
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+2
*
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Remove word duplicates in comments and strings, and fix casing and punctuation
Robert Yevdokimov
2024-02-23
1
-1
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+1
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Fixed reversed custom AABB null check when recalculating multimesh AABBs
Arman Elgudzhyan
2024-02-18
1
-2
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+2
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Support custom AABB within MultiMesh resources
Arman Elgudzhyan
2024-02-15
1
-4
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+27
*
Replace error checks against `size` with `is_empty`
A Thousand Ships
2024-02-09
1
-3
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+3
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Merge pull request #84894 from clayjohn/tangent-error-message
Yuri Sizov
2024-01-24
1
-0
/
+14
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Store ArrayMesh path in RenderingServer for use in error messages
clayjohn
2023-11-14
1
-0
/
+14
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Fix potential integer underflow in rounded up divisions
EddieBreeg
2024-01-02
1
-6
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+6
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Merge pull request #84451 from ShirenY/FixSkeletonMeshCulling
Rémi Verschelde
2023-12-12
1
-12
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+25
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Transform mesh's AABB to skeleton's space when calculate mesh's bounds.
ShirenY
2023-12-09
1
-12
/
+25
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*
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Merge pull request #85621 from daustria/opengl-compatibility-wireframe
Yuri Sizov
2023-12-08
1
-0
/
+69
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Add wireframe for compatibility mode
Dominic
2023-12-02
1
-0
/
+69
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Use vertex input mask for creating vertex arrays
clayjohn
2023-11-19
1
-12
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+11
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Add padding to normal attribute in Compatibility renderer to match the RD ren...
clayjohn
2023-10-24
1
-2
/
+22
*
Some more fixes for compressed meshes
clayjohn
2023-10-24
1
-6
/
+4
*
Implementation of tool to automatically upgrade and re-save meshes
clayjohn
2023-10-23
1
-1
/
+1
*
Vertex and attribute compression to reduce the size of the vertex format.
clayjohn
2023-10-05
1
-120
/
+188
*
[Drivers,Platform] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-12
1
-45
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+45
*
Fix memory access error for `MultiMesh` with GLES3
A Thousand Ships
2023-08-19
1
-2
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+4
*
Merge pull request #79772 from Malcolmnixon/gles-skeletons
Yuri Sizov
2023-07-24
1
-0
/
+1
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Unbind the framebuffer when updating meshes.
Malcolm Nixon
2023-07-21
1
-0
/
+1
*
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Fix GLES3 multimesh rendering when using colors or custom data
bitsawer
2023-07-20
1
-2
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+6
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Fix invalid RID errors when freeing a mesh with blend shapes
bitsawer
2023-06-19
1
-4
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+6
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Add RENDERING_INFO parameters to GL Compatibility renderer
clayjohn
2023-06-16
1
-22
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+24
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Fix AABB for unused bones
Lyuma
2023-05-19
1
-2
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+2
*
Fix AABB calculation for meshes using Skeleton2D
SlugFiller
2023-03-05
1
-8
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+9
*
Merge pull request #69001 from dzil123/fix_rendering_checks
Rémi Verschelde
2023-02-13
1
-0
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+2
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Fix various missing rendering parameter checks
dzil123
2022-11-22
1
-0
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+2
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Fix MultiMesh visible_instance_count being ignored after the first frame
Ricardo Buring
2023-02-03
1
-2
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+6
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Notify dependencies when setting custom mesh AABB
Ricardo Buring
2023-02-02
1
-0
/
+2
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Automatically transform Skeleton2D calculations so pivots are not needed
clayjohn
2023-01-27
1
-0
/
+25
*
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
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Merge pull request #70091 from clayjohn/bone-aabbs
Rémi Verschelde
2022-12-17
1
-19
/
+0
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*
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Remove mesh bone_aabbs as they are not used anywhere and calculating them is ...
clayjohn
2022-12-14
1
-19
/
+0
*
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Cache mesh AABB when modified by skeleton and update instance AABB when
clayjohn
2022-12-14
1
-1
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+3
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*
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fix aabb errors on meshes with bones on multiple surfaces
Nathan Franke
2022-12-04
1
-1
/
+8
*
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Add Skeletons and Blend Shapes to the OpenGL renderer
clayjohn
2022-11-29
1
-51
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+530
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*
Add GPUParticles to the OpenGL3 renderer.
clayjohn
2022-11-14
1
-1
/
+4
*
Add texture reading code to OpenGL3 renderer for web and mobile
clayjohn
2022-11-01
1
-2
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+2
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implemented mesh_surface_update_x functions
keptsecret
2022-10-22
1
-0
/
+36
*
Fix leaking of Mesh version and lod memory when freeing mesh in GLES3
clayjohn
2022-09-13
1
-0
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+15
*
Merge pull request #65016 from timothyqiu/skin-data
Rémi Verschelde
2022-09-07
1
-0
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+4
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*
Fix crash when executing `TubeTrailMesh.get_faces()` with GLES3
Haoyu Qiu
2022-08-29
1
-0
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+4
*
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Replace AABB has_no_volume with has_volume
Aaron Franke
2022-09-04
1
-1
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+1
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Merge pull request #60309 from The-O-King/oct
Rémi Verschelde
2022-08-22
1
-9
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+8
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*
Implement Octahedral on OpenGL3
Omar El Sheikh
2022-08-13
1
-9
/
+8
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Remove requirement to have vertex positions when creating a mesh. Meshes can ...
clayjohn
2022-08-19
1
-7
/
+13
*
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Use a const ref for the bone AABB in rendering code
Aaron Franke
2022-08-18
1
-2
/
+2
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