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* Remove incorrect system_fbo overwriteGabor Koncz2023-11-161-2/+0
* Merge pull request #84752 from akien-mga/gles3-shaderdata-initializeRémi Verschelde2023-11-132-48/+80
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| * GLES3: Ensure all ShaderData is properly initialized in set_codeRémi Verschelde2023-11-112-48/+80
* | [GLES3] Protect against bogus `glGetShaderInfoLog` return values.lawnjelly2023-11-111-2/+2
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* Properly rename INSTANCE_ID and VERTEX_ID in canvas item shaders in the compa...clayjohn2023-11-071-2/+2
* Merge pull request #84252 from clayjohn/ensure_tangentsRémi Verschelde2023-11-022-0/+7
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| * Enhance checks and user experience around tangents.clayjohn2023-11-012-0/+7
* | Fix WebXR on desktop emulator by reseting active texture unitDavid Snopek2023-10-311-0/+2
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* Merge pull request #84197 from bruvzg/opengl_utf8Rémi Verschelde2023-10-303-10/+10
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| * Parse OpenGL and Vulkan strings as UTF-8.bruvzg2023-10-303-10/+10
* | OpenGL: Fix uninitialized memory usage for GPUPartciles `interp_to_end`Rémi Verschelde2023-10-301-1/+1
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* Merge pull request #83998 from chybby/83380-soft-shadowsRémi Verschelde2023-10-261-0/+3
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| * Fix reading shadow filter quality from project settings in compatibilityAdam Chyb2023-10-261-0/+3
* | Merge pull request #83906 from clayjohn/GL-vertex-paddingRémi Verschelde2023-10-261-2/+22
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| * | Add padding to normal attribute in Compatibility renderer to match the RD ren...clayjohn2023-10-241-2/+22
* | | Merge pull request #82430 from RandomShaper/fix_gles3_tex_freeRémi Verschelde2023-10-261-10/+12
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| * | [GLES3] Avoid freeing proxy textures clearing onwer's dataPedro J. Estébanez2023-09-271-10/+12
* | | Merge pull request #83491 from jsjtxietian/pass-screen-size-when-render-shadowRémi Verschelde2023-10-262-9/+9
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| * | | Pass viewport size to shadow pass instead of using vector2i(1,1)jsjtxietian2023-10-262-9/+9
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* | | Merge pull request #81167 from bitsawer/fix_sdfgi_editor_changeRémi Verschelde2023-10-252-0/+5
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| * | Reset SDFGI when changing editor scene tabsbitsawer2023-08-302-0/+5
* | | Merge pull request #83704 from clayjohn/misc-mesh-fixesRémi Verschelde2023-10-241-6/+4
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| * | | Some more fixes for compressed meshesclayjohn2023-10-241-6/+4
* | | | Merge pull request #83199 from Repiteo/texture-storage-default-scaleRémi Verschelde2023-10-241-1/+4
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| * | | Fix texture storage not assigning default scaleThaddeus Crews2023-10-121-1/+4
* | | | Merge pull request #83613 from clayjohn/surface_upgrade_toolRémi Verschelde2023-10-241-1/+1
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| * | | | Implementation of tool to automatically upgrade and re-save meshesclayjohn2023-10-231-1/+1
* | | | | Merge pull request #83493 from clayjohn/light-pair-bugRémi Verschelde2023-10-231-0/+10
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| * | | | | Ensure that only visible paired lights are usedClay2023-10-171-0/+10
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* / / / / Fix `GPUParticles3D` on the Meta Quest 2 with OpenGL rendererDavid Snopek2023-10-211-0/+2
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* / / / Remove PSSM Fademrjustaguy2023-10-131-7/+0
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* | | Merge pull request #82431 from bitsawer/fix_gpuparticles_freeRémi Verschelde2023-10-122-11/+15
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| * | | Fix errors when freeing GPUParticlesbitsawer2023-09-272-11/+15
* | | | Merge pull request #83141 from BastiaanOlij/fix_shadow_sizeRémi Verschelde2023-10-111-0/+6
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| * | | | Fix compatibility shadow size not being initialisedBastiaan Olij2023-10-111-0/+6
* | | | | Merge pull request #79169 from reduz/debug-canvas-item-redrawRémi Verschelde2023-10-111-0/+6
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| * | | | Debug CanvasItem redrawJuan Linietsky2023-08-281-0/+6
* | | | | Merge pull request #79527 from QbieShay/qbe/particles-reworkRémi Verschelde2023-10-104-3/+42
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| * | | | | Particle internal refactor and additions for more artistic controlQbieShay2023-10-104-3/+42
* | | | | | Merge pull request #79711 from adamscott/web-non-blocking-main-threadRémi Verschelde2023-10-092-3/+3
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| * | | | | | Add `proxy_to_pthread` option to `platform=web`Adam Scott2023-10-092-3/+3
* | | | | | | Merge pull request #83003 from AThousandShips/null_check_extraRémi Verschelde2023-10-092-3/+3
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| * | | | | | | Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicableA Thousand Ships2023-10-082-3/+3
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* / | | | | | Replace `sanity` with `safety` for checksA Thousand Ships2023-10-081-1/+1
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* | | | | | Merge pull request #82892 from clayjohn/tangent-binormal-transformRémi Verschelde2023-10-061-2/+1
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| * | | | | | Only perform modelview transform on tangent and binormal when vertex shader i...clayjohn2023-10-051-2/+1
* | | | | | | Avoid default fallback material when using world_vertex_coordsclayjohn2023-10-052-1/+2
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* / / / / / Vertex and attribute compression to reduce the size of the vertex format.clayjohn2023-10-057-157/+264
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* | | | | Fix GLES3 instanced rendering color and custom data defaultsbitsawer2023-09-292-0/+15
* | | | | Merge pull request #77496 from clayjohn/GLES3-shadowsYuri Sizov2023-09-288-360/+2354
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