| Commit message (Expand) | Author | Age | Files | Lines |
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| * | | | Ensure sky reflection is updated when ambient mode is set to background | clayjohn | 2024-06-12 | 1 | -2/+8 |
* | | | | Merge pull request #92741 from Alex2782/fix_adreno_3xx_compatibility | Rémi Verschelde | 2024-06-14 | 5 | -9/+34 |
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| * | | | | Fix Adreno 3xx compatibility for devices with newer driver versions | Alexander Hartmann | 2024-06-11 | 5 | -9/+34 |
* | | | | | Merge pull request #92388 from sunfl0w/fix-compatibility-albedo | Rémi Verschelde | 2024-06-14 | 1 | -0/+3 |
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| * | | | | Fix albedo value wraparound in Compatibility render mode | sunfl0w | 2024-06-13 | 1 | -0/+3 |
* | | | | | Ensure post processing happens when adjustments are enabled in the Compatibil... | clayjohn | 2024-06-11 | 3 | -17/+11 |
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* | | | | Fix depth clear value for uv2 baking in compatibility renderer | wojtekpil | 2024-06-07 | 1 | -1/+1 |
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* | | | Merge pull request #91454 from akien-mga/coverity-checks | Rémi Verschelde | 2024-06-03 | 1 | -9/+8 |
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| * | | | Fix Steam input "crc" errors, and some other Coverity reports of uninitialize... | Rémi Verschelde | 2024-05-31 | 1 | -9/+8 |
* | | | | Merge pull request #92474 from Rudolph-B/fix-collided-particles-jittering | Rémi Verschelde | 2024-05-31 | 1 | -6/+8 |
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| * | | | Fixed collided 3D GPU particles sometimes jittering | Rudolph Bester | 2024-05-28 | 1 | -6/+8 |
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* / / | Fix LOD selection in compatibility backend and clean up LOD code | clayjohn | 2024-05-23 | 2 | -21/+23 |
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* | | Stereo rendering: Fix omni lights | Bastiaan Olij | 2024-05-22 | 2 | -3/+10 |
* | | Merge pull request #91853 from semensanyok/fix-compatibility-gles3-load-compr... | Rémi Verschelde | 2024-05-18 | 1 | -6/+10 |
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| * | | fix compatibility gles3 driver load of compressed layered GL_TEXTURE_2D_ARRAY | semensanyok | 2024-05-17 | 1 | -6/+10 |
* | | | Merge pull request #92000 from clayjohn/vram-debugger | Rémi Verschelde | 2024-05-16 | 1 | -1/+1 |
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| * | | | Increase coverage of VRAM debugger and add support to RD backends | clayjohn | 2024-05-15 | 1 | -1/+1 |
* | | | | Merge pull request #91846 from rburing/multimesh_cache_me_if_you_can | Rémi Verschelde | 2024-05-14 | 1 | -9/+10 |
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| * | | | | Fix MultiMesh buffer cache in transforms-only case | Ricardo Buring | 2024-05-11 | 1 | -9/+10 |
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* / | | | Skip rendering sky if viewport is set to transparent background | Bastiaan Olij | 2024-05-13 | 1 | -4/+6 |
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* | | | Apply additional fixes to servers' threading | Pedro J. Estébanez | 2024-05-08 | 1 | -2/+5 |
* | | | OpenGL: Honor separate management of RT's backbuffer FBO and texture upon clear | Pedro J. Estébanez | 2024-05-08 | 1 | -1/+3 |
* | | | [Core] Add case-insensitive `String::containsn` | A Thousand Ships | 2024-05-08 | 1 | -1/+1 |
* | | | Style: Trim trailing whitespace and ensure newline at EOF | Rémi Verschelde | 2024-05-08 | 1 | -1/+1 |
* | | | Fix various typos with codespell | Rémi Verschelde | 2024-05-07 | 1 | -1/+1 |
* | | | Improvements to VRS/Foveated rendering | Bastiaan Olij | 2024-05-03 | 1 | -0/+2 |
* | | | Ensure that environment is available before checking for BCS | clayjohn | 2024-05-02 | 1 | -19/+24 |
* | | | Merge pull request #89114 from AThousandShips/vec_elem_scalar | Rémi Verschelde | 2024-05-02 | 3 | -7/+4 |
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| * | | | [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` | A Thousand Ships | 2024-05-02 | 3 | -7/+4 |
* | | | | fix typo in e41064388e67cc9bec320ee467757089b150bf20 breaking gles3 | semensanyok | 2024-05-02 | 1 | -2/+2 |
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* | | | Merge pull request #91399 from QbieShay/qbe/fix-pmul-name | Rémi Verschelde | 2024-05-01 | 2 | -8/+8 |
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| * | | | reverted naming to premul alpha (no T) | QbieShay | 2024-05-01 | 2 | -8/+8 |
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* / / | Ensure global shader sampler parameters are initialized when loading the editor | Chris Clyne | 2024-05-01 | 1 | -6/+2 |
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* | | Added premult alpha blending to 3D (spatial) shaders. | QbieShay | 2024-05-01 | 4 | -1/+16 |
* | | Fix unsafe uses of `Callable.is_null()` | A Thousand Ships | 2024-04-27 | 1 | -2/+2 |
* | | Fix issue in shadow to opacity | Bastiaan Olij | 2024-04-26 | 1 | -9/+2 |
* | | Merge pull request #91176 from clayjohn/GL-adjustments | Rémi Verschelde | 2024-04-26 | 9 | -414/+105 |
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| * | | Add adjustments and color correction to Compatibility renderer | clayjohn | 2024-04-25 | 9 | -414/+105 |
* | | | Merge pull request #90920 from clayjohn/2D-light-cull | Rémi Verschelde | 2024-04-26 | 1 | -4/+6 |
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| * | | | Exit light calculation early when pixel outside of light bounding rectangle | clayjohn | 2024-04-19 | 1 | -4/+6 |
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* | | | Add LIGHT_VERTEX to fragment shader | Rob Blanckaert | 2024-04-25 | 2 | -0/+16 |
* | | | Fixes SDF Collision Enable/Disable | cosparks | 2024-04-22 | 1 | -1/+1 |
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* | | Fixed unshaded mode lightmaps | Oxi | 2024-04-17 | 1 | -25/+33 |
* | | Use WorkerThreadPool for Server threads | Juan Linietsky | 2024-04-10 | 1 | -6/+0 |
* | | Merge pull request #89729 from jitspoe/master.shadow_distance_fade_optimization | Rémi Verschelde | 2024-04-10 | 1 | -0/+23 |
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| * | | Shadow fade for omni lights actually stops the shadow from updating while fad... | jitspoe | 2024-03-25 | 1 | -0/+23 |
* | | | Add reflection probe support to compatibility renderer using 2 probe approach. | Bastiaan Olij | 2024-04-09 | 15 | -207/+1160 |
* | | | Fix OpenGL: _shadow_atlas_find_shadow: Condition "!sli" is true. | ArthasMenethil | 2024-04-05 | 1 | -1/+5 |
* | | | Merge pull request #89398 from clayjohn/visual-debugger-coverage | Rémi Verschelde | 2024-04-04 | 1 | -0/+6 |
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| * | | | Increase coverage of timestamps for visual profiler | clayjohn | 2024-04-03 | 1 | -0/+6 |