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path: root/drivers/pulseaudio
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* Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...Juan Linietsky2017-11-251-1/+1
* Fixed issues with surround sound on audio serverMarcelo Fernandez2017-09-122-31/+150
* Corrections to audio buffer size calculationsMarcelo Fernandez2017-09-012-13/+32
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-272-2/+2
* Add closest_power_of_2 func and implement mix_rate/latency on OS XMarcelo Fernandez2017-08-171-1/+1
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-1/+1
* Fix property warnings and hide some debug printsRémi Verschelde2017-04-231-1/+0
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-082-0/+2
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-052-37/+32
* -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-1/+1
* WIP new AudioServer, with buses, effects, etc.Juan Linietsky2017-01-211-12/+13
* Adapt platforms to AudioServer refactoringRémi Verschelde2017-01-162-3/+3
* Oops! Audio engine has vanished :DJuan Linietsky2017-01-152-6/+6
* Fix for the huge audio latency of the SamplePlayer (>200 ms)lonesurvivor2017-01-051-64/+65
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-012-2/+2
* SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde2016-10-171-0/+2
* drivers: Refactor SCsub and drop redundant env_drivers cloneRémi Verschelde2016-10-151-1/+1
* Fix some warnings about misleading indentationJohan Manuel2016-08-131-2/+2
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-1/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-012-2/+2
* Fixed theora playback. Removed theoraplayer.Juan Linietsky2015-09-262-0/+18
* Implemented PulseAudio backend and fixed audio driver selection on X11Alexander Stillich2014-12-193-0/+278