Commit message (Collapse) | Author | Age | Files | Lines | |
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* | -fixed bug in Button now exporting font property | Juan Linietsky | 2014-02-15 | 1 | -1/+2 |
| | | | | | | | | -made GUI Theme editor usable -editor does not allow to export or create .pck in the same path as a project -changed .pck format (lacked support for versioning so couldn't change it), previous was causing crashes and is now incompatible, just re-export. -will not look for .pck files recursively, was causing unexpected behaviors -fixed execution of Godot in paths with non unicode characters in Windows, OSX and Linux. | ||||
* | -fixed export templates not loading/exporting on Windows | Juan Linietsky | 2014-02-13 | 1 | -1/+2 |
| | | | | | | | | | | | | -fixed TouchScreenButton with stretch2d -fixed(?) OSX crash on startup (test!!) -compilation fixes on windows -CollisionPolygon editor works again -find buttons en find dialog -TileMap editor cleanup (removed "error", made nicer) -viewport flicker fixed -make .scn default extension for saving scenes -export the rest of the network classes to gdscript | ||||
* | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 21 | -0/+3065 |