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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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drivers
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xaudio2
Commit message (
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)
Author
Age
Files
Lines
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
2
-2
/
+2
*
Add closest_power_of_2 func and implement mix_rate/latency on OS X
Marcelo Fernandez
2017-08-17
1
-1
/
+1
*
Clang-formatting *.cpp and *.h (some files excluded)
Poommetee Ketson
2017-07-22
1
-1
/
+1
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-1
/
+1
*
Fix compilation for UWP
George Marques
2017-04-29
1
-1
/
+0
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
2
-0
/
+2
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
2
-39
/
+31
*
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
1
-1
/
+1
*
Adapt platforms to AudioServer refactoring
Rémi Verschelde
2017-01-16
2
-7
/
+7
*
Oops! Audio engine has vanished :D
Juan Linietsky
2017-01-15
2
-2
/
+2
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
2
-2
/
+2
*
Fix memory management of XAudio2 driver
George Marques
2016-10-17
2
-8
/
+5
*
Isolate XAudio2 driver
George Marques
2016-10-17
3
-0
/
+356