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* Merge pull request #85092 from clayjohn/GL-vertex-input-maskRémi Verschelde2023-12-042-23/+22
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| * Use vertex input mask for creating vertex arraysclayjohn2023-11-192-23/+22
* | Merge pull request #84852 from Alex2782/fix_vulkan_buffer_androidRémi Verschelde2023-12-042-2/+5
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| * | Vulkan: Fix incorrect access to the buffers on AndroidAlexander Hartmann2023-11-152-2/+5
* | | Merge pull request #84416 from jsjtxietian/shadow_disabledRémi Verschelde2023-12-041-5/+13
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| * | | Add shadows_disabled macro in Compatibility rendererjsjtxietian2023-11-071-5/+13
* | | | Merge pull request #83736 from darksylinc/matias-broken_buffer_updateRémi Verschelde2023-12-042-3/+8
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| * | | | Fix buffer updates going to the wrong cmd buffer if barriers were 0Matias N. Goldberg2023-10-212-3/+8
* | | | | Merge pull request #82804 from BlueCube3310/compat_correct_normalsRémi Verschelde2023-12-042-1/+14
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| * | | | | Automatically ensure correct normals in Compatibility rendererBlueCube33102023-10-222-1/+14
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* | | | | Merge pull request #84957 from BastiaanOlij/fix_msaa2d_when_no_2dRémi Verschelde2023-11-221-0/+3
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| * | | | | Ensure 2D MSAA resolve is performed when 3D content but no 2D content in sceneBastiaan Olij2023-11-161-0/+3
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* / | | | Remove incorrect system_fbo overwriteGabor Koncz2023-11-161-2/+0
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* | | | Merge pull request #84752 from akien-mga/gles3-shaderdata-initializeRémi Verschelde2023-11-132-48/+80
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| * | | GLES3: Ensure all ShaderData is properly initialized in set_codeRémi Verschelde2023-11-112-48/+80
* | | | Merge pull request #84741 from lawnjelly/bogus_shader_logRémi Verschelde2023-11-121-2/+2
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| * | | | [GLES3] Protect against bogus `glGetShaderInfoLog` return values.lawnjelly2023-11-111-2/+2
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* / / / Fix various typos with codespellRémi Verschelde2023-11-111-1/+1
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* | / Properly rename INSTANCE_ID and VERTEX_ID in canvas item shaders in the compa...clayjohn2023-11-071-2/+2
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* | Merge pull request #84288 from bruvzg/angle_detect_2Rémi Verschelde2023-11-022-0/+10
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| * | [macOS] Improve ANGLE support detection.bruvzg2023-11-012-0/+10
* | | Merge pull request #84252 from clayjohn/ensure_tangentsRémi Verschelde2023-11-022-0/+7
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| * | | Enhance checks and user experience around tangents.clayjohn2023-11-012-0/+7
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* / / Fix WebXR on desktop emulator by reseting active texture unitDavid Snopek2023-10-311-0/+2
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* | Linux: Disable RTLD_DEEPBIND mode for dlopen() in sanitizer buildsDavid Snopek2023-10-301-1/+7
* | Merge pull request #84197 from bruvzg/opengl_utf8Rémi Verschelde2023-10-304-18/+18
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| * | Parse OpenGL and Vulkan strings as UTF-8.bruvzg2023-10-304-18/+18
* | | OpenGL: Fix uninitialized memory usage for GPUPartciles `interp_to_end`Rémi Verschelde2023-10-301-1/+1
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* | Merge pull request #83998 from chybby/83380-soft-shadowsRémi Verschelde2023-10-261-0/+3
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| * | Fix reading shadow filter quality from project settings in compatibilityAdam Chyb2023-10-261-0/+3
* | | Merge pull request #83906 from clayjohn/GL-vertex-paddingRémi Verschelde2023-10-261-2/+22
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| * | | Add padding to normal attribute in Compatibility renderer to match the RD ren...clayjohn2023-10-241-2/+22
* | | | Merge pull request #82430 from RandomShaper/fix_gles3_tex_freeRémi Verschelde2023-10-261-10/+12
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| * | | [GLES3] Avoid freeing proxy textures clearing onwer's dataPedro J. Estébanez2023-09-271-10/+12
* | | | Merge pull request #83988 from bruvzg/egl_staticRémi Verschelde2023-10-261-0/+1
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| * | | | Fix macOS and Windows build with statically linked ANGLE/EGL.bruvzg2023-10-261-0/+1
* | | | | Merge pull request #83491 from jsjtxietian/pass-screen-size-when-render-shadowRémi Verschelde2023-10-262-9/+9
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| * | | | Pass viewport size to shadow pass instead of using vector2i(1,1)jsjtxietian2023-10-262-9/+9
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* | | | Merge pull request #83930 from underdoeg/feature-support-egl-1-4Rémi Verschelde2023-10-261-5/+14
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| * | | | add support for EGL 1.4Philip Whitfield2023-10-251-5/+14
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* | | | Merge pull request #81167 from bitsawer/fix_sdfgi_editor_changeRémi Verschelde2023-10-252-0/+5
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| * | | Reset SDFGI when changing editor scene tabsbitsawer2023-08-302-0/+5
* | | | Merge pull request #83704 from clayjohn/misc-mesh-fixesRémi Verschelde2023-10-241-6/+4
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| * | | | Some more fixes for compressed meshesclayjohn2023-10-241-6/+4
* | | | | Merge pull request #83199 from Repiteo/texture-storage-default-scaleRémi Verschelde2023-10-241-1/+4
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| * | | | Fix texture storage not assigning default scaleThaddeus Crews2023-10-121-1/+4
* | | | | Merge pull request #83613 from clayjohn/surface_upgrade_toolRémi Verschelde2023-10-241-1/+1
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| * | | | | Implementation of tool to automatically upgrade and re-save meshesclayjohn2023-10-231-1/+1
* | | | | | Merge pull request #83493 from clayjohn/light-pair-bugRémi Verschelde2023-10-231-0/+10
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| * | | | | | Ensure that only visible paired lights are usedClay2023-10-171-0/+10
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