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Redot Engine – Multi-platform 2D and 3D game engine
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Fix issues when rendering panoramic sky in stereoscopic
Bastiaan Olij
2017-10-10
2
-27
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+64
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Merge pull request #11818 from tagcup/anisotropic_ggx
Rémi Verschelde
2017-10-11
1
-18
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+59
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Fix anisotropic GGX D function, and introduce and use anistropic GGX G function.
Ferenc Arn
2017-10-09
1
-18
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+59
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Merge pull request #11958 from hi-ogawa/fix-shadow-map-front-face
Gilles Roudiere
2017-10-11
1
-1
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+2
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Fix front face definition
Hiroshi Ogawa
2017-10-09
1
-1
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+2
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Merge pull request #11959 from hi-ogawa/fix-shadow-atlas-invalidation
Andreas Haas
2017-10-10
1
-0
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+2
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Track LightInstance::shadow_atlases so that it will be freed properly
Hiroshi Ogawa
2017-10-09
1
-0
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+2
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Merge pull request #11827 from hi-ogawa/fix-shader-type-error
Rémi Verschelde
2017-10-09
1
-13
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+12
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Fix type error in subsurface scattering shader code
Hiroshi Ogawa
2017-10-04
1
-13
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+12
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Merge pull request #11810 from marcelofg55/osx_export_improv
Rémi Verschelde
2017-10-09
2
-3
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+7
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OS::execute can now read from stderr too when executing with a pipe
Marcelo Fernandez
2017-10-03
2
-3
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+7
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Avoid failed viewport when size is too smal, fixes #9891
Juan Linietsky
2017-10-03
1
-5
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+5
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Various clean ups and cosmetic changes in scene.glsl.
Ferenc Arn
2017-10-03
1
-74
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+75
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Merge pull request #11568 from endragor/loggers
Andreas Haas
2017-10-02
9
-58
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+182
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Extract logging logic
Ruslan Mustakov
2017-09-25
9
-58
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+182
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Merge pull request #11700 from tagcup/clearcoat_fix
Andreas Haas
2017-10-02
1
-1
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+7
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Fix clearcoat without Schlick-GGX specular.
Ferenc Arn
2017-09-29
1
-1
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+7
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Merge pull request #11716 from marcelofg55/coreaudio_driver
Poommetee Ketson
2017-10-02
4
-0
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+413
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Merged iphone and osx audio drivers into drivers/coreaudio
Marcelo Fernandez
2017-09-30
4
-0
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+413
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Merge pull request #11774 from ISylvox/fix-msvc-build
Leon Krause
2017-10-02
1
-10
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+10
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Fixed MSVC build issue introduced by commit c864b782c05f5e2833afd69a4c0dfc6fb...
Indah Sylvia
2017-10-02
1
-10
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+10
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missing PI division on vertex shader
Juan Linietsky
2017-10-02
1
-1
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+2
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Slight proposed fixes to PBR.
Juan Linietsky
2017-10-01
1
-2
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+2
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Using advise from Matias, left the 0-1 range for lights, divisiom by PI, and ...
Juan Linietsky
2017-10-01
2
-16
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+14
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Switched Burley/Lambert, and restored diffuse term to 0-1 range for compatibi...
Juan Linietsky
2017-10-01
1
-3
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+6
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Merge pull request #11694 from tagcup/lambert_normalization
Juan Linietsky
2017-10-01
1
-2
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+2
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Ensure that Lambert is energy conserving.
Ferenc Arn
2017-09-29
1
-2
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+2
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Add missing N.L factor to Burley's contribution to radiance.
Ferenc Arn
2017-10-01
1
-1
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+1
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Fix environmental BRDF.
Ferenc Arn
2017-09-30
1
-6
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+7
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near and far are reserved for near and far pointers in MSVR
Bastiaan Olij
2017-09-30
1
-3
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+3
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Ability to set a custom FOV makes it possible to use sky on orthogonal view. ...
Juan Linietsky
2017-09-29
4
-20
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+34
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Merge pull request #11672 from tagcup/fix_oren_nayar
Gilles Roudiere
2017-09-29
1
-2
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+3
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Fix Oren-Nayar diffuse.
Ferenc Arn
2017-09-28
1
-2
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+3
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Fixed typo: 'texure' to 'texture'
Indah Sylvia
2017-09-29
1
-1
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+1
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Fixes to light shaders, should work now..
Juan Linietsky
2017-09-27
2
-0
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+11
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Avoid pow in Burley diffuse.
Ferenc Arn
2017-09-26
1
-4
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+4
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Use BoolVariable for third-party options.
Elliott Sales de Andrade
2017-09-25
2
-2
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+2
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Use BoolVariable in target/component/advanced options.
Elliott Sales de Andrade
2017-09-25
1
-3
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+3
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Added light affect parameter to baked AO
Juan Linietsky
2017-09-23
2
-0
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+7
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-Fixed redraw always on 3D viewprot bug
Juan Linietsky
2017-09-23
1
-0
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+2
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Fixes to rim parameter in shader
Juan Linietsky
2017-09-23
1
-10
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+10
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Added proximity and distance fade to SpatialMaterial
Juan Linietsky
2017-09-21
4
-0
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+5
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Rename pos to position in user facing methods and variables
letheed
2017-09-20
4
-6
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+6
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Merge pull request #11252 from marcelofg55/fix_noaudio_crash
Rémi Verschelde
2017-09-17
1
-1
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+1
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Fix crash when no audio driver is available
Marcelo Fernandez
2017-09-13
1
-1
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+1
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Fix x11 exported executables not getting the +x flag
Marcelo Fernandez
2017-09-17
2
-0
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+11
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Merge pull request #11276 from hpvb/fix-11270
Rémi Verschelde
2017-09-17
1
-4
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+5
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Only do 'drive' discovery on X11
Hein-Pieter van Braam
2017-09-14
1
-4
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+5
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Renamed function arguments to keep them consistent between declaration and im...
Wilson E. Alvarez
2017-09-14
1
-1
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+1
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Merge pull request #11160 from marcelofg55/drive_funcs_x11
Rémi Verschelde
2017-09-13
2
-2
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+93
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