| Commit message (Expand) | Author | Age | Files | Lines |
* | GLES2: Ensure extension checks for texture2DLod | Rémi Verschelde | 2019-03-11 | 4 | -38/+20 |
* | Undo #25557 (was not right anyway), fixes #26258 | Juan Linietsky | 2019-03-11 | 2 | -8/+3 |
* | increase size of radiance map in gles2 | clayjohn | 2019-03-10 | 1 | -2/+2 |
* | gles2 reallocate texture when transparent is set | clayjohn | 2019-03-09 | 1 | -0/+1 |
* | Added default color to mesh render | samHFIT | 2019-03-08 | 1 | -0/+2 |
* | Ensure ETC2 textures are ALSO compressed to Po2 when have mipmaps. Fixes #26733 | Juan Linietsky | 2019-03-07 | 1 | -1/+5 |
* | Use glCopyTexSubImage2D instead of glCopyTexImage2D, should be safer and faster. | Juan Linietsky | 2019-03-07 | 3 | -4/+7 |
* | Fix and restore text, material and mesh previewers. | Juan Linietsky | 2019-03-04 | 1 | -0/+2 |
* | Merge pull request #26567 from clayjohn/pixel_snap_artifact | Rémi Verschelde | 2019-03-04 | 2 | -0/+6 |
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| * | fixed pixel snap precision artifact | clayjohn | 2019-03-04 | 2 | -0/+6 |
* | | Merge pull request #26532 from aqnuep/texture_array_fixes | Rémi Verschelde | 2019-03-04 | 1 | -6/+13 |
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| * | | Fixed TextureArray and Texture3D issues | Daniel Rakos | 2019-03-03 | 1 | -6/+13 |
* | | | Merge pull request #26574 from Chaosus/update_libpng | Rémi Verschelde | 2019-03-04 | 1 | -0/+1 |
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| * | | | Update libpng (1.6.35 --> 1.6.36) | Chaosus | 2019-03-04 | 1 | -0/+1 |
* | | | | Silences annoying "iCCP: known incorrect sRGB profile" spam | Chaosus | 2019-03-04 | 1 | -1/+5 |
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* | | | More style cleanup... | Rémi Verschelde | 2019-03-04 | 1 | -1/+0 |
* | | | Also take dof blur in consideration for using MRTs, fixes #26236 | Juan Linietsky | 2019-03-03 | 1 | -1/+1 |
* | | | Properly redraw if something animated is visible | Juan Linietsky | 2019-03-03 | 4 | -22/+20 |
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* | | Skeletons can now choose between using local or world coords for processing, ... | Juan Linietsky | 2019-03-03 | 9 | -16/+89 |
* | | Fix style issues from recent commits | Rémi Verschelde | 2019-03-03 | 1 | -1/+0 |
* | | Remove some windows prints | Juan Linietsky | 2019-03-02 | 1 | -2/+2 |
* | | Fix typo in 7bad170 | Rémi Verschelde | 2019-03-02 | 1 | -20/+5 |
* | | -Fix prepass state not being reset, closes #26348 | Juan Linietsky | 2019-03-01 | 2 | -0/+135 |
* | | Fixed RGTC (and other compressed) texture supports in GLES2. Fixes #26414 an ... | Juan Linietsky | 2019-03-01 | 2 | -12/+126 |
* | | Skeleton was not providing prober AABB in GLES2, fixed. | Juan Linietsky | 2019-03-01 | 1 | -6/+100 |
* | | Fixed some crashers, closes #26393 | Juan Linietsky | 2019-03-01 | 1 | -1/+1 |
* | | Fix non initialized variable. | Juan Linietsky | 2019-03-01 | 1 | -0/+1 |
* | | Remove unused include from previous commit | Rémi Verschelde | 2019-03-01 | 1 | -1/+1 |
* | | Clean up blend shape support in GLES2 and GLES3. | Juan Linietsky | 2019-03-01 | 3 | -15/+23 |
* | | Strive for maximum compatibility in GLES2 regarding depth buffers. | Juan Linietsky | 2019-03-01 | 4 | -65/+155 |
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* | Massive improvement to GLES2 performance, rewrote most ShaderGLES2 class. | Juan Linietsky | 2019-02-27 | 4 | -598/+225 |
* | Detect for 24 bits oes support on GLES2, closes #26344 | Juan Linietsky | 2019-02-27 | 3 | -6/+22 |
* | Merge pull request #26159 from marxin/fix-Wsuggest-attribute=format | Rémi Verschelde | 2019-02-27 | 1 | -1/+1 |
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| * | Fix -Wsuggest-attribute=format warnings. | marxin | 2019-02-27 | 1 | -1/+1 |
* | | Merge pull request #26134 from marxin/fix-Wsign-compare | Rémi Verschelde | 2019-02-27 | 3 | -3/+3 |
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| * | | Fix -Wsign-compare warnings. | marxin | 2019-02-27 | 3 | -3/+3 |
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* | | Fix GCC 5 build after #26331 and cleanup style | Rémi Verschelde | 2019-02-27 | 5 | -11/+3 |
* | | Merge pull request #26316 from marxin/fix-26100-Wextra-warning | Hein-Pieter van Braam | 2019-02-27 | 1 | -1/+1 |
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| * | | Fix #26100 by casting to integer. | marxin | 2019-02-26 | 1 | -1/+1 |
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* / | Remove references to OES24, which is incompatible with many devices. | Juan Linietsky | 2019-02-26 | 1 | -14/+13 |
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* | -Remove harcoded opengl extension testing from OS, ask rasterizer instead. | Juan Linietsky | 2019-02-26 | 2 | -0/+6 |
* | Merge pull request #26286 from kaadmy/gles2_ortho_shadow | Rémi Verschelde | 2019-02-26 | 1 | -1/+1 |
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| * | Fix orthographic shadow color when using GLES2 | KaadmY | 2019-02-25 | 1 | -1/+1 |
* | | Several fixes to make GLES2 on HTML5 work much better. | Juan Linietsky | 2019-02-25 | 8 | -65/+237 |
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* | Removed debug function. | Juan Linietsky | 2019-02-24 | 1 | -1/+0 |
* | Many separate fixes to ensure non power of 2 textures work on GLES2, closes #... | Juan Linietsky | 2019-02-24 | 5 | -27/+113 |
* | Explicitly use floating point numbers in the our shaders | Hein-Pieter van Braam | 2019-02-24 | 7 | -25/+25 |
* | Fixed issue with buffers being wrongly cleared, closes #25484 | Juan Linietsky | 2019-02-24 | 1 | -0/+7 |
* | Fix vertex lighting in GLES2, closes #25365 | Juan Linietsky | 2019-02-23 | 1 | -1/+3 |
* | Fix WASAPI driver not working when the device doesn't supports the mix format | Marcelo Fernandez | 2019-02-23 | 1 | -0/+26 |