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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
Files
Lines
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Merge pull request #8586 from vnen/uwp-3
Rémi Verschelde
2017-05-01
2
-2
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+1
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Fix compilation for UWP
George Marques
2017-04-29
2
-2
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+1
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Move other lone thirdparty files to thirdparty/misc
Rémi Verschelde
2017-04-28
7
-2016
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+11
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Fix property warnings and hide some debug prints
Rémi Verschelde
2017-04-23
4
-12
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+5
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Merge pull request #8388 from Dobbias/fix_#8381
Rémi Verschelde
2017-04-18
1
-6
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+6
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replaced incompatible keywords/function
Dobbias
2017-04-13
1
-6
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+6
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Fix FBO depth texture format
L. Krause
2017-04-15
1
-2
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+2
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Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-10
1
-1
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+1
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-Fixed crash with splash screen on windows
Juan Linietsky
2017-04-09
1
-0
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+1
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Restored (And auto-generated) splash image
Juan Linietsky
2017-04-09
2
-0
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+58
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-Fix eternal black screen on Windows
Juan Linietsky
2017-04-09
1
-1
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+1
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Particle system is complete. Rejoice!
Juan Linietsky
2017-04-08
5
-39
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+286
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Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
75
-0
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+75
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Fix build on older GCC versions
Rémi Verschelde
2017-04-07
1
-1
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+1
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New particle system, mostly working, some small features missing.
Juan Linietsky
2017-04-06
11
-242
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+526
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[DLScript] fixed android builds now
Karroffel
2017-04-06
1
-1
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+1
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Merge pull request #8246 from GodotNativeTools/dlscript-module
Rémi Verschelde
2017-04-04
2
-0
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+35
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added dlscript module
Karroffel
2017-04-03
1
-3
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+3
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increased maximum number of scripting languages
Karroffel
2017-04-03
1
-8
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+9
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Added methods for opening dynamic libraries to OS
Karroffel
2017-03-29
2
-0
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+34
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Merge pull request #8211 from robertdhernandez/NinePatch-Fix
Rémi Verschelde
2017-04-03
1
-13
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+13
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Fixed AtlasTexture being incorrectly
Robert Hernandez
2017-03-30
1
-13
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+13
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Fix failing to compile shader on Adreno GPU
volzhs
2017-04-02
1
-9
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+9
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Merge pull request #7985 from Faless/enet_godot_sock_squash
Rémi Verschelde
2017-03-24
2
-1
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+37
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Allow non blocking UDP put_packet in C++.
Fabio Alessandrelli
2017-03-24
2
-1
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+37
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Fix typos in source code using codespell
Rémi Verschelde
2017-03-24
5
-7
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+7
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Several fixes to Android exporter and port.
Juan Linietsky
2017-03-23
1
-89
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+83
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Some WebGL 2 and build fixes/clean-up
eska
2017-03-17
1
-2
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+1
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more html5 fixes
Juan Linietsky
2017-03-14
1
-0
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+3
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Merge pull request #8009 from Calinou/directional_shadow_interpolation
Rémi Verschelde
2017-03-13
1
-2
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+2
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Improve directional shadow filtering by using linear interpolation
Hugo Locurcio
2017-03-11
1
-2
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+2
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Merge pull request #7981 from RandomShaper/position-for-2d-shaders
Rémi Verschelde
2017-03-13
1
-0
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+1
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Map POSITION to gl_FragCoord.xy for 2D shaders
Pedro J. Estébanez
2017-03-08
1
-0
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+1
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converted skeletons from uniform to texture
Juan Linietsky
2017-03-12
4
-143
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+191
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Fix build issue with MSVC
Rémi Verschelde
2017-03-06
1
-1
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+2
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Make that Whole New World great again
Rémi Verschelde
2017-03-05
1
-1
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+3
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A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
74
-14267
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+12010
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Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
19
-10
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+432
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Added missing FIXMEs in PR #7878
Ferenc Arn
2017-03-02
1
-1
/
+1
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Various fixes detected using PVS-Studio static analyzer.
Thaer Razeq
2017-02-28
3
-1
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+3
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Fixes to webgl/opengl es 3.0 for compatibility with webgl2.0, still does not ...
Juan Linietsky
2017-02-22
6
-29
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+51
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-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
10
-10
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+10
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Correct hash behavior for floating point numbers
Hein-Pieter van Braam
2017-02-16
2
-2
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+2
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a ton of bug fixes to the renderer
Juan Linietsky
2017-02-16
5
-31
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+118
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Many fixes to make exported scenes work better, still buggy.
Juan Linietsky
2017-02-15
1
-1
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+5
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-begin of export work, not done yet
Juan Linietsky
2017-02-15
1
-4
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+4
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Merge pull request #7581 from Faless/v6_wild_bind
Rémi Verschelde
2017-02-12
7
-38
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+75
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Fix buffer size check in UDP socket.
Fabio Alessandrelli
2017-01-23
1
-1
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+1
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Use default UDP ring buffer size of 65536 for clients
Fabio Alessandrelli
2017-01-23
1
-2
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+2
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Fix bug causing UDP socket to close after the first send if not listening
Fabio Alessandrelli
2017-01-23
1
-0
/
+1
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