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* | | | Merge pull request #95433 from dsnopek/openxr-composition-layers-srgbRémi Verschelde2024-08-161-0/+7
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| * | | | OpenGL: Unconditionally do `glDisable(GL_FRAMEBUFFER_SRGB)` because we do our...David Snopek2024-08-121-0/+7
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* | | | Merge pull request #95143 from TV4Fun/fix_non_windows_library_loadRémi Verschelde2024-08-161-1/+1
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| * | | | Fix reload of GDExtension libraries in framework package on macosJoel Croteau2024-08-081-1/+1
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* | | | Merge pull request #94835 from MileyHollenberg/bugfix-powervr-gpu-crashRémi Verschelde2024-08-163-2/+8
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| * | | | Fixed crash on PowerVR GE8320 GPUsMiley Hollenberg2024-07-303-2/+8
* | | | | Merge pull request #94733 from RandomShaper/d3d12_tex_barr_fastRémi Verschelde2024-08-161-6/+17
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| * | | | | D3D12: Be explicit about all-resources texture barriersPedro J. Estébanez2024-07-251-6/+17
* | | | | | Merge pull request #94731 from RandomShaper/d3d12_no_null_barr_grpsRémi Verschelde2024-08-161-10/+25
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| * | | | | D3D12: Avoid validation warnings about zero-sized barrier groupsDario2024-07-251-10/+25
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* | | | | Merge pull request #95074 from RandomShaper/d3d12_exit_crashRémi Verschelde2024-08-081-0/+5
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| * | | | | D3D12: Avoid crash on exitPedro J. Estébanez2024-08-021-0/+5
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* / | | | D3D12: Avoid cases of redundant render target clearsPedro J. Estébanez2024-08-021-0/+1
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* | | / Fix regression around OpenGL swapchain optimisation for OpenXRBastiaan Olij2024-07-292-3/+3
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* | | Remove linearization of canvas modulate in GLES3 backendclayjohn2024-07-241-9/+4
* | | Linearize color if HDR 2D is onFeiyue Zhang2024-07-241-4/+9
* | | Merge pull request #94628 from Chaosus/rendering_fix_crashRémi Verschelde2024-07-231-1/+2
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| * | | Fix crash when assigning more textures than expected to texture arrayYuri Rubinsky2024-07-221-1/+2
* | | | Merge pull request #94564 from rothej/fix-94183Rémi Verschelde2024-07-231-10/+2
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| * | | | Fix FOG shader issue in Compatibility modeJoshua Rothe2024-07-231-10/+2
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* / / / GLES3: Fix directional shadow on Metal ANGLEcosformula2024-07-231-17/+19
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* | | Merge pull request #93931 from /fix-compatibility-depth_prepass_alphaRémi Verschelde2024-07-201-1/+1
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| * | | fix depth_prepass_alpha not work in compatibility modeGuoShuangyi2024-07-041-1/+1
* | | | Fix Image CowData crash when baking large lightmapsHugo Locurcio2024-07-191-1/+1
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* | | Merge pull request #94233 from ChristopheClaustre/screenshot_compat_broken_wi...Rémi Verschelde2024-07-181-3/+1
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| * | | gl_type_cache is used mainly for texture to image conversion need to be adjus...ChristopheClaustre2024-07-111-3/+1
* | | | Merge pull request #86516 from jsjtxietian/fix-camera-directionRémi Verschelde2024-07-181-1/+1
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| * | | | Fix incorrect CAMERA_DIRECTION_WORLD calculationjsjtxietian2023-12-261-1/+1
* | | | | Merge pull request #94267 from RandomShaper/d3d12_dbRémi Verschelde2024-07-172-6/+32
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| * | | | | D3D12: Avoid enabling depth bounds test if unsupportedPedro J. Estébanez2024-07-152-6/+32
* | | | | | Merge pull request #94203 from RandomShaper/bye_bye_dxil_dllRémi Verschelde2024-07-115-72/+258
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| * | | | | D3D12: Get rid of DXIL.dll!Pedro J. Estébanez2024-07-115-72/+258
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* | | | | Fix a couple GCC 14 `-Wmaybe-uninitialized` warningsRémi Verschelde2024-07-091-1/+1
* | | | | Use GL_COLOR_ATTACHMENT in depth prepass when using Multiview.clayjohn2024-07-081-1/+3
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* | | | Merge pull request #93331 from dsnopek/macos-fix-use-volkRémi Verschelde2024-07-042-2/+11
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| * | | Fix building with `use_volk=yes` on MacOSDavid Snopek2024-06-192-2/+11
* | | | D3D12: Use the right state for resources in certain heap typesPedro J. Estébanez2024-07-011-2/+5
* | | | Remove warning when project setting requests a larger global shader uniform b...clayjohn2024-06-281-6/+6
* | | | Move MIDI parsing up from ALSA driver to platform independent driver.Ibrahn Sahir2024-06-256-249/+132
* | | | Merge pull request #93560 from dsnopek/webxr-emscripten-3151Rémi Verschelde2024-06-251-0/+22
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| * | | | [Web] Fix checking for OpenGL extensions with Emscripten 3.1.51 and laterDavid Snopek2024-06-241-0/+22
* | | | | Merge pull request #93530 from BastiaanOlij/fix_opengl_postRémi Verschelde2024-06-253-7/+6
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| * | | | | Fix incorrect enabling of post process in OpenGLBastiaan Olij2024-06-243-7/+6
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* / / / / Disable `*glGetProcAddress()` on the webDavid Snopek2024-06-241-1/+1
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* | | | Merge pull request #93369 from bruvzg/mingw-llvm-warningsRémi Verschelde2024-06-215-12/+58
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| * | | | [LLVM/MinGW] Fix/suppress DX12 related warnings.bruvzg2024-06-195-12/+58
* | | | | Remove unused flag and codeStuart Carnie2024-06-203-9/+0
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* | | | Fix ubo tag placement in canvas.glsl gles3 fragment shaderYuri Rubinsky2024-06-191-2/+4
* | | | Merge pull request #92851 from patwork/fix-tooltips-viewport-dimsRémi Verschelde2024-06-177-22/+24
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| * | | | Make query for GL_MAX_VIEWPORT_DIMS compatible with web exportspatwork2024-06-147-22/+24