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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #95433 from dsnopek/openxr-composition-layers-srgb
Rémi Verschelde
2024-08-16
1
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OpenGL: Unconditionally do `glDisable(GL_FRAMEBUFFER_SRGB)` because we do our...
David Snopek
2024-08-12
1
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Merge pull request #95143 from TV4Fun/fix_non_windows_library_load
Rémi Verschelde
2024-08-16
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Fix reload of GDExtension libraries in framework package on macos
Joel Croteau
2024-08-08
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Merge pull request #94835 from MileyHollenberg/bugfix-powervr-gpu-crash
Rémi Verschelde
2024-08-16
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Fixed crash on PowerVR GE8320 GPUs
Miley Hollenberg
2024-07-30
3
-2
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Merge pull request #94733 from RandomShaper/d3d12_tex_barr_fast
Rémi Verschelde
2024-08-16
1
-6
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D3D12: Be explicit about all-resources texture barriers
Pedro J. Estébanez
2024-07-25
1
-6
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Merge pull request #94731 from RandomShaper/d3d12_no_null_barr_grps
Rémi Verschelde
2024-08-16
1
-10
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D3D12: Avoid validation warnings about zero-sized barrier groups
Dario
2024-07-25
1
-10
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Merge pull request #95074 from RandomShaper/d3d12_exit_crash
Rémi Verschelde
2024-08-08
1
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D3D12: Avoid crash on exit
Pedro J. Estébanez
2024-08-02
1
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D3D12: Avoid cases of redundant render target clears
Pedro J. Estébanez
2024-08-02
1
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Fix regression around OpenGL swapchain optimisation for OpenXR
Bastiaan Olij
2024-07-29
2
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Remove linearization of canvas modulate in GLES3 backend
clayjohn
2024-07-24
1
-9
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Linearize color if HDR 2D is on
Feiyue Zhang
2024-07-24
1
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Merge pull request #94628 from Chaosus/rendering_fix_crash
Rémi Verschelde
2024-07-23
1
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Fix crash when assigning more textures than expected to texture array
Yuri Rubinsky
2024-07-22
1
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Merge pull request #94564 from rothej/fix-94183
Rémi Verschelde
2024-07-23
1
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Fix FOG shader issue in Compatibility mode
Joshua Rothe
2024-07-23
1
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GLES3: Fix directional shadow on Metal ANGLE
cosformula
2024-07-23
1
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+19
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Merge pull request #93931 from /fix-compatibility-depth_prepass_alpha
Rémi Verschelde
2024-07-20
1
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fix depth_prepass_alpha not work in compatibility mode
GuoShuangyi
2024-07-04
1
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Fix Image CowData crash when baking large lightmaps
Hugo Locurcio
2024-07-19
1
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Merge pull request #94233 from ChristopheClaustre/screenshot_compat_broken_wi...
Rémi Verschelde
2024-07-18
1
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gl_type_cache is used mainly for texture to image conversion need to be adjus...
ChristopheClaustre
2024-07-11
1
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Merge pull request #86516 from jsjtxietian/fix-camera-direction
Rémi Verschelde
2024-07-18
1
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Fix incorrect CAMERA_DIRECTION_WORLD calculation
jsjtxietian
2023-12-26
1
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Merge pull request #94267 from RandomShaper/d3d12_db
Rémi Verschelde
2024-07-17
2
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D3D12: Avoid enabling depth bounds test if unsupported
Pedro J. Estébanez
2024-07-15
2
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Merge pull request #94203 from RandomShaper/bye_bye_dxil_dll
Rémi Verschelde
2024-07-11
5
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+258
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D3D12: Get rid of DXIL.dll!
Pedro J. Estébanez
2024-07-11
5
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Fix a couple GCC 14 `-Wmaybe-uninitialized` warnings
Rémi Verschelde
2024-07-09
1
-1
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Use GL_COLOR_ATTACHMENT in depth prepass when using Multiview.
clayjohn
2024-07-08
1
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+3
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Merge pull request #93331 from dsnopek/macos-fix-use-volk
Rémi Verschelde
2024-07-04
2
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Fix building with `use_volk=yes` on MacOS
David Snopek
2024-06-19
2
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D3D12: Use the right state for resources in certain heap types
Pedro J. Estébanez
2024-07-01
1
-2
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+5
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Remove warning when project setting requests a larger global shader uniform b...
clayjohn
2024-06-28
1
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Move MIDI parsing up from ALSA driver to platform independent driver.
Ibrahn Sahir
2024-06-25
6
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+132
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Merge pull request #93560 from dsnopek/webxr-emscripten-3151
Rémi Verschelde
2024-06-25
1
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+22
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[Web] Fix checking for OpenGL extensions with Emscripten 3.1.51 and later
David Snopek
2024-06-24
1
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+22
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Merge pull request #93530 from BastiaanOlij/fix_opengl_post
Rémi Verschelde
2024-06-25
3
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Fix incorrect enabling of post process in OpenGL
Bastiaan Olij
2024-06-24
3
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Disable `*glGetProcAddress()` on the web
David Snopek
2024-06-24
1
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Merge pull request #93369 from bruvzg/mingw-llvm-warnings
Rémi Verschelde
2024-06-21
5
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+58
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[LLVM/MinGW] Fix/suppress DX12 related warnings.
bruvzg
2024-06-19
5
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+58
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Remove unused flag and code
Stuart Carnie
2024-06-20
3
-9
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Fix ubo tag placement in canvas.glsl gles3 fragment shader
Yuri Rubinsky
2024-06-19
1
-2
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+4
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Merge pull request #92851 from patwork/fix-tooltips-viewport-dims
Rémi Verschelde
2024-06-17
7
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+24
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Make query for GL_MAX_VIEWPORT_DIMS compatible with web exports
patwork
2024-06-14
7
-22
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+24
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