Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge duplicate rd_texture functions | Bastiaan Olij | 2023-03-10 | 2 | -2/+2 |
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* | Merge pull request #74566 from clayjohn/GL-canvas-texture | Rémi Verschelde | 2023-03-08 | 1 | -0/+2 |
|\ | | | | | | | Avoid copying CanvasTexture when updating proxy | ||||
| * | Avoid copying CanvasTexture when updating proxy | clayjohn | 2023-03-07 | 1 | -0/+2 |
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* | | Merge pull request #74533 from SlugFiller/fix-clip-no-children | Rémi Verschelde | 2023-03-08 | 1 | -10/+18 |
|\ \ | | | | | | | | | | Fixes a canvas item set to clip children being drawn as black if no children are visible | ||||
| * | | Fixes a canvas item set to clip children being drawn as black if no children ↵ | SlugFiller | 2023-03-07 | 1 | -10/+18 |
| |/ | | | | | | | are visible | ||||
* | | Merge pull request #74416 from SlugFiller/fix-skeleton2d-aabb | Rémi Verschelde | 2023-03-08 | 1 | -8/+9 |
|\ \ | | | | | | | | | | Fix AABB calculation for meshes using Skeleton2D | ||||
| * | | Fix AABB calculation for meshes using Skeleton2D | SlugFiller | 2023-03-05 | 1 | -8/+9 |
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* | | | Avoid overflow when calculating ptr address for 3D textures in ↵ | clayjohn | 2023-03-06 | 1 | -1/+1 |
| |/ |/| | | | | | RenderingDevice texture update | ||||
* | | Add proper default texture filter and repeat modes for Canvas shaders in the ↵ | clayjohn | 2023-03-03 | 1 | -2/+18 |
|/ | | | | OpenGL3 renderer | ||||
* | Merge pull request #73966 from the-brickster/GLES3_GL_POINT_FIX | Rémi Verschelde | 2023-03-02 | 2 | -2/+5 |
|\ | | | | | | | Solution for resolving the issue of point size not functioning correctly in GLES3 | ||||
| * | Commit Fix for GLES3 point size not working | LandoUWB | 2023-02-25 | 2 | -2/+5 |
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* | | Add warnings for unsupported features in mobile and gl_compatibility backends | clayjohn | 2023-02-26 | 1 | -0/+26 |
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* | Merge pull request #73622 from ChibiDenDen/patch-2 | Rémi Verschelde | 2023-02-21 | 1 | -0/+5 |
|\ | | | | | | | Fix use-after-free for VkAttachmentReference | ||||
| * | Fix use-after-free for VkAttachmentReference | ChibiDenDen | 2023-02-20 | 1 | -0/+5 |
| | | | | | | | | | | | | | | In the flow where VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME does not exist VkAttachmentReference are created inside a loop and their backing buffer is referenced in the subpass object. the VkAttachmentReference vectors are freed once the loop exists, causing the subpass to point to freed data. Add all the VkAttachmentReference to a vector in the scope of the entire function, to ensure they are not freed until vkCreateRenderPass is called | ||||
* | | Merge pull request #73478 from NewDefectus/master | Rémi Verschelde | 2023-02-21 | 1 | -2/+1 |
|\ \ | | | | | | | | | | Use the original canvas to calculate light positioning | ||||
| * | | Use the original canvas to calculate light positioning | Alon Ran | 2023-02-21 | 1 | -2/+1 |
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* | | | Forbid passing multiview sampler to the custom function in shaders | Yuri Rubinsky | 2023-02-21 | 3 | -1/+8 |
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* | | | Merge pull request #73662 from BastiaanOlij/fix_opengl_wobbly_sky | Rémi Verschelde | 2023-02-21 | 1 | -6/+4 |
|\ \ \ | | | | | | | | | Fix wobbly sky in stereoscopic OpenGL | ||||
| * | | | Fix wobbly sky in stereoscopic OpenGL | Bastiaan Olij | 2023-02-21 | 1 | -6/+4 |
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* | | | | Merge pull request #73659 from BastiaanOlij/fix_opengl_clearscreen | Rémi Verschelde | 2023-02-21 | 2 | -8/+10 |
|\ \ \ \ | |/ / / |/| | | | Fix issue with clearing screen after part has been drawn | ||||
| * | | | Fix issue with clearing screen after part has been drawn | Bastiaan Olij | 2023-02-21 | 2 | -8/+10 |
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* / | | Fix bufSize parameter for glGetSynciv | ChibiDenDen | 2023-02-20 | 1 | -1/+1 |
|/ / | | | | | | | | | | | According to the docs: https://registry.khronos.org/OpenGL-Refpages/es3.0/html/glGetSynciv.xhtml Bufsize is in integers, not bytes. The current code overflows data unto other stack variables. | ||||
* | | Merge pull request #73524 from clayjohn/GL-occluder | Rémi Verschelde | 2023-02-18 | 1 | -1/+2 |
|\ \ | |/ |/| | Avoid unnecessary binding of occlusion polygon vertex array | ||||
| * | Avoid unecessary binding of occlusion polygon vertex array | clayjohn | 2023-02-17 | 1 | -1/+2 |
| | | | | | | | | By binding this and unbinding it, the state was getting modified in other parts of the pipeline | ||||
* | | OpenGL: fix culling without depth prepass | rsjtdrjgfuzkfg | 2023-02-17 | 1 | -3/+4 |
|/ | | | | | | | This commit ensures a known backface culling state when rendering, even if no depth prepass is used. This fixes backside culling not being applied properly in some situations, most notably in scenes that only use backside culling on mobile platforms. | ||||
* | Merge pull request #73359 from bruvzg/so_wrap_opt | Rémi Verschelde | 2023-02-16 | 7 | -5/+26 |
|\ | | | | | | | [Linux] Make SO wrapper usage optional. | ||||
| * | [Linux] Make SO wrapper usage optional. | bruvzg | 2023-02-16 | 7 | -5/+26 |
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* | | Restore FileAccess.close method. | bruvzg | 2023-02-16 | 4 | -0/+13 |
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* | Merge pull request #73332 from clayjohn/GL-h2f-branch | Rémi Verschelde | 2023-02-15 | 1 | -5/+1 |
|\ | | | | | Avoid branch in half2float in gl_compatibility renderer | ||||
| * | Avoid branch in half2float in gl_compatibility renderer | clayjohn | 2023-02-14 | 1 | -5/+1 |
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* | | Clear Window before blitting Viewport in gl_compatibility renderer | clayjohn | 2023-02-14 | 1 | -0/+9 |
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* | Merge pull request #73263 from clayjohn/render_priority | Rémi Verschelde | 2023-02-14 | 1 | -0/+1 |
|\ | | | | | | | Notify mesh surface when render_priority changes | ||||
| * | Notify mesh surface when render_priority changes | clayjohn | 2023-02-13 | 1 | -0/+1 |
| | | | | | | | | This ensures that the mesh properly takes render_priority into account when changed | ||||
* | | Merge pull request #73255 from clayjohn/GLES3-batch-blend | Rémi Verschelde | 2023-02-14 | 1 | -1/+1 |
|\ \ | | | | | | | | | | Store blend mode between CanvasItems to preserve batching | ||||
| * | | Store blend mode between CanvasItems to preserve batching | clayjohn | 2023-02-13 | 1 | -1/+1 |
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* | | Merge pull request #69001 from dzil123/fix_rendering_checks | Rémi Verschelde | 2023-02-13 | 2 | -0/+3 |
|\ \ | |/ |/| | | | Fix various missing rendering parameter checks | ||||
| * | Fix various missing rendering parameter checks | dzil123 | 2022-11-22 | 2 | -0/+3 |
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* | | Make present mode info message print only on change | Wiktor Kocielski | 2023-02-12 | 1 | -3/+4 |
| | | | | | | | | Styling fix | ||||
* | | Make draw command labels thread safe | sakrel | 2023-02-10 | 1 | -0/+3 |
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* | | Merge pull request #70663 from EpEpDragon/feature_buffer_get_data_size_option | Rémi Verschelde | 2023-02-10 | 2 | -7/+15 |
|\ \ | | | | | | | | | | Add optional size parameter to the RenderDevice buffer_get_data method. | ||||
| * | | Added optional offset and size parameter to RenderDevice buffer_get_data method | EpEpDragon | 2023-01-06 | 2 | -7/+15 |
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* | | | Properly reset blend mode when resetting canvas in compatibility renderer | clayjohn | 2023-02-09 | 1 | -0/+1 |
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* | | | Further refactoring to AudioDriver implementations after #69120. | Emmanouil Papadeas | 2023-02-09 | 10 | -146/+149 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Rename all instances of `capture_start()` and `capture_end()` to their new names. Fixes #72892. - More internal renames to match what was started in #69120. - Use `override` consistently so that such refactoring bugs can be caught. - Harmonize the order of definition of the overridden virtual methods in each audio driver. - Harmonize prototype for `set_output_device` and `set_input_device`. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | ||||
* | | | Handle 0 exponent in float/half conversion for OpenGl | JoJoX | 2023-02-08 | 1 | -4/+14 |
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* | | | Merge pull request #72858 from clayjohn/VK-swap-buffers-err | Rémi Verschelde | 2023-02-08 | 1 | -6/+6 |
|\ \ \ | | | | | | | | | | | | | Add more debug information to swapchain errors in Vulkan context | ||||
| * | | | Add more debug information to swapchain errors in Vulkan context | clayjohn | 2023-02-07 | 1 | -6/+6 |
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* | | | | Set instancing flags when using GPUParticles in OpenGL renderer | clayjohn | 2023-02-07 | 1 | -0/+2 |
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* | | | Implement cull_mask for decals and lights in mobile and compatibility backends | clayjohn | 2023-02-06 | 3 | -7/+9 |
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* | | | Merge pull request #72695 from clayjohn/CanvasGroup-shading | Yuri Sizov | 2023-02-04 | 2 | -1/+3 |
|\ \ \ | | | | | | | | | Avoid shading CanvasGroup nodes twice | ||||
| * | | | Avoid shading CanvasGroup nodes twice | clayjohn | 2023-02-03 | 2 | -1/+3 |
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