index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
drivers
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
|
|
Merge pull request #33963 from clayjohn/GLES3-sky-mipmaps-on-mobile
Rémi Verschelde
2019-11-28
1
-3
/
+19
|
\
\
\
|
*
|
|
Fix radiance map generation on mobile
clayjohn
2019-11-27
1
-3
/
+19
*
|
|
|
Use ANGLE multisample extensions for UWP
George Marques
2019-11-26
1
-1
/
+8
|
/
/
/
*
|
|
Restructure depth_internalformat code to work on mobile
clayjohn
2019-11-23
2
-11
/
+18
*
|
|
glTexImage2D: Fix confusion between format and internal format
Rémi Verschelde
2019-11-23
1
-2
/
+2
|
|
/
|
/
|
*
|
Fix GL error by properly using float uniform
clayjohn
2019-11-21
2
-3
/
+3
|
/
*
Fix bugs introduced by IBL fixes
clayjohn
2019-11-20
2
-92
/
+91
*
Merge pull request #33583 from qarmin/fix_overflows_unitialized
Rémi Verschelde
2019-11-20
2
-0
/
+5
|
\
|
*
Fix some overflows and unitialized variables
Rafał Mikrut
2019-11-20
2
-0
/
+5
*
|
Merge pull request #33668 from clayjohn/Fix_environment_mapping_issues
Rémi Verschelde
2019-11-20
7
-63
/
+285
|
\
\
|
*
|
Fix issues with environment mapping
clayjohn
2019-11-19
7
-63
/
+285
|
|
/
*
|
Merge pull request #33720 from BastiaanOlij/fix_gles2_rgb8
Rémi Verschelde
2019-11-19
1
-3
/
+14
|
\
\
|
*
|
Need to use GL_RGB8 and GL_RGBA8 as the internal format for GLES2
Bastiaan Olij
2019-11-19
1
-3
/
+14
|
|
/
*
|
Merge pull request #33527 from clayjohn/GLES2-bufferdata_optimization
Rémi Verschelde
2019-11-19
7
-9
/
+49
|
\
\
|
*
|
Improve glBufferSubData usage where safe
clayjohn
2019-11-11
7
-9
/
+49
*
|
|
Fix negative light flickering
clayjohn
2019-11-17
1
-3
/
+1
|
|
/
|
/
|
*
|
Merge pull request #33517 from madmiraal/fix-_MSG-macros
Rémi Verschelde
2019-11-11
1
-5
/
+4
|
\
\
|
*
|
Remove all uses of ERR_EXPLAIN macros.
Marcel Admiraal
2019-11-11
1
-5
/
+4
|
|
/
*
|
Merge pull request #33518 from BastiaanOlij/msaa_ext_modes
Rémi Verschelde
2019-11-11
3
-11
/
+47
|
\
\
|
*
|
Add special external MSAA modes for GLES2 Rift S/Quest and OpenXR optimisation
Bastiaan Olij
2019-11-11
3
-11
/
+47
|
|
/
*
/
Handle missing file properly when checking for case mismatch
PouleyKetchoupp
2019-11-10
1
-1
/
+1
|
/
*
Make MSAA work with external texture
Bastiaan Olij
2019-11-08
1
-7
/
+13
*
Revert "fix #33188 MSAA depth buffer not used for external texture"
Bastiaan Olij
2019-11-08
1
-19
/
+7
*
Merge pull request #33291 from NeoSpark314/fix_#33188
Rémi Verschelde
2019-11-08
1
-7
/
+19
|
\
|
*
fix #33188 MSAA depth buffer not used for external texture
Holger Dammertz
2019-11-04
1
-7
/
+19
*
|
Partial revert of #32657, undoing line shifting by 0.5
Rémi Verschelde
2019-11-07
2
-8
/
+4
|
/
*
Merge pull request #33278 from clayjohn/GLES2-depth-format
Rémi Verschelde
2019-11-03
1
-16
/
+10
|
\
|
*
Fix depth format on Android in GLES2
clayjohn
2019-11-02
1
-16
/
+10
*
|
Merge pull request #33259 from Chaosus/remove_gles2_switch_op
Rémi Verschelde
2019-11-02
1
-9
/
+0
|
\
\
|
*
|
Removed switch operator from GLES2 shader back-end
Yuri Roubinsky
2019-11-02
1
-9
/
+0
*
|
|
Fix some crashes, overflows and using variables without values
Rafał Mikrut
2019-11-01
1
-0
/
+1
|
/
/
*
/
When framebuffer allocation fails for MSAA in GLES2 revert to normal without ...
clayjohn
2019-10-30
1
-6
/
+23
|
/
*
Merge pull request #33104 from qarmin/fix_some_crashes
Rémi Verschelde
2019-10-28
3
-3
/
+9
|
\
|
*
Fix some crashes and using null pointers
Rafał Mikrut
2019-10-28
3
-3
/
+9
*
|
Merge pull request #33097 from clayjohn/GLES2-HTML-sampler_limit
Rémi Verschelde
2019-10-28
2
-8
/
+5
|
\
\
|
*
|
Fixed using compressed textures and add work around for firefox webgl mesa sa...
clayjohn
2019-10-27
2
-8
/
+5
*
|
|
use proper texture in Android MSAA
clayjohn
2019-10-27
1
-1
/
+2
*
|
|
Merge pull request #32617 from Faless/fix/fopen_close_exec
Rémi Verschelde
2019-10-26
1
-4
/
+23
|
\
\
\
|
*
|
|
Disable file descriptor sharing with subprocs.
Fabio Alessandrelli
2019-10-07
1
-4
/
+23
*
|
|
|
Merge pull request #32657 from ptrojahn/lines
Rémi Verschelde
2019-10-26
2
-4
/
+8
|
\
\
\
\
|
|
_
|
/
/
|
/
|
|
|
|
*
|
|
Fix draw_rect
Paul Trojahn
2019-10-11
2
-4
/
+8
*
|
|
|
Merge pull request #33093 from clayjohn/GLES2-HTML-shadows
Rémi Verschelde
2019-10-26
2
-2
/
+6
|
\
\
\
\
|
*
|
|
|
Fix shadow mapping with RGBA textures on html
clayjohn
2019-10-26
2
-2
/
+6
|
|
|
_
|
/
|
|
/
|
|
*
|
|
|
Merge pull request #33059 from akien-mga/webgl2-resize-non-po2
Rémi Verschelde
2019-10-26
4
-36
/
+49
|
\
\
\
\
|
*
|
|
|
WebGL 2.0: Force decompressing non power-of-2 textures with repeat/mipmap
Rémi Verschelde
2019-10-25
4
-36
/
+49
*
|
|
|
|
Use WSAConnect instead of connect on Windows.
Fabio Alessandrelli
2019-10-25
1
-1
/
+5
|
/
/
/
/
*
/
/
/
Fix compilation warnings in macOS build, enable `warnings=extra werror=yes` f...
bruvzg
2019-10-24
6
-8
/
+10
|
/
/
/
*
|
|
only render depth with alpha prepass on prepass
clayjohn
2019-10-11
2
-4
/
+4
*
|
|
Merge pull request #32170 from puthre/ninepatch-fix
Rémi Verschelde
2019-10-09
2
-27
/
+39
|
\
\
\
|
|
/
/
|
/
|
|
|
*
|
GLES3 Fixes for ninepatch margins when patch size is smaller than the patch t...
Valentin Zagura
2019-10-07
1
-11
/
+15
[prev]
[next]