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* Add viewport to the other SceneData struct.Ferenc Arn2017-10-301-0/+1
* Merge pull request #12288 from tagcup/expose_viewport_sizeJuan Linietsky2017-10-304-4/+9
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| * Expose VIEWPORT_SIZE in shader language.Ferenc Arn2017-10-264-4/+9
* | Disable logging until the logs location is sorted outRémi Verschelde2017-10-291-1/+3
* | Fix shader compiler typo gl_FrotFaceScayze2017-10-271-1/+1
* | Revert "Rename Schlick GGX to GGX."Rémi Verschelde2017-10-232-4/+4
* | Partially undo #11807.Ferenc Arn2017-10-221-2/+2
* | Many fixes to SSAO, should be good now.Juan Linietsky2017-10-224-21/+59
* | Merge pull request #12297 from tagcup/clearcoat_fixRémi Verschelde2017-10-221-4/+6
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| * | Don't add clearcoat BRDF to specular light as-is.Ferenc Arn2017-10-211-4/+6
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* / Rename Schlick GGX to GGX.Ferenc Arn2017-10-212-4/+4
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* Corrections to #11807.Ferenc Arn2017-10-211-9/+9
* Merge pull request #11807 from tagcup/roughness_metallic_limiting_casesJuan Linietsky2017-10-211-49/+52
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| * Fix the condition when specular light calculation is avoided (should be rough...Ferenc Arn2017-10-111-49/+52
* | Fixed unnecesary structure copying in bugfix.Juan Linietsky2017-10-201-3/+2
* | Fix depth draw alpha prepass for shadowHiroshi Ogawa2017-10-191-1/+3
* | Fix directional light specularHiroshi Ogawa2017-10-171-2/+2
* | Merge pull request #12060 from mutato/windows_folder_creation_fixRémi Verschelde2017-10-151-1/+1
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| * | Fixed issue #12019, which prevented the creation of new folders on Windows pl...Falk Moser2017-10-131-1/+1
* | | Fix render mode specular schlick ggxHiroshi Ogawa2017-10-142-5/+4
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* | Merge pull request #12048 from hi-ogawa/fix-viewport-vflipRémi Verschelde2017-10-121-6/+1
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| * | Fix viewport vflipHiroshi Ogawa2017-10-121-6/+1
* | | Merge pull request #12009 from Elinvention/fork/execvpHein-Pieter van Braam2017-10-121-1/+1
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| * | Use execvp instead of execv to allow OS.execute() to search through PATH.Elia Argentieri2017-10-111-1/+1
* | | Merge pull request #11966 from BastiaanOlij/stereo_skyRémi Verschelde2017-10-112-27/+64
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| * | | Fix issues when rendering panoramic sky in stereoscopicBastiaan Olij2017-10-102-27/+64
* | | | Merge pull request #11818 from tagcup/anisotropic_ggxRémi Verschelde2017-10-111-18/+59
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| * | | Fix anisotropic GGX D function, and introduce and use anistropic GGX G function.Ferenc Arn2017-10-091-18/+59
* | | | Merge pull request #11958 from hi-ogawa/fix-shadow-map-front-faceGilles Roudiere2017-10-111-1/+2
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| * | | Fix front face definitionHiroshi Ogawa2017-10-091-1/+2
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* | | Merge pull request #11959 from hi-ogawa/fix-shadow-atlas-invalidationAndreas Haas2017-10-101-0/+2
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| * | Track LightInstance::shadow_atlases so that it will be freed properlyHiroshi Ogawa2017-10-091-0/+2
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* | Merge pull request #11827 from hi-ogawa/fix-shader-type-errorRémi Verschelde2017-10-091-13/+12
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| * | Fix type error in subsurface scattering shader codeHiroshi Ogawa2017-10-041-13/+12
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* | Merge pull request #11810 from marcelofg55/osx_export_improvRémi Verschelde2017-10-092-3/+7
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| * OS::execute can now read from stderr too when executing with a pipeMarcelo Fernandez2017-10-032-3/+7
* | Avoid failed viewport when size is too smal, fixes #9891Juan Linietsky2017-10-031-5/+5
* | Various clean ups and cosmetic changes in scene.glsl.Ferenc Arn2017-10-031-74/+75
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* Merge pull request #11568 from endragor/loggersAndreas Haas2017-10-029-58/+182
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| * Extract logging logicRuslan Mustakov2017-09-259-58/+182
* | Merge pull request #11700 from tagcup/clearcoat_fixAndreas Haas2017-10-021-1/+7
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| * | Fix clearcoat without Schlick-GGX specular.Ferenc Arn2017-09-291-1/+7
* | | Merge pull request #11716 from marcelofg55/coreaudio_driverPoommetee Ketson2017-10-024-0/+413
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| * | | Merged iphone and osx audio drivers into drivers/coreaudioMarcelo Fernandez2017-09-304-0/+413
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* | | Merge pull request #11774 from ISylvox/fix-msvc-buildLeon Krause2017-10-021-10/+10
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| * | | Fixed MSVC build issue introduced by commit c864b782c05f5e2833afd69a4c0dfc6fb...Indah Sylvia2017-10-021-10/+10
* | | | missing PI division on vertex shaderJuan Linietsky2017-10-021-1/+2
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* | | Slight proposed fixes to PBR.Juan Linietsky2017-10-011-2/+2
* | | Using advise from Matias, left the 0-1 range for lights, divisiom by PI, and ...Juan Linietsky2017-10-012-16/+14
* | | Switched Burley/Lambert, and restored diffuse term to 0-1 range for compatibi...Juan Linietsky2017-10-011-3/+6