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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
editor
/
action_map_editor.cpp
Commit message (
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Author
Age
Files
Lines
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*
Fix missing action icons in action map editor
jmb462
2021-10-12
1
-0
/
+25
*
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Make `TabBar/Container` default their alignments to the left instead of center
Michael Alexsander
2022-03-17
1
-1
/
+0
*
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Initialize bools in the headers in editor
Aaron Franke
2022-03-12
1
-2
/
+0
*
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Make `TabContainer` use `TabBar` internally
Michael Alexsander
2022-03-03
1
-1
/
+1
*
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Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-16
1
-4
/
+0
*
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Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
1
-1
/
+1
*
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Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-0
/
+1
*
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Merge pull request #56221 from YeldhamDev/inputmap_undo_master
Rémi Verschelde
2022-01-13
1
-5
/
+3
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\
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*
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Fix undo/redo operations in Input Map
Michael Alexsander
2021-12-24
1
-5
/
+3
*
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Check if action name exists before adding it or renaming an action to it
Marcel Admiraal
2022-01-12
1
-0
/
+20
*
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
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/
/
*
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Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-2
/
+2
*
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align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-09
1
-2
/
+2
*
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Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-1
/
+1
*
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Rename built-in `SGN()` macro to `SIGN()`
Hugo Locurcio
2021-11-16
1
-1
/
+1
*
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Use "enum class" for input enums
Aaron Franke
2021-11-12
1
-15
/
+15
*
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clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-4
/
+10
*
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Create key inputs as physical by default in the input action editor
Hugo Locurcio
2021-10-12
1
-2
/
+8
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/
*
Fix crash when searching action map creates empty catagories
Paulb23
2021-10-09
1
-20
/
+22
*
Allow mouse button event detection in Action Map Editor
jmb462
2021-09-20
1
-14
/
+33
*
Fix wrong behavior of Action Map Editor with non QWERTY layouts
jmb462
2021-09-14
1
-2
/
+0
*
Use Key enum instead of plain integers
Aaron Franke
2021-08-10
1
-20
/
+18
*
Make "remove action" translatable in Input Map
foxydevloper
2021-07-20
1
-1
/
+1
*
Make various strings translatable
foxydevloper
2021-07-19
1
-5
/
+5
*
Optimize StringName usage
reduz
2021-07-18
1
-22
/
+22
*
Add header theme type variations to labels
kobewi
2021-07-13
1
-0
/
+3
*
Clean up Tree
reduz
2021-07-04
1
-0
/
+1
*
Implement Tree's internal minimum width calculation
Gilles Roudière
2021-06-28
1
-2
/
+2
*
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-20
1
-5
/
+5
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-6
/
+6
*
Documentation search fixes
Gregory Basile
2021-06-16
1
-1
/
+1
*
Consistently prefix bound virtual methods with _
kobewi
2021-06-12
1
-3
/
+3
*
Fix typos with codespell
Rémi Verschelde
2021-05-20
1
-3
/
+3
*
Improve TreeItem API and allow to move nodes
trollodel
2021-05-17
1
-2
/
+2
*
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-07
1
-22
/
+22
*
Improve ActionMapEditor
Danil Alexeev
2021-05-05
1
-34
/
+12
*
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-23
1
-1
/
+1
*
New ActionMapEditor to replace InputMapEditor. Used in ProjectSettings.
Eric M
2021-02-19
1
-0
/
+1167
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