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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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animation_track_editor_plugins.cpp
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Author
Age
Files
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...
*
Texture refactor
Juan Linietsky
2020-02-11
1
-10
/
+10
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Show preview of frame_coords in AnimationPlayer
Tomasz Chabora
2019-10-22
1
-8
/
+28
*
Remove unnecessary code and add some error explanations
qarmin
2019-07-01
1
-1
/
+1
*
Align boolean/color track icons to other keys in the animation editor
Hugo Locurcio
2019-05-28
1
-19
/
+14
*
Implement a more coherent (and way less hack) way to block animation updates,...
Juan Linietsky
2019-03-03
1
-6
/
+0
*
Make translatable some undo/redo operations in the editor
Michael Alexsander Silva Dias
2019-02-21
1
-3
/
+3
*
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-20
1
-7
/
+7
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Add missing copyright headers
Rémi Verschelde
2018-08-29
1
-0
/
+30
*
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-24
1
-3
/
+0
*
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-4
/
+4
*
[AnimationPlayer] Fix preview for both AnimatedSprite (2D and 3D)
Guilherme Felipe
2018-06-14
1
-6
/
+34
*
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-06-07
1
-0
/
+1289
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