Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Added setting to toggle auto indent | Paulb23 | 2017-08-31 | 1 | -0/+1 |
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* | added icon updating to most ui elements | toger5 | 2017-08-30 | 1 | -0/+7 |
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* | White Theme | toger5 | 2017-08-30 | 1 | -9/+5 |
| | | | | | | | - almost all the colors are generated now. They get adapted based on the theme color. All the correct icons are used - error label now uses error color - added missing button colors in editor theme | ||||
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
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* | Code editor: Don't play hide and seek with error label | Rémi Verschelde | 2017-08-26 | 1 | -8/+1 |
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* | -Code completion for enumerations | Juan Linietsky | 2017-08-24 | 1 | -2/+4 |
| | | | | -Disabled GDNative and GDNativeScript so build compiles again | ||||
* | Merge pull request #10340 from Rubonnek/remove-unnecessary-assignments | Rémi Verschelde | 2017-08-22 | 1 | -1/+0 |
|\ | | | | | Removed unnecessary assignments | ||||
| * | Removed unnecessary assignments | Wilson E. Alvarez | 2017-08-21 | 1 | -1/+0 |
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* | | Increased smooth scroll speed and added user setting | Paulb23 | 2017-08-21 | 1 | -0/+1 |
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* | Added smooth scrolling to TextEdit | Paulb23 | 2017-08-19 | 1 | -0/+1 |
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* | Fixes to label and code editor to make editing code hopefully fast again. | Juan Linietsky | 2017-08-19 | 1 | -4/+7 |
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* | Replace GUI anchor type by a float between 0 and 1 | Gilles Roudiere | 2017-08-13 | 1 | -4/+4 |
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* | Removal of InputEvent as built-in Variant type.. | Juan Linietsky | 2017-05-20 | 1 | -14/+17 |
| | | | | this might cause bugs I haven't found yet.. | ||||
* | Changed indent type settings | Paulb23 | 2017-04-26 | 1 | -1/+1 |
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* | Added support for space indentation | Paulb23 | 2017-04-18 | 1 | -1/+2 |
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* | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei | 2017-04-10 | 1 | -1/+1 |
| | | | | | | | | Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005 | ||||
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
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* | Fix typos in source code using codespell | Rémi Verschelde | 2017-03-24 | 1 | -2/+2 |
| | | | | From https://github.com/lucasdemarchi/codespell | ||||
* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -325/+277 |
| | | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | ||||
* | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 1 | -0/+1323 |
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful. |