| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Entirely removes BIND_VMETHOD in favor of GDVIRTUAL | reduz | 2021-08-23 | 1 | -5/+2 |
| | | | | | | | | | * `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions. * Everything else converted to GDVIRTUAL * BIND_VMETHOD is gone, always use the new syntax from now on. Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now. | ||||
| * | Fix carret not following while debugging (Fix #51754) | jmb462 | 2021-08-16 | 1 | -3/+3 |
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| * | Reorganise text editor settings | Paulb23 | 2021-08-16 | 1 | -31/+48 |
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| * | Move CodeEdit theme overrides into EditorTheme | Paulb23 | 2021-08-13 | 1 | -34/+5 |
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| * | Cleanup and bind remaing methods in TextEdit | Paulb23 | 2021-08-12 | 1 | -13/+9 |
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| * | Cleanup and expose viewport / scrolling methods | Paulb23 | 2021-08-12 | 1 | -1/+1 |
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| * | Cleanup TextEdit selection methods | Paulb23 | 2021-08-12 | 1 | -18/+18 |
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| * | Expose and cleanup TextEdit line wrap API | Paulb23 | 2021-08-12 | 1 | -1/+1 |
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| * | Cleanup and rename caret operations | Paulb23 | 2021-08-12 | 1 | -85/+85 |
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| * | Move line length guidelines into CodeEdit | Paulb23 | 2021-08-01 | 1 | -3/+9 |
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| * | Move brace matching into CodeEdit | Paulb23 | 2021-08-01 | 1 | -1/+1 |
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| * | Move auto brace completion to CodeEdit | Paulb23 | 2021-08-01 | 1 | -9/+2 |
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| * | Optimize theme change in code editor | PouleyKetchoupp | 2021-07-30 | 1 | -0/+12 |
| | | | | | | Postpone applying the whole theme when a setting changes, to avoid updating everything many times when the whole editor theme is changed. | ||||
| * | Use const references where possible for List range iterators | Rémi Verschelde | 2021-07-25 | 1 | -1/+1 |
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| * | Use C++ iterators for Lists in many situations | Aaron Franke | 2021-07-23 | 1 | -3/+1 |
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| * | Optimize StringName usage | reduz | 2021-07-18 | 1 | -60/+60 |
| | | | | | | | | | | | | * Added a new macro SNAME() that constructs and caches a local stringname. * Subsequent usages use the cached version. * Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time. * Replaced all theme usages by this new macro. * Replace all signal emission usages by this new macro. * Replace all call_deferred usages by this new macro. This is part of ongoing work to optimize GUI and the editor. | ||||
| * | Script editor: Rename 'Clone Down' to 'Duplicate Selection' | Rémi Verschelde | 2021-06-29 | 1 | -3/+3 |
| | | | | | Fixes #36670. | ||||
| * | Merge pull request #49719 from LightningAA/rename-node-is-ancestor-of | Rémi Verschelde | 2021-06-29 | 1 | -1/+1 |
| |\ | | | | | Rename `is_a_parent_of()` to `is_ancestor_of()` | ||||
| | * | Rename `is_a_parent_of()` to `is_ancestor_of()` | Lightning_A | 2021-06-21 | 1 | -1/+1 |
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| * | | Merge pull request #49650 from KoBeWi/FindReplaceCrash | Rémi Verschelde | 2021-06-24 | 1 | -0/+14 |
| |\ \ | | | | | | | Fix crash with FindReplaceBar | ||||
| | * | | Fix crash with FindReplaceBar | kobewi | 2021-06-24 | 1 | -0/+14 |
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| * | | | Move indent management to CodeEdit | Paulb23 | 2021-06-20 | 1 | -3/+3 |
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| * | | | Added support for scripts reporting multiple errors to ScriptTextEditor | Eric M | 2021-06-19 | 1 | -22/+43 |
| | |/ |/| | | | | | Scripts can now report multiple errors to the scripting editors in the engine. UI elements were added to support multiple errors. | ||||
| * | | Merge pull request #49258 from megalobyte/editor-fix | Rémi Verschelde | 2021-06-17 | 1 | -4/+4 |
| |\ \ | | | | | | | Fixes for documentation search | ||||
| | * | | Documentation search fixes | Gregory Basile | 2021-06-16 | 1 | -4/+4 |
| | |/ | | | | | | | | | | | Updates rich_text_label so that the built-in documentation can be searched Previously, it would only find the first result and would not select other results Renames "_entered" functions to "_submitted" | ||||
| * | | Merge pull request #49238 from Paulb23/code_edit_code_folding | Rémi Verschelde | 2021-06-16 | 1 | -1/+2 |
| |\ \ | |/ |/| | Move code folding into CodeEdit and hide line hiding API | ||||
| | * | Move code folding into CodeEdit and hide line hiding API | Paulb23 | 2021-06-01 | 1 | -1/+2 |
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| * | | Move FindReplaceBar out of CodeTextEditor | kobewi | 2021-06-08 | 1 | -12/+36 |
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| * | Move and expose Code Hint in CodeEdit | Paulb23 | 2021-06-01 | 1 | -3/+1 |
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| * | Move and expose AutoComplete in CodeEdit | Paulb23 | 2021-06-01 | 1 | -13/+16 |
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| * | Fix FindReplaceBar text_change signal binding after replace all | Paulb23 | 2021-05-28 | 1 | -1/+1 |
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| * | Add custom background line colour to TextEdit and remove marked lines | Paulb23 | 2021-05-22 | 1 | -4/+30 |
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| * | Change behavior of String.right | Tomasz Chabora | 2021-05-20 | 1 | -3/+3 |
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| * | Rename "Control" key to "Ctrl" and add "_pressed" suffix to all ↵ | Lightning_A | 2021-05-07 | 1 | -1/+1 |
| | | | | | InputEventWithModifiers properties/methods | ||||
| * | Rename LineEdit caret_* properties getters and setters to match property | Marcel Admiraal | 2021-04-17 | 1 | -2/+2 |
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| * | Fix: Selection Only in Find/Replace now preserves selection | Sushi | 2021-04-07 | 1 | -1/+1 |
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| * | Fix crashes in *_input functions | Rafał Mikrut | 2021-04-05 | 1 | -0/+4 |
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| * | Rename ButtonList enum and members to MouseButton | Aaron Franke | 2021-03-23 | 1 | -4/+4 |
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| * | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
| | | | | | | | | | | | | | | | Happy new year to the wonderful Godot community! 2020 has been a tough year for most of us personally, but a good year for Godot development nonetheless with a huge amount of work done towards Godot 4.0 and great improvements backported to the long-lived 3.2 branch. We've had close to 400 contributors to engine code this year, authoring near 7,000 commit! (And that's only for the `master` branch and for the engine code, there's a lot more when counting docs, demos and other first-party repos.) Here's to a great year 2021 for all Godot users 🎆 | ||||
| * | Rename empty() to is_empty() | Marcel Admiraal | 2020-12-28 | 1 | -4/+4 |
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| * | Rename Control margin to offset | Marcel Admiraal | 2020-12-23 | 1 | -4/+4 |
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| * | Merge pull request #43742 from qarmin/editor_modules_default_values | Rémi Verschelde | 2020-12-08 | 1 | -0/+2 |
| |\ | | | | | Initialize class/struct variables with default values in platform/ and editor/ | ||||
| | * | Initialize class/struct variables with default values in platform/ and editor/ | Rafał Mikrut | 2020-12-02 | 1 | -0/+2 |
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| * | | Rename CubeMesh BoxMesh | Marcel Admiraal | 2020-12-05 | 1 | -1/+1 |
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| * | Reversed Toggle Script Button icon | Yuri Roubinsky | 2020-11-30 | 1 | -4/+4 |
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| * | [Complex Text Layouts] Refactor TextEdit and CodeEdit controls. | bruvzg | 2020-11-26 | 1 | -15/+86 |
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| * | [Complex Text Layouts] Refactor Font class, default themes and controls to ↵ | bruvzg | 2020-11-26 | 1 | -45/+23 |
| | | | | | | | | | use Text Server interface. Implement interface mirroring. Add TextLine and TextParagraph classes. Handle UTF-16 input on macOS and Windows. | ||||
| * | Keep cursor relative position after multiline move | Haoyu Qiu | 2020-11-11 | 1 | -0/+6 |
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| * | Reorganized core/ directory, it was too fatty already | reduz | 2020-11-07 | 1 | -1/+1 |
| | | | | | | | -Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code | ||||
| * | Remove breakpoints from editor settings | Paulb23 | 2020-09-10 | 1 | -2/+0 |
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