| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Cleanup unnecessary debug prints | Rémi Verschelde | 2017-10-21 | 1 | -29/+1 |
| * | Fix import order, so scenes are imported after textures. | Juan Linietsky | 2017-09-20 | 1 | -1/+1 |
| * | Dead code tells no tales | Rémi Verschelde | 2017-08-27 | 1 | -11/+3 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 2 | -2/+2 |
| * | Updated function argument names | Wilson E. Alvarez | 2017-08-12 | 1 | -1/+1 |
| * | fix collada crash on invalid (blender internal expored...) file, fixes #6222 | Juan Linietsky | 2017-08-08 | 1 | -0/+1 |
| * | Style: Apply clang-format on all files | Rémi Verschelde | 2017-07-30 | 1 | -1/+1 |
| * | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 2 | -5/+5 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 2 | -0/+2 |
| * | Fix typos in source code using codespell | Rémi Verschelde | 2017-03-24 | 1 | -2/+2 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 2 | -1252/+1058 |
| * | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 3 | -0/+3471 |
