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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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editor_feature_profile.cpp
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Author
Age
Files
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-31
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+0
*
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Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-1
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+1
*
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Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
1
-1
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+1
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Working multiple window support, including editor
Juan Linietsky
2020-03-26
1
-10
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+10
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Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-1
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+1
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Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-28
1
-25
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+15
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Added StringName as a variant type.
Juan Linietsky
2020-02-21
1
-5
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+5
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Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-15
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+15
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Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-02-05
1
-3
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+3
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Add ignoring of disabled recent and favorite classes in create
PucklaMotzer09
2020-01-09
1
-2
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+8
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Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
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+2
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Makes more strings in editor translatable
Haoyu Qiu
2019-12-16
1
-2
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+2
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Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
2019-09-25
1
-4
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+6
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Added some obvious errors explanations
qarmin
2019-09-25
1
-4
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+6
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doc: Sync classref with current source
Rémi Verschelde
2019-09-24
1
-2
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+2
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/
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Merge pull request #29493 from YeldhamDev/enhance_fix_feature_profile
Rémi Verschelde
2019-06-19
1
-7
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+10
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Enhancements and fixes for the editor feature profile
Michael Alexsander Silva Dias
2019-06-12
1
-7
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+10
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Fix minor typos
Yuri Chornoivan
2019-06-17
1
-1
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+1
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/
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Add missing license headers
Rémi Verschelde
2019-06-11
1
-0
/
+30
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Changes to to feature profile editor
Juan Linietsky
2019-04-08
1
-3
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+3
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Add ability to edit editor feature profiles
Juan Linietsky
2019-04-08
1
-0
/
+889
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