Commit message (Collapse) | Author | Age | Files | Lines | |
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* | [Scene] Add `SceneStringNames::font(_size/_color)` | A Thousand Ships | 2024-06-18 | 1 | -2/+2 |
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* | Use Core/Scene stringnames consistently | kobewi | 2024-05-13 | 1 | -2/+3 |
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* | Make native shader source visualizer can highlight uint suffix | jsjtxietian | 2024-05-07 | 1 | -0/+2 |
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* | Improve the editor native shader source visualizer | Hugo Locurcio | 2024-03-22 | 1 | -7/+90 |
| | | | | | | | - Use CodeEdit to enable features such as line numbers and minimap. - Enable syntax highlighting. - Use a fixed-width font. - Use the script editor settings. | ||||
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
| | | | | | | | | | | | | | | | | | | | | As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see". | ||||
* | Make `TabBar/Container` default their alignments to the left instead of center | Michael Alexsander | 2022-03-17 | 1 | -0/+2 |
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* | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
| | | | | Happy new year to the wonderful Godot community! | ||||
* | Rename readonly to editable | Paulb23 | 2021-08-12 | 1 | -1/+1 |
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* | Added ability to visualize native shaders | reduz | 2021-01-06 | 1 | -0/+72 |