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path: root/editor/editor_plugin.h
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* Universalize draw-over API for EditorPluginsPedro J. Estébanez2017-11-241-2/+7
* Fixes snapping and replaces the _draw_canvas by forward_canvas_drawGilles Roudiere2017-10-181-2/+2
* Re-Added export plugins with a more interesting API, as well as the ability t...Juan Linietsky2017-09-141-0/+3
* -Some fixes to code completion.Juan Linietsky2017-08-281-0/+4
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* -Split EditorPlugin into EditorPlugin and EditorInterfaceJuan Linietsky2017-08-261-18/+36
* Updated function argument namesWilson E. Alvarez2017-08-121-1/+1
* core/io: fix typo 'resoucre' to 'resource'Indah Sylvia2017-08-081-1/+1
* EditorPlugin methods and signals renameJakub Grzesik2017-07-201-1/+1
* Make available more informations about editor for Tool PluginsJakub Grzesik2017-07-181-0/+12
* EditorPlugin ability to open and reload scns from filepathJakub Grzesik2017-07-111-0/+2
* EditorPlugin can request user inputs from editor 3d viewUnknown2017-06-121-0/+5
* Added EditorPlugin.remove_import_plugin()Zher Huei Lee2017-06-111-0/+1
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-2/+2
* Bring back EditorImportPluginAndreas Haas2017-05-121-0/+3
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-50/+39
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+201