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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
editor
/
editor_plugin.h
Commit message (
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Author
Age
Files
Lines
*
Universalize draw-over API for EditorPlugins
Pedro J. Estébanez
2017-11-24
1
-2
/
+7
*
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
Gilles Roudiere
2017-10-18
1
-2
/
+2
*
Re-Added export plugins with a more interesting API, as well as the ability t...
Juan Linietsky
2017-09-14
1
-0
/
+3
*
-Some fixes to code completion.
Juan Linietsky
2017-08-28
1
-0
/
+4
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
-Split EditorPlugin into EditorPlugin and EditorInterface
Juan Linietsky
2017-08-26
1
-18
/
+36
*
Updated function argument names
Wilson E. Alvarez
2017-08-12
1
-1
/
+1
*
core/io: fix typo 'resoucre' to 'resource'
Indah Sylvia
2017-08-08
1
-1
/
+1
*
EditorPlugin methods and signals rename
Jakub Grzesik
2017-07-20
1
-1
/
+1
*
Make available more informations about editor for Tool Plugins
Jakub Grzesik
2017-07-18
1
-0
/
+12
*
EditorPlugin ability to open and reload scns from filepath
Jakub Grzesik
2017-07-11
1
-0
/
+2
*
EditorPlugin can request user inputs from editor 3d view
Unknown
2017-06-12
1
-0
/
+5
*
Added EditorPlugin.remove_import_plugin()
Zher Huei Lee
2017-06-11
1
-0
/
+1
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-2
/
+2
*
Bring back EditorImportPlugin
Andreas Haas
2017-05-12
1
-0
/
+3
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-50
/
+39
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+201