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* Add support for redotengine.org template mirror automationSpartan3222024-11-081-1/+1
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* Fix templates treating official releases as dev releasesSpartan3222024-10-311-5/+5
| | | | Correct version.py to act as a dev version
* Fix copyright headers referring to GodotSpartan3222024-10-2720-40/+40
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* Rebrand preambles to RedotSpartan3222024-10-1320-0/+40
| | | | | | | | | | | | | | | | | | | | | | | | (cherry picked from commit e8542b06acca3c1bdeee4b528411771f0819f084) Credits: Co-authored-by: Skogi <skogi.b@gmail.com> Co-authored-by: Spartan322 <Megacake1234@gmail.com> Co-authored-by: swashberry <swashdev@pm.me> Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: radenthefolf <radenthefolf@gmail.com> Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com> Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com> Co-authored-by: decryptedchaos <nixgod@gmail.com> Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com> Co-authored-by: Mister Puma <MisterPuma80@gmail.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: SingleError <isaaconeoneone@gmail.com> Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
* Rebrand Godot 4.3 to RedotTrashguy2024-10-133-8/+8
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* Fix error when exporting files without import parametersyds2024-07-151-4/+12
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* Fix a bunch of orphan StringName errors at ProjectSettings/Editor exitYuri Rubinsky2024-07-091-2/+2
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* EditorExportPlugin: Call _export_file for all resource typesAllen Pestaluky2024-07-041-91/+90
| | | | | | | - Alternate fix to #67844 that calls `_export_file` for all resource types instead of implementing `skip()` for customize functions. - Fixes #93823. - Moved logic surrounding "Skip" and "Keep" imported files to happen before resource customization. Fixes #93825. - Also fixes an issue that I suspect might exist where progress bars during export were incorrect due to imported files in the project that are configured as "Keep" or "Skip".
* Revert "Allow skipping imported resource files from export"Allen Pestaluky2024-07-031-12/+0
| | | | This reverts commit 398892ccc01cec724c5f4c9cdfd0fb7e746a0fa7.
* Merge pull request #92750 from bruvzg/ios_autogenRémi Verschelde2024-06-216-0/+3142
|\ | | | | | | [iOS export] Automatically generate ARM64 simulator library from device library if it's missing.
| * [iOS export] Automatically generate ARM64 simulator library from device ↵bruvzg2024-06-166-0/+3142
| | | | | | | | library if it's missing.
* | [Scene] Add `SceneStringNames::text/value_changed`A Thousand Ships2024-06-191-8/+8
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* | [Scene] Add `SceneStringNames::confirmed`A Thousand Ships2024-06-192-4/+4
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* | [Scene] Add `SceneStringNames::item_selected`A Thousand Ships2024-06-191-3/+3
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* | [Scene] Add `SceneStringNames::font(_size/_color)`A Thousand Ships2024-06-183-12/+12
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* Fix Bug when downloading export templates and re-open the template manager ↵Hilderin2024-06-141-1/+1
| | | | #93121
* [Scene] Add `SceneStringNames::id_pressed`A Thousand Ships2024-05-302-2/+2
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* Merge pull request #90365 from KoBeWi/export_any%_speedrunRémi Verschelde2024-05-301-0/+12
|\ | | | | | | Allow skipping imported resource files from export
| * Allow skipping imported resource files from exportkobewi2024-04-081-0/+12
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* | Fix export dialog sizing issue on small devicesFredia Huya-Kouadio2024-05-181-5/+19
| | | | | | | | | | | | | | Fixes https://github.com/godotengine/godot/issues/73130 - Update the min height from `700` to `500` to match the editor's min height of `600` - Wrap the sections of the `TabContainer` within a `ScrollContainer`. This prevents the export dialog from trying to resize to fit the tallest of those sections, and make them accessible on small screen devices.
* | [Scene] Add SceneStringNames::pressedA Thousand Ships2024-05-142-14/+14
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* | Reduce and prevent unnecessary random-access to `List`A Thousand Ships2024-05-041-5/+5
| | | | | | | | | | | | | | | | | | Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when accessing a single element) * Removed subscript operator, in favor of a more explicit `get` * Added conversion from `Iterator` to `ConstIterator` * Remade existing operations into other solutions when applicable
* | Merge pull request #84711 from mihe/double-export-featureRémi Verschelde2024-04-262-0/+12
|\ \ | | | | | | | | | Add `single`/`double` as export features automatically
| * | Add `single`/`double` as export features automaticallyMikael Hermansson2023-11-102-0/+12
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* | | Merge pull request #90611 from m4gr3d/automatically_generate_debug_keystoreRémi Verschelde2024-04-221-0/+7
|\ \ \ | | | | | | | | | | | | Automatically generate the Android debug keystore
| * | | Automatically generate the Android debug keystoreFredia Huya-Kouadio2024-04-121-0/+7
| | | | | | | | | | | | | | | | Automatically generate the Android debug keystore when the Java SDK path is specified.
* | | | Fix loading GDExtension dependencies on AndroidFredia Huya-Kouadio2024-04-194-53/+7
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* | | | Fix the logic to load export preset's options overridesFredia Huya-Kouadio2024-04-121-0/+8
|/ / / | | | | | | | | | Update the logic to load export preset's options overrides when an editor export plugin is added.
* | | Revert pack trimming introduced by #82084Mikael Hermansson2024-04-103-50/+28
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* | | [Windows] Support all possible suffixes for console wrapperA Thousand Ships2024-04-081-3/+16
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* | [Native File Dialog] Add support for using native dialogs in the editor.bruvzg2024-03-282-16/+11
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* | Fix unexpected auto translation of Tree contentHaoyu Qiu2024-03-182-0/+2
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* | [Import] Add "skip file" import option to skip (and exclude from export) ↵bruvzg2024-03-121-0/+5
| | | | | | | | importable formats, auto set it for the images used by bitmap font.
* | Merge pull request #82084 from ogapo/pr/pck-cache-mergeRémi Verschelde2024-03-114-28/+52
|\ \ | | | | | | | | | Merge `uid_cache.bin` and `global_script_class_cache.cfg` after mounting PCKs
| * | Merge uid_cache.bin and global_script_class_cache.cfg after mounting PCKsDavid Nikdel2024-03-064-28/+52
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | fixes godotengine#82061 fixes godotengine#61556 Also, distinguish between main pack and DLC packs. It's desirable to downloaded content to be as small as possible. This change avoids bloating non-main pack files with new versions of resources that are all read on startup and never used again. They have no effect if loaded after startup. - project.godot/project.binary file - extension_list.cfg - app icon and boot_splash - .ico and .icns files (these can still be opted in for DLC by listing them explicitly in the include filter)
* | | Don't refresh mirrors for development builds in editor export template managerHugo Locurcio2024-03-071-3/+15
| | | | | | | | | | | | | | | | | | | | | | | | | | | Export template downloads are only available for official (pre)-releases, not development builds. This prevents an error popup from displaying every time you open the export template manager on a development build. UI elements that are non-functional in development builds are now disabled as well.
* | | [Export] Use relative file base offset for embedded PCK.bruvzg2024-03-061-1/+9
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* | Linux: Handle export preset compat with 'Linux/X11' platform nameRémi Verschelde2024-03-011-0/+6
| | | | | | | | Fixes #89012.
* | Add const lvalue ref to editor/* container parametersMuller-Castro2024-02-262-4/+4
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* | Merge pull request #88611 from Alex2782/force_device_cpu_architectureRémi Verschelde2024-02-261-0/+1
|\ \ | | | | | | | | | Display a warning if device CPU architecture is not active in the export preset.
| * | Display a warning if device CPU architecture is not active in the export preset.Alexander Hartmann2024-02-231-0/+1
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* | | Merge pull request #88726 from RandomShaper/node_cust_leakRémi Verschelde2024-02-231-0/+2
|\ \ \ | | | | | | | | | | | | Fix leak of scene used for customization during export
| * | | Fix leak of scene used for customization during exportPedro J. Estébanez2024-02-231-0/+2
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* / / Fix PopupMenu doesn't respect it's ScrollContainer's marginsMounir Tohami2024-02-231-0/+1
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* | Merge pull request #88419 from m4gr3d/add_export_preset_advanced_options_toggleRémi Verschelde2024-02-195-1/+50
|\ \ | | | | | | | | | Add an `Advanced Options` toggle to the editor export preset
| * | Add an `Advanced Options` toggle to the editor export presetFredia Huya-Kouadio2024-02-185-1/+50
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* | | Merge pull request #87823 from KoBeWi/ban_adbRémi Verschelde2024-02-173-2/+18
|\ \ \ | | | | | | | | | | | | Don't invoke adb with no runnable Android preset
| * | | Don't invoke adb with no runnable Android presetkobewi2024-02-153-2/+18
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* | | | Merge pull request #87530 from YeldhamDev/atr_inheritanceRémi Verschelde2024-02-171-1/+1
|\ \ \ \ | |_|/ / |/| | | | | | | Rework the auto translation system
| * | | Make auto translation inheritableMichael Alexsander2024-02-151-1/+1
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