summaryrefslogtreecommitdiffstats
path: root/editor/export_template_manager.h
Commit message (Collapse)AuthorAgeFilesLines
* Add the button pressed to some signals in Treetrollodel2022-05-211-1/+1
|
* Zero initialize all pointer class and struct membersRémi Verschelde2022-04-041-20/+20
| | | | | This prevents the pitfall of UB when checking if they have been assigned something valid by comparing to nullptr.
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
| | | | Happy new year to the wonderful Godot community!
* Addes ability to load build sources from file.reduz2021-07-151-0/+2
| | | | | | | * If not present, the dialog asks to load build sources from a file. * The export templates check now also verifies that build sources are installed and skips the template check. This makes Android development easier.
* Improve the UI/UX of the Export Template Manager dialogYuri Sizov2021-06-031-26/+63
|
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
| | | | | | | | | | | | | | Happy new year to the wonderful Godot community! 2020 has been a tough year for most of us personally, but a good year for Godot development nonetheless with a huge amount of work done towards Godot 4.0 and great improvements backported to the long-lived 3.2 branch. We've had close to 400 contributors to engine code this year, authoring near 7,000 commit! (And that's only for the `master` branch and for the engine code, there's a lot more when counting docs, demos and other first-party repos.) Here's to a great year 2021 for all Godot users 🎆
* Add override keywords.Marcel Admiraal2020-07-101-1/+1
|
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-2/+2
| | | | | Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are sugar for `Vector<Type>`.
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
| | | | | | | | | | | Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
* Split the Android platform java logic into an Android library module (`lib`) ↵fhuya2019-09-041-2/+0
| | | | | | and an application module (`app`). The application module `app` serves double duties of providing the prebuilt Godot binaries ('android_debug.apk', 'android_release.apk') and the Godot custom build template ('android_source.zip').
* Android: Extract libs from pre-built APKs when installing build templateRémi Verschelde2019-08-291-0/+2
| | | | | | | | | Otherwise we would need to include all of them in android_source.zip, which means building the zip after all libs have been built by SCons (so it would have to be done via gradle or a manual script). By extracting it from the pre-built APKs, we save some disk space in templates archives too.
* Made use of semicolons more consitent, fixed formattingJohnJLight2019-06-191-1/+1
|
* Android now (optionally) builds the template when exportingJuan Linietsky2019-04-071-0/+3
| | | | | Added new way to create add-ons Removed old way to create add-ons
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* Remove cached .tpz archive after templates download and installRémi Verschelde2018-08-131-1/+1
| | | | Closes #20640.
* Fix error when downloading export templatesnanoframe2018-01-311-0/+2
|
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
| | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* Property install export templates when downloaded from httpJuan Linietsky2017-12-171-1/+1
| | | | added a scale parameter for scene import
* -Modules can now add custom version info (added it for Mono)Juan Linietsky2017-11-011-0/+20
| | | | | -Version string takes this version info -Ability to download templates from the interweb (listing does not work yet)
* Fix files headerPoommetee Ketson2017-09-011-1/+1
|
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
|
* Add a few missing copyright headersRémi Verschelde2017-04-281-0/+29
|
* Export template management dialog.Juan Linietsky2017-03-211-0/+40
Missing download (need to discuss this!)