| Commit message (Collapse) | Author | Age | Files | Lines |
... | |
|\ \
| | |
| | |
| | | |
[Editor] Add `Open in Terminal` to the file system empty click
|
| |/
| |
| |
| | |
Was missing from clicking in the empty file list
|
|\ \
| | |
| | |
| | | |
Resource file not found error when loading Favorite icon
|
| |/ |
|
|\ \
| | |
| | |
| | | |
Fix FileSystem dock auto translating files
|
| |/ |
|
|\ \
| | |
| | |
| | | |
Refactor and fix issues in Editor Dock Manager
|
| | |
| | |
| | |
| | | |
Extract Dock Context Menu.
|
| |/
|/|
| |
| | |
Sorts leading `_` before other characters except `.`.
|
|\ \
| | |
| | |
| | |
| | |
| | | |
KoBeWi/custom_resources_to_kill_performance_again_probably
Fix custom resource icons in FileSystem
|
| |/ |
|
|/
|
|
| |
importable formats, auto set it for the images used by bitmap font.
|
|
|
|
|
|
|
|
|
|
| |
This also tweaks EditorFileDialog to use the same shortcut,
while making it select the path text after focusing
(like in most file managers).
Ctrl + L / Cmd + Shift + G can also now be used to focus on the
property name in the project settings editor, as well in the
Input Map, Autoload, Shader Globals and Global Groups tabs.
|
| |
|
| |
|
| |
|
|\
| |
| |
| | |
Add hover highlight to main editor buttons
|
| |
| |
| |
| | |
Updates styling of the editor run bar, plugin, bottom panel, icon buttons, and main menu buttons for accessibility.
|
|\ \
| | |
| | |
| | |
| | |
| | | |
KoBeWi/check_every_changed_setting_in_every_group_everywhere()
Use `check_changed_settings_in_group()` everywhere
|
| | | |
|
|/ / |
|
|\ \
| | |
| | |
| | | |
Use highlighted version of the tab icon in the bottom file system dock
|
| |/ |
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
The previous implementation of opening a terminal
in the FileSystem dock was causing errors due to the use
of a bash builtin command that does not work outside the shell.
This resulted in the following error messages:
ERROR: Could not create child process: command
at: execute (drivers/unix/os_unix.cpp:553)
ERROR: Could not create child process: command
at: execute (drivers/unix/os_unix.cpp:553)
...
To resolve this issue,
+ the command is now executed inside a bash shell,
+ if the `terminal_emulator_flags` editor option is empty,
the working directory for gnome-terminal and urxvt is now properly set.
|
|\ \
| |/
|/|
| | |
Fix editor will freeze when modifying filesystem filter path in Split Mode
|
| | |
|
| | |
|
|/
|
|
|
| |
* Allows moving the filesystem dock to the bottom
* Added ability to drag resources across bottom docks
|
|\
| |
| |
| | |
Improve editor theme generation after the refactor
|
| | |
|
|\ \
| |/
|/|
| | |
Fix "Class name cannot be empty" error when sorting no import files sort by type
|
| | |
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.
Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.
All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
|
|\ \
| | |
| | |
| | | |
Extract `EditorDockManager` from `EditorNode`
|
| | | |
|
|\ \ \
| |/ /
|/| |
| | | |
Fix thumbnail disappears if FileSystemDock is floated
|
| |/ |
|
|/ |
|
| |
|
|\
| |
| |
| | |
Add const references detected by clang-tidy
|
| | |
|
|\ \
| | |
| | |
| | | |
Improve `EditorDirDialog`
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
* Automatically selects the newly created directory
* Automatically selects "res://" when nothing is selected
* Fixes an error when overwrite/replace dialog appears
* Changes "copy checkbox + action button" to "copy button + move button"
* Double clicking a directory (un)collapses it instead of copy/move
* Uses DirectoryCreateDialog for "Create Folder"
|
|/ / |
|
|\ \
| |/
|/|
| |
| |
| | |
Calinou/editor-filesystem-dock-add-open-in-terminal
Add a editor FileSystem dock action to open a terminal in selected folder
|
| |
| |
| |
| |
| | |
This is useful to enter some commands without having to open a separate
terminal and `cd` to the project folder.
|
| | |
|
|\ \
| | |
| | |
| | | |
Add "Show In FileSystem" to the Scene hierarchy right-click
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
-Implemented shared function for focusing FileSystem tab and highlighting the node path.
-Created right-click option that shows up in the Scene-Hierarchy on Nodes that have a file-system source path.
-Created custom icon for this right-click option
-Implemented the shared function and icon for other places that already had this features (Open Node tab, Inspector Resource)
Co-authored-by: MewPurPur <mew.pur.pur@gmail.com>
|
|\ \ \
| | | |
| | | |
| | | | |
Fix folder color not showing up in file dialogs
|