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* Fixes broken scene created via New ResourceHaoyu Qiu2020-02-091-0/+8
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* Make some QOL improvements to move operations in the FileSystem dockMichael Alexsander2020-02-041-9/+13
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* Fixes a memory leak in FileSystemDockGilles Roudière2020-01-151-0/+1
| | | | Co-authored-by: Rafał Mikrut <mikrutrafal54@gmail.com>
* Add option to disable loading scripts in ScriptCreateDialogMichael Alexsander2020-01-091-1/+1
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* Update file list in split view when setting main scenevolzhs2020-01-091-0/+1
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* Minor fixes for ScriptCreateDialogMichael Alexsander2020-01-081-1/+1
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* Show selected main scene in FileSystem split viewvolzhs2020-01-081-1/+6
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* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
| | | | | | | | | | | Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
* Merge pull request #34656 from volzhs/keep-selected-dirRémi Verschelde2019-12-301-0/+5
|\ | | | | Show selected directory in split mode when selecting a file
| * Show selected directory in split mode when selecting a filevolzhs2019-12-291-0/+5
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* | Merge pull request #34578 from timothyqiu/var-renameRémi Verschelde2019-12-301-5/+5
|\ \ | | | | | | Fixes variable naming in FileSystemDock
| * | Fixes variable naming in FileSystemDockHaoyu Qiu2019-12-241-5/+5
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* / Cleans up headers included in editor_node.hHaoyu Qiu2019-12-241-0/+4
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* Unfold directories when showing in file systemTomasz Chabora2019-11-211-9/+14
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* Hide "Set As Main Scene" in FileSystem dock if the scene is already the main oneMichael Alexsander2019-11-111-1/+3
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* Display icon for "Set As Main Scene" in filesystem popupAndrii Doroshenko (Xrayez)2019-11-111-1/+1
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* Folders in FileSystem are not expanded on project save anymoreSilvano Cerza2019-11-041-5/+1
| | | | | If an item was selected in the FileSystem dock and its parent was collapsed the folder would be expanded when saving the project.
* Add "Set as main scene" on context menu in FileSystem panelvolzhs2019-10-301-0/+14
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* Favorites dragableDavid Sichma2019-10-201-11/+17
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* Merge pull request #32009 from Xrayez/fs-editor-iconsRémi Verschelde2019-09-261-29/+30
|\ | | | | Display editor icons for filesystem dock popup menu options
| * Display editor icons for filesystem dock popup menu optionsAndrii Doroshenko (Xrayez)2019-09-061-29/+30
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* | Fixed Show in file system should clear current searchStefano Coratti2019-09-251-0/+1
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* | Added some obvious errors explanationsqarmin2019-09-251-2/+2
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* Tree: fix and expose icon modulationmerumelu2019-08-241-2/+2
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* Cleanup and minor changes in FileSystem DockMichael Alexsander Silva Dias2019-08-221-178/+122
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* Merge pull request #31489 from iwek7/removeRenameRootOptionRémi Verschelde2019-08-221-11/+24
|\ | | | | Showing only working options in filesystem dock menu
| * Improvements and fixes of filesystem dockiwek72019-08-211-11/+24
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* | Rename FileDialog's folder icon custom color to `folder_icon_modulate`Hugo Locurcio2019-08-211-3/+3
| | | | | | | | | | | | | | | | The custom color introduced in be8d569744e4eed9acb313d355d96e6989e92087 had the same name as the "folder" icon, which could cause conflicts in the generated documentation. The new name is also more self-explanatory.
* | Use a different color for folder icons in file dialogsHugo Locurcio2019-08-201-0/+10
|/ | | | | | | | | This makes them easier to distinguish from files for quick visual grepping. This can also be used in projects by setting the FileDialog "folder" color. The default value (`Color(1, 1, 1)`) has no visual impact, for compatibility with existing projects.
* Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'Braden Bodily2019-08-171-2/+1
| | | | | | | | | Condensed some if and ERR statements. Added dots to end of error messages Couldn't figure out EXPLAINC. These files gave me trouble: core/error_macros.h, core/io/file_access_buffered_fa.h (where is it?), core/os/memory.cpp, drivers/png/png_driver_common.cpp, drivers/xaudio2/audio_driver_xaudio2.cpp (where is it?)
* Allow to create scene from FileSystem dockTomasz Chabora2019-08-151-0/+65
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* Fix losing scene modifications when renaming fileEmmanuel Barroga2019-07-151-2/+2
| | | | | | | Closes: #30436 When renaming/moving a file in the filesystem docker, changes on a scene that has dependencies on the file being renamed/moved are lost. To resolve this, this patch saves the scenes that depend on the file first, to save its current state.
* Use reference to constant in functionsqarmin2019-07-101-3/+3
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* FileSystem dock: Improve duplicate check for directory pathsRémi Verschelde2019-07-041-5/+5
| | | | Supersedes and closes #30225.
* Merge pull request #29815 from NilsIrl/plus_file_1Rémi Verschelde2019-07-011-1/+1
|\ | | | | Replace ` + "/" + ` with `String::file_add()`
| * Replace ` + "/" + ` with `String::file_add()`Nils ANDRÉ-CHANG2019-06-231-1/+1
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* | Some code changed with Clang-Tidyqarmin2019-06-261-3/+1
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* Fix error macro calls not ending with semicolonRémi Verschelde2019-06-111-1/+1
| | | | | | | It's not necessary, but the vast majority of calls of error macros do have an ending semicolon, so it's best to be consistent. Most WARN_DEPRECATED calls did *not* have a semicolon, but there's no reason for them to be treated differently.
* Fix moving and renaming filesHein-Pieter van Braam-Stewart2019-06-041-1/+30
| | | | | | | | | | This commit fixes several issues related to moving scenes and resources in an open project. * Don't try to reload scenes while not all scenes are updated yet. * Don't use the UndoRedo system to update non-user initiated editor state. * Resave scenes after moving files and updating resource path(s).
* Fix memory leak in Text Editor and FileSystem Dockqarmin2019-05-301-0/+2
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* Merge pull request #27836 from turtletooth/right-clickRémi Verschelde2019-05-281-0/+14
|\ | | | | Allow Right Click in Empty Space on FileSystemDock
| * Allow Right Click in Empty Space on FileSystemDockJeremy Bullock2019-04-091-0/+14
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* | Merge pull request #28702 from Lisapple/fs-show-path-tooltipRémi Verschelde2019-05-241-1/+1
|\ \ | | | | | | Show file path in FileSystem dock tooltip
| * | Replacing filename with path in tooltip into FileSystem dockLisapple2019-05-081-1/+1
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* | | Fix typos with codespellRémi Verschelde2019-05-191-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Using codespell 1.15.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear doubleclick leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
* | | Make possible to create inherited scenes via the RMB menu in the FileSystem dockMichael Alexsander Silva Dias2019-05-111-6/+16
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* | | Merge pull request #28807 from bojidar-bg/28798-open-filesystemRémi Verschelde2019-05-111-0/+9
|\ \ \ | | | | | | | | Open selected folder when pressing the "Open" option in the menu
| * | | Open selected folder when pressing the "Open" option in the menuBojidar Marinov2019-05-101-0/+9
| |/ / | | | | | | | | | An attempt to fix #28798
* / / Scroll back to top when changing directory in FileSystem dockvolzhs2019-05-091-0/+1
|/ / | | | | | | Fix #26041
* | Merge pull request #27707 from Calinou/tweak-message-wordingRémi Verschelde2019-04-301-1/+1
|\ \ | | | | | | Improve wording of various messages and make casing more consistent