Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Merge pull request #80241 from gamedevishard/filesystem_dock_hsplit | Rémi Verschelde | 2023-10-03 | 1 | -3/+7 |
|\ | | | | | | | Horizontal split view for Filesystem Dock | ||||
| * | Horizontal split view for Filesystem Dock | Devel Oper | 2023-09-22 | 1 | -3/+7 |
| | | |||||
* | | Fix folder moving in FileSystemDock | 风青山 | 2023-09-29 | 1 | -3/+3 |
|/ | | | | | | Include files in the folder that will be moved/renamed when looking up the file owner. Rename the function/variable names to make more sense in FileSystemDock | ||||
* | Fix dependency handling on move or rename. | Jordyfel | 2023-09-15 | 1 | -4/+4 |
| | |||||
* | Update folder colors when moving or renaming | A Thousand Ships | 2023-09-07 | 1 | -1/+3 |
| | |||||
* | Add custom color support to project folders | the-sink | 2023-08-29 | 1 | -0/+6 |
| | |||||
* | Permits the renaming of files and folders inline for items in the ↵ | Wiwip | 2023-06-02 | 1 | -1/+18 |
| | | | | | | | FileSystemDock. This is a continuation of: https://github.com/godotengine/godot/pull/76794 which didn't consider DISPLAY_MODE_SPLIT. Fixes: https://github.com/godotengine/godot/issues/77527 and https://github.com/godotengine/godot-proposals/issues/4933 | ||||
* | Add scrolling to overwrite dialog | kobewi | 2023-05-18 | 1 | -0/+6 |
| | |||||
* | Enhance filesystem dock tooltips | kobewi | 2023-05-12 | 1 | -2/+17 |
| | |||||
* | Merge pull request #76794 from Wiwip/inline-edit | Rémi Verschelde | 2023-05-11 | 1 | -2/+0 |
|\ | | | | | | | Inline editor for the file system dock | ||||
| * | Modifies the file system dock to use the inline editor instead of a dialog. | Wiwip | 2023-05-10 | 1 | -2/+0 |
| | | | | | | | | *Bugsquad edit:* Closes https://github.com/godotengine/godot-proposals/issues/4933 | ||||
* | | Improve editor state persistence | Hendrik Brucker | 2023-05-11 | 1 | -4/+6 |
|/ | |||||
* | Make create folder popup support nested folders | Haoyu Qiu | 2023-04-23 | 1 | -3/+2 |
| | |||||
* | Improve includes of EditorNode (and everything else) | Yuri Sizov | 2023-04-07 | 1 | -5/+5 |
| | | | | | | Also start organizing editor-specific GUI components into a dedicated folder, `editor/gui`. Also move `editor_file_server` next to the rest of debugger classes. | ||||
* | Improve file move and copy operations | kobewi | 2023-03-25 | 1 | -2/+11 |
| | |||||
* | Fix rightclick on some files changes the 'New' menu entry to 'Show in File ↵ | Marius Hanl | 2023-02-02 | 1 | -5/+6 |
| | | | | Manager' due to no fixed index for the 'New' menu | ||||
* | Merge pull request #71904 from Chaosus/vs_custom_nodes | Rémi Verschelde | 2023-01-25 | 1 | -0/+1 |
|\ | | | | | | | Add handling of script creation/deletion for custom visual shader nodes | ||||
| * | Add handling of script creation/deletion for custom visual shader nodes | Yuri Rubinsky | 2023-01-23 | 1 | -0/+1 |
| | | |||||
* | | Merge pull request #71441 from KoBeWi/warp_2_scan | Rémi Verschelde | 2023-01-23 | 1 | -1/+1 |
|\ \ | |/ |/| | | | Improve performance of imported file scan | ||||
| * | Improve performance of imported file scan | kobewi | 2023-01-15 | 1 | -1/+1 |
| | | |||||
* | | Add "Open in External Program" option | kobewi | 2023-01-21 | 1 | -0/+1 |
|/ | |||||
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
| | | | | | | | | | | | | | | | | | | | | As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see". | ||||
* | Merge pull request #68709 from MewPurPur/instance-begone-part3 | Rémi Verschelde | 2022-11-16 | 1 | -1/+1 |
|\ | | | | | | | Remove more instances of 'instance' being used as a verb | ||||
| * | Remove more instances of 'instance' being used as a verb | VolTer | 2022-11-16 | 1 | -1/+1 |
| | | |||||
* | | Add EditorInterface.get_selected_paths() | cespeute | 2022-11-14 | 1 | -3/+5 |
|/ | | | | | | | | Exposes the selected paths in the editor filesystem dock. Implements this proposal : https://github.com/godotengine/godot-proposals/issues/2424 Also renamed the old `get_selected_path` to `get_selected_directory` to better match the already existing get_current_path function. | ||||
* | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, ↵ | bruvzg | 2022-10-07 | 1 | -3/+3 |
| | | | | change warnings=all to use /W4. | ||||
* | Code quality: Fix header guards consistency | Rémi Verschelde | 2022-07-25 | 1 | -1/+1 |
| | | | | | Adds `header_guards.sh` bash script, used in CI to validate future changes. Can be run locally to fix invalid header guards. | ||||
* | Rework scene creation dialog | kobewi | 2022-06-21 | 1 | -2/+2 |
| | |||||
* | Add the button pressed to some signals in Tree | trollodel | 2022-05-21 | 1 | -2/+2 |
| | |||||
* | Add a new HashSet template | reduz | 2022-05-20 | 1 | -1/+1 |
| | | | | | * Intended to replace RBSet in most cases. * Optimized for iteration speed | ||||
* | Replace most uses of Map by HashMap | reduz | 2022-05-16 | 1 | -8/+8 |
| | | | | | | | | | | | | * Map is unnecessary and inefficient in almost every case. * Replaced by the new HashMap. * Renamed Map to RBMap and Set to RBSet for cases that still make sense (order matters) but use is discouraged. There were very few cases where replacing by HashMap was undesired because keeping the key order was intended. I tried to keep those (as RBMap) as much as possible, but might have missed some. Review appreciated! | ||||
* | Cleanups after changes in ItemList signals | Aleksey Smirnov | 2022-05-10 | 1 | -2/+2 |
| | |||||
* | Changed signals of ItemList | Vitika9 | 2022-05-06 | 1 | -1/+1 |
| | |||||
* | Add Copy UID option to filesystem dock | kobewi | 2022-05-02 | 1 | -0/+1 |
| | |||||
* | Zero initialize all pointer class and struct members | Rémi Verschelde | 2022-04-04 | 1 | -39/+39 |
| | | | | | This prevents the pitfall of UB when checking if they have been assigned something valid by comparing to nullptr. | ||||
* | Initialize bools in the headers in editor | Aaron Franke | 2022-03-12 | 1 | -4/+4 |
| | |||||
* | Add "Add Script" option to project autoload settings | Yuri Roubinsky | 2022-03-12 | 1 | -0/+2 |
| | |||||
* | Added visual feedback when drag and dropping from scene tree to file system | Igor Kordiukiewicz | 2022-03-06 | 1 | -0/+7 |
| | |||||
* | Editor: Cleanup some includes dependencies | Rémi Verschelde | 2022-02-15 | 1 | -14/+7 |
| | | | | | | | | | | | Removes some unnecessary includes from `editor_node.h`, and instead add those where they're used. Removes unnecessary `editor_node.h` includes in various editor classes. Renames `dynamicfont` to `dynamic_font` in a couple files. Misc cleanup while jumping through that rabbit hole. | ||||
* | Remove most EditorNode constructor parameters and fields | trollodel | 2022-02-14 | 1 | -2/+1 |
| | |||||
* | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker | 2022-02-12 | 1 | -2/+2 |
| | |||||
* | Store panels and docks singletons in their own classes | trollodel | 2022-01-20 | 1 | -0/+6 |
| | |||||
* | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
| | | | | Happy new year to the wonderful Godot community! | ||||
* | Add `New Shader` option to the FileSystemDock popup menu. | Yuri Roubinsky | 2021-12-03 | 1 | -0/+2 |
| | |||||
* | Remove unimplemented methods | Marcel Admiraal | 2021-10-21 | 1 | -4/+0 |
| | |||||
* | Add TextFile support across the editor | Paulb23 | 2021-09-30 | 1 | -0/+1 |
| | |||||
* | Merge pull request #49295 from foxydevloper/fix-focus-filter | Rémi Verschelde | 2021-06-29 | 1 | -1/+0 |
|\ | | | | | Fix "Filter Files" shortcut by merging duplicate functions | ||||
| * | Fix "Filter Files" shortcut by merging duplicate functions | fox | 2021-06-03 | 1 | -1/+0 |
| | | |||||
* | | Core: Move DirAccess and FileAccess to `core/io` | Rémi Verschelde | 2021-06-11 | 1 | -1/+1 |
|/ | | | | | File handling APIs are typically considered part of I/O, and we did have most `FileAccess` implementations in `core/io` already. | ||||
* | Make shortcut for focusing searchbar in filesystem dock | fox | 2021-05-13 | 1 | -0/+1 |
| |