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path: root/editor/group_settings_editor.cpp
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* Add Ctrl + L / Cmd + Shift + G shortcut to focus path bar in FileDialogHugo Locurcio2024-03-051-0/+4
| | | | | | | | | | This also tweaks EditorFileDialog to use the same shortcut, while making it select the path text after focusing (like in most file managers). Ctrl + L / Cmd + Shift + G can also now be used to focus on the property name in the project settings editor, as well in the Input Map, Autoload, Shader Globals and Global Groups tabs.
* Reorganize code related to editor themingYuri Sizov2024-01-161-3/+3
| | | | | | | | | | | | | This change introduces a new EditorThemeManager class to abstract theme generatio and its subroutines. Logic related to EditorTheme, EditorColorMap, and editor icons has been extracted into their respective files with includes cleaned up. All related files have been moved to a separate folder to better scope them in the project. This includes relevant generated files as well.
* Improve "Add" button consistency in Project SettingsChristian Kaiser2024-01-111-0/+3
| | | | | | | * Adds an icon to all the input-adjacent add/remove buttons * Adds a separator next to the action map "add" button * Changes the Shader Globals editor to be consistent with the others * Adds a clear button to the shader global name input
* Implement project-wide node groupsStanislav Labzyuk2023-12-191-0/+537