Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Style: Optimize `.svg` files with `svgo` | Thaddeus Crews | 2024-06-23 | 1 | -1/+1 |
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* | Add Texture2D and Texture3D icons | MewPurPur | 2023-12-05 | 1 | -0/+1 |
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* | Add icons for 3D texture classes | MewPurPur | 2023-08-04 | 1 | -1/+0 |
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* | Reduce the total size of our SVGs by 15% | VolTer | 2023-06-04 | 1 | -1/+1 |
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* | Fix near one opacity in editor icons | Krazy-J | 2023-01-31 | 1 | -1/+1 |
| | | | | | Remove occurrences of fill-opacity and stroke-opacity with values near or equal to 1 (all values were greater than 0.988). | ||||
* | Remove unnecessary transformations from editor icons | Yuri Sizov | 2022-01-28 | 1 | -1/+1 |
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* | Improve Texture3D and TextureArray icons | gongpha | 2020-12-14 | 1 | -1/+1 |
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* | Commit only the SVG files changed by file_format.sh | Aaron Franke | 2020-07-13 | 1 | -1/+1 |
| | | | | There were a lot of SVG files changed by file_format.sh | ||||
* | Use PascalCase file names for editor icons | Hugo Locurcio | 2020-02-24 | 1 | -0/+1 |
Using PascalCase file names without any conversion step is less confusing to new contributors. |