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* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-179-53/+53
* Fix various typosluz.paz2020-03-111-1/+1
* Merge pull request #36388 from AndreaCatania/some_renamesRémi Verschelde2020-02-281-5/+5
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| * Renamed PlaneShape to WorldMarginShapeAndrea Catania2020-02-271-4/+4
| * Renamed NavigationMeshInstance to NavigationRegionAndrea Catania2020-02-271-1/+1
* | Merge pull request #36556 from RandomShaper/rework_mutexRémi Verschelde2020-02-282-52/+45
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| * Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez2020-02-262-52/+45
* | Merge pull request #36564 from dankan1890/quick_fixRémi Verschelde2020-02-261-4/+4
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| * Fixed TextureAtlas import.Maurizio Petrarota2020-02-261-4/+4
* | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-255-11/+11
* | Add support for named binds in Skin.Juan Linietsky2020-02-214-4/+21
* | PoolVector is gone, replaced by VectorJuan Linietsky2020-02-188-93/+86
* | Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.Juan Linietsky2020-02-151-1/+1
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* Vulkan: Move thirdparty code out of drivers, style fixesRémi Verschelde2020-02-111-2/+2
* Added normalmap guided roughness mipmap generator, and a global roughness lim...Juan Linietsky2020-02-112-7/+21
* Fix code formatting issues and VS compilationRémi Verschelde2020-02-111-0/+30
* Fix Vector3 ambiguities and out of bounds init.bruvzg2020-02-111-1/+1
* Fixes to Basis Universal.Juan Linietsky2020-02-111-2/+2
* Rewritten StreamTexture for better code reuse, added basis universal supportJuan Linietsky2020-02-114-151/+190
* Proper texture reloading (was broken).Juan Linietsky2020-02-111-1/+7
* Modernized default 3D material, fixes material bugs.Juan Linietsky2020-02-114-49/+50
* Several fixes to 3D rendering, and multimesh implementation.Juan Linietsky2020-02-111-8/+9
* Base 3D engine done, still untested, though.Juan Linietsky2020-02-112-5/+6
* Add static Vulkan loader.bruvzg2020-02-111-0/+2
* Fix crash on import.Juan Linietsky2020-02-111-0/+1
* A lot of progress with canvas rendering, still far from working.Juan Linietsky2020-02-111-4/+5
* Texture refactorJuan Linietsky2020-02-119-136/+184
* Use modules_enabled.gen.h to improve inter dependency checksRémi Verschelde2020-02-071-0/+1
* Add do..while(0) wrappers to macros without one.Marcel Admiraal2020-02-051-1/+1
* Remove duplicate WARN_PRINT macro.Marcel Admiraal2020-02-053-10/+10
* Add explanations for errors related to Vector/Quat normalizationHugo Locurcio2020-01-241-6/+6
* Remove unused #if 0'ed codeRémi Verschelde2020-01-211-4/+1
* Adds NULL check before using image loaderHaoyu Qiu2020-01-161-0/+4
* Add option to apply an offset to obj mesh importBastiaan Olij2020-01-111-6/+8
* Use cycle and loop hint flags in glTF2.K. S. Ernest (iFire) Lee2020-01-102-1/+10
* Support GLTF2 alpha scissors.K. S. Ernest (iFire) Lee2020-01-021-1/+8
* Merge pull request #34618 from qarmin/vector_please_dont_crashRémi Verschelde2020-01-021-0/+3
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| * Don't use constant reference in Vector push_back, insert and append_arrayRafał Mikrut2019-12-261-0/+3
* | Update copyright statements to 2020Rémi Verschelde2020-01-0126-52/+52
* | Fix Hard Crash on glTF Color Accessor ImportMarios Staikopoulos2019-12-241-8/+7
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* Removed unused variables, add some constants numbersRafał Mikrut2019-12-101-2/+0
* Bugfix: Sanitize glTF importer Animation Names and do not set bone_poseMarios Staikopoulos2019-11-271-2/+1
* 33714 glTF2 handle undefined load-time scene.K. S. Ernest (iFire) Lee2019-11-221-3/+10
* Fix typos with codespellRémi Verschelde2019-11-221-3/+3
* Merge pull request #33794 from nekomatata/gltf-morph-shapes-crash2Rémi Verschelde2019-11-211-0/+6
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| * Error instead of crash in gltf import with more than one morph targetPouleyKetchoupp2019-11-211-0/+6
* | 33756 gltf2 importer should use zfarK. S. Ernest (iFire) Lee2019-11-211-2/+2
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* 33714 If the gltf2 asset has no scene, it is corrupt.K. S. Ernest (iFire) Lee2019-11-201-0/+1
* Small fixes to redundand code, copy paste bugsqarmin2019-10-141-1/+1
* Remove dependency on the editor directory being in the build's include path.Marcel Admiraal2019-10-101-1/+1