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path: root/editor/import_defaults_editor.h
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* Zero initialize all pointer class and struct membersRémi Verschelde2022-04-041-5/+5
| | | | | This prevents the pitfall of UB when checking if they have been assigned something valid by comparing to nullptr.
* Editor: Cleanup some includes dependenciesRémi Verschelde2022-02-151-0/+1
| | | | | | | | | | | Removes some unnecessary includes from `editor_node.h`, and instead add those where they're used. Removes unnecessary `editor_node.h` includes in various editor classes. Renames `dynamicfont` to `dynamic_font` in a couple files. Misc cleanup while jumping through that rabbit hole.
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-9/+2
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* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
| | | | Happy new year to the wonderful Godot community!
* Fix heap-use-after-free in Import Defaults EditorMichael Alexsander2021-02-251-0/+1
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* Added Import Defaults Editor in Project Settingsreduz2021-02-231-0/+74
-Change importer defaults in project settings. -Ability to change them or reset them.