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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
editor
/
inspector_dock.cpp
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Author
Age
Files
Lines
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*
Add a new HashSet template
reduz
2022-05-20
1
-1
/
+1
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-2
/
+2
*
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
1
-13
/
+13
*
Cleanup EditorNode and EditorData
Hendrik Brucker
2022-03-30
1
-9
/
+9
*
Merge pull request #59496 from KoBeWi/inspector_teleport
Rémi Verschelde
2022-03-29
1
-0
/
+2
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*
Switch scene when editing foreign resource
kobewi
2022-03-25
1
-0
/
+2
*
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Add property name style toggle to Inspector
Haoyu Qiu
2022-03-28
1
-2
/
+34
*
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Refactor Object metadata
reduz
2022-03-24
1
-0
/
+1
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/
*
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
1
-1
/
+1
*
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
1
-19
/
+18
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-0
/
+2
*
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-08
1
-1
/
+1
*
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
1
-1
/
+1
*
Merge pull request #55066 from trollodel/less_singletons_in_editornode
Rémi Verschelde
2022-01-20
1
-1
/
+5
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*
Store panels and docks singletons in their own classes
trollodel
2022-01-20
1
-1
/
+5
*
|
Merge pull request #52134 from RandomShaper/fix_naming
Rémi Verschelde
2022-01-20
1
-2
/
+2
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*
Rename Variant::is_ref() to is_ref_counted()
Pedro J. Estébanez
2022-01-20
1
-2
/
+2
*
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[Editor] Move some animation specific keying logic out of inspector.
Fabio Alessandrelli
2022-01-19
1
-34
/
+0
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/
*
Fix theming changes in the inspector
Yuri Roubinsky
2022-01-12
1
-21
/
+3
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-2
/
+2
*
Fixed animation insertion in SkeletonEditor
Silc 'Tokage' Renew
2021-10-23
1
-1
/
+3
*
Implemented SkeletonEditorGizmo
Silc Renew
2021-10-07
1
-3
/
+3
*
Add TextFile support across the editor
Paulb23
2021-09-30
1
-8
/
+22
*
Added confirmation dialog for making subresources unique.
Eric M
2021-09-16
1
-26
/
+102
*
Disable "Edit Resource from Clipboard" menu item when nothing in clipboard
Haoyu Qiu
2021-08-16
1
-0
/
+7
*
Disable save button when Inspector is not editing anything
Haoyu Qiu
2021-08-04
1
-15
/
+13
*
Hide open doc button when not inspecting anything
Haoyu Qiu
2021-07-29
1
-2
/
+3
*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-1
/
+1
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-5
/
+5
*
Minor enhancements for the resource options button
Haoyu Qiu
2021-07-19
1
-2
/
+3
*
Optimize StringName usage
reduz
2021-07-18
1
-34
/
+34
*
Make several actions in the Inspector dock more obvious
Yuri Sizov
2021-06-04
1
-42
/
+61
*
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-1
/
+1
*
Improve the editor theme
Hugo Locurcio
2021-04-27
1
-2
/
+0
*
Fix cases of resources destroyed too early
Pedro J. Estébanez
2021-01-06
1
-3
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-1
/
+1
*
Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework
Rémi Verschelde
2020-11-28
1
-0
/
+1
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*
Implement new shortcuts system.
Eric M
2020-11-23
1
-0
/
+1
*
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[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-26
1
-4
/
+19
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/
*
Refactor MethodBind to use variadic templates
reduz
2020-10-18
1
-4
/
+4
*
Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...
Stijn Hinlopen
2020-07-14
1
-1
/
+1
*
Remove ToolButton in favor of Button
Hugo Locurcio
2020-06-19
1
-4
/
+8
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-12
/
+21
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-11
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-5
/
+5
*
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-27
1
-1
/
+1
*
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
1
-22
/
+22
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