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path: root/editor/plugin_config_dialog.cpp
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* Working multiple window support, including editorJuan Linietsky2020-03-261-4/+5
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* Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-7/+4
| | | | | | | | | Remove now unnecessary bindings of signal callbacks in the public API. There might be some false positives that need rebinding if they were meant to be public. No regular expressions were harmed in the making of this commit. (Nah, just kidding.)
* Reworked signal connection system, added support for Callable and Signal ↵Juan Linietsky2020-02-201-4/+4
| | | | objects and made them default.
* Use modules_enabled.gen.h to improve inter dependency checksRémi Verschelde2020-02-071-1/+13
| | | | | | | - Fix build with gdscript module disabled. Fixes #31011. - Remove unused `gdscript` compile option. - Fix build with regex module disabled. - Fix ImageLoaderSVG to forward declare thirdparty structs.
* Make script made via plugin creation obey syntax settingsMichael Alexsander2020-01-211-5/+8
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* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
| | | | | | | | | | | Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
* Cleans up headers included in editor_node.hHaoyu Qiu2019-12-241-0/+2
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* Added some obvious errors explanationsqarmin2019-09-251-1/+1
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* Add some code changes/fixes proposed by Coverity and Clang Tidyqarmin2019-08-071-1/+2
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* PluginConfigDialog: Slight usability changesmerumelu2019-02-121-1/+9
| | | | | | - Set focus to the first LineEdit instead of the confirm button. - Default to GDScript rather than whatever language was first registered with the ScriptServer.
* PluginConfigDialog: Add partial support for more script languageIgnacio Etcheverry2019-01-231-8/+21
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* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* Resize some editor panel minimum sizes on hiDPI displaysHugo Locurcio2018-10-201-1/+1
| | | | | | This also increases the plugin description TextEdit's height, so that 3 lines can be viewed instead of just 2 (leaving a few pixels for the scroll bar).
* PluginConfigDialog: pass subfolder name instead of plugin name on creationmerumelu2018-10-021-2/+5
| | | | Also add `_exit_tree` to the script template
* Make some debug prints verbose-only, remove othersRémi Verschelde2018-08-241-1/+0
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* Add PluginConfigDialog, EditorPluginSettings GUIWill Nations2018-07-261-0/+230