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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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plugins
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resource_preloader_editor_plugin.cpp
Commit message (
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Author
Age
Files
Lines
...
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...
Stijn Hinlopen
2020-07-14
1
-2
/
+1
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-13
/
+26
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-27
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-1
/
+1
*
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
1
-4
/
+4
*
Working multiple window support, including editor
Juan Linietsky
2020-03-26
1
-3
/
+3
*
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-28
1
-10
/
+5
*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-5
/
+5
*
Fixes min size of various editor plugins on HiDPI
Haoyu Qiu
2020-01-12
1
-1
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Changed some code showed in LGTM and Coverage
qarmin
2019-07-20
1
-3
/
+0
*
Some code changed with Clang-Tidy
qarmin
2019-06-26
1
-4
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Improve ResourcePreloader editor plugin
William Tumeo
2018-10-05
1
-45
/
+26
*
Refactor editor icon retrieval
willnationsdev
2018-09-14
1
-2
/
+1
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+2
*
Display path to preloaded res + button to open it
Julian Murgia
2018-01-15
1
-4
/
+25
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Add more translatable text for editor plugins.
geequlim
2017-12-23
1
-1
/
+1
*
Replace Del icon by Remove icon
William McKIE
2017-11-10
1
-1
/
+1
*
Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
1
-2
/
+2
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-1
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Editor: Add some more translatable strings.
Andreas Haas
2017-08-25
1
-1
/
+0
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-1
/
+1
*
fixed loading old theme styleboxes
toger5
2017-08-08
1
-1
/
+1
*
Revert "fixed loading old theme styleboxes"
Juan Linietsky
2017-08-07
1
-1
/
+1
*
fixed loading old theme styleboxes
toger5
2017-08-05
1
-1
/
+1
*
Style: Apply clang-format on all files
Rémi Verschelde
2017-07-30
1
-1
/
+1
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-1
/
+1
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-174
/
+122
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+507
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