| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | i18n: Sync translation template with current source | Rémi Verschelde | 2019-01-07 | 1 | -1/+1 |
| | | | | | Misc fixes to source strings. | ||||
| * | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
| | | | | | Happy new year to the wonderful Godot community! | ||||
| * | Refactor editor icon retrieval | willnationsdev | 2018-09-14 | 1 | -13/+2 |
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| * | Misc. typos | luz.paz | 2018-09-12 | 1 | -2/+2 |
| | | | | Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"` | ||||
| * | Add missing copyright headers | Rémi Verschelde | 2018-08-29 | 1 | -0/+30 |
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| * | Make some debug prints verbose-only, remove others | Rémi Verschelde | 2018-08-24 | 1 | -1/+0 |
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| * | The way multiple quaternions being slerped was not good, changed approach to ↵ | Juan Linietsky | 2018-06-27 | 1 | -1/+2 |
| | | | | | one that seems to work better. | ||||
| * | -Add root motion support in AnimationTree. | Juan Linietsky | 2018-06-26 | 1 | -0/+292 |
| -Add RootMotionView, to debug root motion in 3D (disabled in runtime) | |||||
