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path: root/editor/plugins/shader_editor_plugin.cpp
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* Refactor GLSL shader compilationreduz2021-04-141-2/+2
* Rename ButtonList enum and members to MouseButtonAaron Franke2021-03-231-1/+1
* Removed hardcoded shortcuts from /scene and converted to input actionsEric M2021-02-181-15/+15
* Improve resource load cachereduz2021-02-111-1/+1
* Change themes *_color_* to *_*_colorMarcel Admiraal2021-01-241-1/+1
* Fix shader editor documentation linkYuri Roubinsky2021-01-051-1/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename Control margin to offsetMarcel Admiraal2020-12-231-1/+1
* Rename AcceptDialog get_ok() to get_ok_button()Marcel Admiraal2020-12-141-1/+1
* Initialize class/struct variables with default values in platform/ and editor/Rafał Mikrut2020-12-021-0/+2
* Implement new shortcuts system.Eric M2020-11-231-0/+3
* Remove empty lines around braces with the formatting scriptAaron Franke2020-11-161-1/+0
* Remove breakpoints from editor settingsPaulb232020-09-101-20/+3
* Add main_gutter (breakpoints, bookmarks, execution lines) to code_editPaulb232020-09-101-2/+2
* Added Line numbers to CodeEditPaulb232020-09-101-1/+1
* Add and convert editor to use CodeEditPaulb232020-09-101-78/+78
* Fixed shader editor comment highlightingBrian Semrau2020-07-281-1/+1
* Tweak the built-ins color highlighting in the shader editorHugo Locurcio2020-07-151-7/+18
* Merge pull request #40268 from DanielZTing/masterRémi Verschelde2020-07-151-1/+1
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| * Fix cancel/OK button order on macOSDaniel Ting2020-07-101-1/+1
* | Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighterPaulb232020-07-111-16/+14
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* Add a separate application focus/in notification out from Window focus notifi...Juan Linietsky2020-06-301-1/+1
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-8/+16
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-52/+0
* Implement global and per instance shader uniforms.Juan Linietsky2020-04-171-2/+8
* Replace NULL with nullptrlupoDharkael2020-04-021-1/+1
* Renaming of servers for coherency.Juan Linietsky2020-03-271-6/+6
* Popups are now windows also (broken!)Juan Linietsky2020-03-261-35/+34
* Refactored input, goes all via windows now.Juan Linietsky2020-03-261-1/+1
* Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky2020-03-261-1/+2
* Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodesRémi Verschelde2020-03-011-1/+1
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| * Rename `scancode` to `keycode`.bruvzg2020-02-251-1/+1
* | Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-22/+12
* | Merge pull request #36232 from Calinou/add-soft-line-length-guidelineRémi Verschelde2020-02-271-2/+3
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| * Add a soft line length guideline to the script editorHugo Locurcio2020-02-151-2/+3
* | Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-12/+12
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* Few enchancements for shader editorYuri Roubinsky2020-02-061-0/+4
* Fix minimap updating in shader tabYuri Roubinsky2020-01-181-0/+2
* Fixes min size of various editor plugins on HiDPIHaoyu Qiu2020-01-121-1/+2
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Merge pull request #32484 from Chaosus/shader_fixRémi Verschelde2019-10-021-3/+1
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| * Removed unnecessary shader error log messagesYuri Roubinsky2019-10-021-3/+1
* | Update ScriptEditor and ShaderEditor TooltipAlexander Holland2019-10-021-3/+1
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* Support menu key in TextEdit and LineEdit controlsPaul Trojahn2019-09-221-3/+10
* Reorganize & rename text editor settings categoriesCykyrios2019-09-011-3/+3
* Clear undo history on shader loadTomasz Chabora2019-08-261-0/+1
* Move "Go to Function/Line" to "Go To" menuMichael Alexsander Silva Dias2019-08-081-17/+24
* Added link to docs for shader editorYuri Roubinski2019-08-021-0/+10
* Fix code completion for shader editorgeequlim2019-07-061-1/+1