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path: root/editor/plugins/sprite_2d_editor_plugin.cpp
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* Rename Texture.get_data() to get_image()Marcel Admiraal2021-03-281-1/+1
* Rename Sprite.region_enabled getter and setter to match propertiesMarcel Admiraal2021-03-141-1/+1
* Fix sprite editor conversion tools to handle compressed texturesAndrii Doroshenko (Xrayez)2021-02-121-0/+5
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Editor: Fix invalid use of Node::get_viewport() after rename of EditorNode::g...Rémi Verschelde2020-12-281-1/+1
* Rename empty() to is_empty()Marcel Admiraal2020-12-281-3/+3
* Rename AcceptDialog get_ok() to get_ok_button()Marcel Admiraal2020-12-141-5/+5
* Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)2020-05-271-1/+2
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-9/+17
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-27/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-2/+2
* Rename more 2D and 3D nodes to follow conventionRémi Verschelde2020-03-271-0/+611