Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge pull request #97461 from lalitshankarchowdhury/better-replace | Thaddeus Crews | 2024-11-14 | 1 | -8/+8 |
|\ | | | | | | | Improve "Replace in Files" dialog button text | ||||
| * | Improve "Replace in Files" dialog button text | Lalit Shankar Chowdhury | 2024-10-01 | 1 | -8/+8 |
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* | | Merge pull request #98534 from YeldhamDev/i_hate_math | Thaddeus Crews | 2024-11-14 | 1 | -125/+173 |
|\ \ | | | | | | | | | | Make possible to scale multiple nodes at once in the canvas editor | ||||
| * | | Make possible to scale multiple nodes at once in the canvas editor | Michael Alexsander | 2024-10-30 | 1 | -125/+173 |
| | | | | | | | | | | | | And also some smaller enhancements. | ||||
* | | | Add copy/paste options to preview material parameters in visual shader | Chaosus | 2024-11-12 | 2 | -1/+80 |
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* | | | Merge pull request #98629 from timothyqiu/delete-delete | Thaddeus Crews | 2024-11-12 | 1 | -2/+2 |
|\ \ \ | | | | | | | | | | | | | Fix duplicated Delete shortcut entries in Tiles Editor | ||||
| * | | | Fix duplicated Delete shortcut entries in Tiles Editor | Haoyu Qiu | 2024-10-29 | 1 | -2/+2 |
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* | | | | Merge pull request #98224 from timothyqiu/select-markers-dialog | Thaddeus Crews | 2024-11-12 | 1 | -17/+16 |
|\ \ \ \ | | | | | | | | | | | | | | | | Improve Select Markers dialog in AnimationTree editor | ||||
| * | | | | Improve Select Markers dialog in AnimationTree editor | Haoyu Qiu | 2024-10-16 | 1 | -17/+16 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Align OptionButtons - Remove unnecessary ellipses from title - Don't translate marker names | ||||
* | | | | | Merge pull request #97041 from aXu-AP/script-highlight-scene | Thaddeus Crews | 2024-11-12 | 1 | -4/+2 |
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | | Highlight scripts used by current scene | ||||
| * | | | | | Highlight scripts used by current scene | aXu-AP | 2024-11-05 | 1 | -4/+2 |
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* | | | | | | Improve NavigationObstacle3D editor tooling | smix8 | 2024-11-12 | 2 | -312/+680 |
| | | | | | | | | | | | | | | | | | | | | | | | | Improves NavigationObstacle3D editing options inside the editor. | ||||
* | | | | | | Merge pull request #96730 from tracefree/properly_transforming_obstacles | Thaddeus Crews | 2024-11-11 | 1 | -59/+12 |
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Make use of NavigationObstacle3D's transform | ||||
| * | | | | | | Make use of NavigationObstacle3D's transform | Rie | 2024-11-10 | 1 | -59/+12 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Co-authored-by: a0kami <dev.aokami@netc.fr> | ||||
* | | | | | | | Merge pull request #99013 from TokageItLab/fps-compat-toggle | Thaddeus Crews | 2024-11-11 | 1 | -1/+3 |
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | Add FPS compatible option in second mode of the animation editor snapping | ||||
| * | | | | | | | Add FPS compatible option in second mode of animation editor snapping | Silc Lizard (Tokage) Renew | 2024-11-12 | 1 | -1/+3 |
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* | | | | | | | Merge pull request #92986 from Repiteo/core/ref-instantiate-integration | Thaddeus Crews | 2024-11-11 | 10 | -22/+22 |
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | Core: Integrate Ref `instantiate` where possible | ||||
| * | | | | | | | Core: Integrate `Ref::instantiate` where possible | Thaddeus Crews | 2024-11-10 | 10 | -22/+22 |
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* | | | | | | | | Merge pull request #97081 from aXu-AP/uv-editor-without-polygon | Thaddeus Crews | 2024-11-11 | 2 | -1/+35 |
|\ \ \ \ \ \ \ \ | |/ / / / / / / |/| | | | | | | | | | | | | | | | Open UV editor in point editing mode if no points | ||||
| * | | | | | | | Open uv editor in point editing mode if no points | aXu-AP | 2024-09-17 | 2 | -1/+35 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Open polygon editor in point editing mode if there's no polygon yet. Disable other modes until points are added. | ||||
* | | | | | | | | Merge pull request #98809 from bruvzg/mac_gde_libs_non_uni | Thaddeus Crews | 2024-11-10 | 1 | -8/+37 |
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | [GDExtension] Improve macOS library loading/export. | ||||
| * | | | | | | | | [GDExtension] Improve macOS library loading/export. | bruvzg | 2024-11-04 | 1 | -8/+37 |
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* | | | | | | | | | Merge pull request #98891 from Faless/debugger/game_view_settings | Thaddeus Crews | 2024-11-10 | 1 | -1/+10 |
|\ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [Debugger] Better settings configuration for RuntimeNodeSelect and Window quit | ||||
| * | | | | | | | | | [Debugger] Add configuration to the GameView debugger plugin | Fabio Alessandrelli | 2024-11-07 | 1 | -1/+10 |
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* | | | | | | | | | Merge pull request #94889 from rune-scape/no-const-list-erase | Thaddeus Crews | 2024-11-10 | 1 | -1/+1 |
|\ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Remove const_cast in `List::erase` | ||||
| * | | | | | | | | | Avoid const_cast in List::erase by requiring mutable elements | rune-scape | 2024-11-08 | 1 | -1/+1 |
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* | | | | | | | | | Merge pull request #98716 from Calinou/editor-improve-mesh-uv-preview | Thaddeus Crews | 2024-11-10 | 2 | -3/+43 |
|\ \ \ \ \ \ \ \ \ | |_|_|_|/ / / / / |/| | | | | | | | | | | | | | | | | | Improve Mesh UV1/UV2 preview in the editor | ||||
| * | | | | | | | | Improve Mesh UV1/UV2 preview in the editor | Hugo Locurcio | 2024-11-01 | 2 | -3/+43 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Use an AspectRatioContainer to prevent stretching that occurs depending on the dialog size. - Draw UV bounds and a grid at 1/8th increments. - Scale lines according to editor scale for better visibility on hiDPI displays. | ||||
* | | | | | | | | | Fix wrong checked menu item in 3D editor | kobewi | 2024-11-07 | 1 | -1/+1 |
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* | | | | | | | | Merge pull request #93401 from Repiteo/style/clang-tidy-fixes | Thaddeus Crews | 2024-11-04 | 4 | -4/+6 |
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Style: Apply `clang-tidy` fixes | ||||
| * | | | | | | | | Style: Apply `clang-tidy` fixes (superficial) | Thaddeus Crews | 2024-11-04 | 3 | -3/+5 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | • `modernize-use-bool-literals`, `modernize-use-nullptr`, and `readability-braces-around-statements` | ||||
| * | | | | | | | | Style: Apply `clang-tidy` fixes | Thaddeus Crews | 2024-11-04 | 1 | -1/+1 |
| | |/ / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | • `modernize-use-default-member-init` and `readability-redundant-member-init` • Minor adjustments to `.clang-tidy` to improve syntax & remove redundancies | ||||
* / | | | | | | | Add quad mesh to material preview | tetrapod00 | 2024-11-01 | 2 | -20/+80 |
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* | | | | | | | Merge pull request #69197 from aaronfranke/fix-tiny-convex | Thaddeus Crews | 2024-10-31 | 1 | -8/+7 |
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | Fix debug line drawing with tiny convex hull mesh colliders | ||||
| * | | | | | | | Fix debug line drawing with tiny convex hull mesh colliders | Aaron Franke | 2024-10-30 | 1 | -8/+7 |
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* | | | | | | | Merge pull request #97257 from YeldhamDev/guess_godot_is_unity_after_all | Thaddeus Crews | 2024-10-31 | 6 | -123/+660 |
|\ \ \ \ \ \ \ | |_|/ / / / / |/| | | | | | | | | | | | | | Add "Game" editor for better runtime debugging | ||||
| * | | | | | | Add "Game" editor for better runtime debugging | Michael Alexsander | 2024-10-30 | 6 | -123/+660 |
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* | | | | | | Merge pull request #98303 from Chaosus/vs_transparency_preview | Yuri Rubinsky | 2024-10-31 | 2 | -7/+22 |
|\ \ \ \ \ \ | |/ / / / / |/| | | | | | Add alpha channel display to vec4 previews of visual shader nodes | ||||
| * | | | | | Add alpha channel display to vec4 previews of visual shader nodes | Chaosus | 2024-10-18 | 2 | -7/+22 |
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* | | | | | | Merge pull request #98039 from aaronfranke/button-icon | Thaddeus Crews | 2024-10-29 | 60 | -365/+365 |
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Rename internal Button `*_icon` functions to `*_button_icon` to match exposed methods | ||||
| * | | | | | | Rename internal Button icon to button_icon to match exposed methods | Aaron Franke | 2024-10-29 | 60 | -365/+365 |
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* | | | | | | Merge pull request #98597 from timothyqiu/on-your-lawn | Thaddeus Crews | 2024-10-29 | 1 | -2/+4 |
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Fix heap-use-after-free when ctrl-clicking controls in a container | ||||
| * | | | | | | Fix heap-use-after-free when ctrl-clicking controls in a container | Haoyu Qiu | 2024-10-26 | 1 | -2/+4 |
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* | | | | | | Merge pull request #97934 from adamscott/give-AThousandShips-a-break | Thaddeus Crews | 2024-10-29 | 12 | -28/+27 |
|\ \ \ \ \ \ | |/ / / / / |/| | | | | | | | | | | | [Codestyle] Set clang-format `RemoveSemicolon` rule to `true` | ||||
| * | | | | | Set clang-format `RemoveSemicolon` rule to `true` | Adam Scott | 2024-10-25 | 12 | -28/+27 |
| | | | | | | | | | | | | | | | | | | | | | | | | - Set clang-format `Standard` rule to `c++20` | ||||
* | | | | | | Merge pull request #97535 from HolonProduction/gizmo-cylinder | Thaddeus Crews | 2024-10-25 | 3 | -47/+110 |
|\ \ \ \ \ \ | |/ / / / / |/| | | | | | | | | | | | Editor: Improve cylinder gizmos | ||||
| * | | | | | Editor: Improve cylinder gizmos 🌈 | HolonProduction | 2024-10-11 | 3 | -47/+110 |
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* | | | | | | Merge pull request #78312 from Calinou/editor-add-markdown-highlighting | Thaddeus Crews | 2024-10-24 | 2 | -0/+68 |
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Add Markdown syntax highlighting to the script editor | ||||
| * | | | | | | Add Markdown syntax highlighting to the script editor | Hugo Locurcio | 2024-07-02 | 2 | -0/+68 |
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* | | | | | | | Merge pull request #97199 from shahriarlabib000/popup | Thaddeus Crews | 2024-10-24 | 1 | -1/+1 |
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | Fix `Sprite2D` dialog size for smaller screen device |